سلام
“Develop 3D games with the best free engine available”
Crystal Space is a free (LGPL) and portable 3D Game Development Kit written in C++. Crystal Space currently runs on GNU/Linux, general Unix, Windows, Windows NT, and MacOS/X. It can optionally use OpenGL (on all platforms), SDL (all SDL platforms), X11 (Unix or GNU/Linux) and SVGALIB (GNU/Linux). It can also optionally use assembler routines using NASM and MMX. It supports:
- True six degrees of freedom
- Colored lighting
- Lightmapped and stencil based lighting
- Shader support (CG, vertex programs, fragment programs, ...)
- Mipmapping
- Portals
- Mirrors
- Alpha transparency
- Reflective surfaces
- 3D sprites (frame based or with skeletal animation using cal3d animation library)
- Procedural textures
- Particle systems
- Halos
- Volumetric fog
- Scripting (using Python, Perl, Java, or potentially other languages)
- 16-bit and 32-bit display support
- OpenGL
- Software renderer
- Font support (also with freetype)
- Hierarchical transformations
- Physics plugin based on ODE
Languages:
English
Recent changes in Crystal Space:
- Various bug fixes
OS requirements for Crystal Space:
- OS: Win95/98/98SE/Me/2000/NT/XP
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