تبلیغات :
ماهان سرور
آکوستیک ، فوم شانه تخم مرغی ، پنل صداگیر ، یونولیت
فروش آنلاین لباس کودک
خرید فالوور ایرانی
خرید فالوور اینستاگرام
خرید ممبر تلگرام

[ + افزودن آگهی متنی جدید ]




نمايش نتايج 1 به 4 از 4

نام تاپيک: اشکال گیری برنامه اسمبلی

  1. #1
    در آغاز فعالیت
    تاريخ عضويت
    Jul 2007
    پست ها
    3

    پيش فرض اشکال گیری برنامه اسمبلی

    سلام!
    من این برنامه را نوشته ام ولی درست کار نمی کنه!می شه بگید اشکالش چیه و باید چی کار کرد؟
    صورت برنامه:
    یک منو با سه گزینه ایجاد شود که در قسمت اول باید یک string را به وسیله کلیدهای مکان نما حرکت دهیم.در قسمت بعد باید وضعیت کلیدهای insert,scrolllock,capslock,numlock را بررسی کند و در قسمت بعد از برنامه خارج شود.
    کد برنامه:

    dataseg segment 'data'
    row_up db ?
    row_down db ?
    left_coloum db ?
    right_coloum db ?
    cr equ 0dh
    lf equ 0ah
    menu db 0c9h,40 dup(0cdh),0bbh,cr,lf
    db 0bah,2 dup(32),'please choose 1,2 or 3',2 dup(32),0bah,cr,lf
    db 0bah,2 dup(32),'then press enter.',2 dup(32),0bah,cr,lf
    db 0bah,40 dup(32),0bah,cr,lf
    db 0bah,2 dup(32),'1)Game',2 dup(32),0bah,cr,lf
    db 0bah,2 dup(32),'2)Keys staute',2 dup(32),0bah,cr,lf
    db 0bah,2 dup (32),'3)Exit',2 dup(32),0bah,cr,lf
    db 0c8h,40 dup(0cdh),0bch,cr,lf,"$"
    msg1 db "YOU ENTERED INVALID NUMBER,PRESS ESC TO BACK.","$"
    msg2 db "Inser is on.","$"
    msg3 db "Caps Lock is on.","$"
    msg4 db "Num Lock is on.","$"
    msg5 db "Scroll Lock is on.","$"
    msg6 db "press Esc to back.","$"
    msg7 db "Thank you","$"
    msg8 db "GOOD BYE","$"
    msg9 db "press Del to back.","$"
    border db 0dah,50 dup(0c4h),0bfh,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0c0h,50 dup(0c4h),0d9h,cr,lf,"$"
    hello db 0c9h,7 dup(0cdh),0bbh,cr,lf
    db 0bah,7 dup(32),0bah,cr,lf
    db 0bah,1 dup(32),'HELLO',1 dup(32),0bah,cr,lf
    db 0bah,7 dup(32),0bah,cr,lf
    db 0c8h,7 dup(0c4h),0bch,cr,lf,"$"
    dataseg ends
    codeseg segment 'code'
    main proc far
    assume cs:codeseg,ds:dataseg
    mov ax,dataseg
    mov ds,ax
    call cls
    call disp_menu ;display menu
    p1:
    call read_char ;read character from keyboard
    cmp al,49
    je game ;select first item in menu
    cmp al,50
    je satute ;select second item in menu
    cmp al,51
    je exit ;select third item in menu
    back:
    call cls
    mov dx,0c0eh
    call locate ;set cursor in center
    lea dx,msg1
    mov ah,9h
    int 21h ;print error
    call read_char ;read character from keyboard
    cmp al,27 ;press esc?
    jne back
    call cls
    mov dh,5
    mov dl,5
    call locate ;set cursor
    call disp_menu ;display menu
    jmp p1
    game:
    call cls
    mov dh,2
    mov dl,30
    call locate ;set cursor in(2,30)
    mov ah,9h
    lea dx,msg9
    int 21h ;print message for back to the menu
    mov dh,4
    mov dl,4
    call locate ;set cursor in (4,4)
    call disp_border
    mov dh,0bh
    mov dl,1bh
    call locate ;set cursor in (11,27)
    call disp_hello ;request display menu
    mov row_up,11
    mov row_down,15
    mov left_coloum,27
    mov right_coloum,35
    lup:
    p:
    call read_char ;read character from keyboard
    cmp ah,72 ;press up arrow
    jne L1
    dec row_up
    jne lup
    call cls
    mov dh,2
    mov dl,30
    call locate ;set cursor in(2,30)
    mov ah,9h
    lea dx,msg9
    int 21h ;print message for back to the menu
    mov dh,4
    mov dl,4
    call locate ;set cursor in (4,4)
    call disp_border
    dec row_down
    mov dh,row_up
    mov dl,left_coloum
    call locate
    call disp_hello
    jmp lup
    L1:
    cmp ah,80 ;press down arrow
    jne L2
    inc row_down
    cmp row_down,24
    jnl lup
    call cls
    mov dh,2
    mov dl,30
    call locate ;set cursor in(2,30)
    mov ah,9h
    lea dx,msg9
    int 21h ;print message for back to the menu
    mov dh,4
    mov dl,4
    call locate ;set cursor in (4,4)
    call disp_border
    inc row_up
    mov dh,row_up
    mov dl,left_coloum
    call locate
    call disp_hello
    jmp lup
    L2:
    cmp ah,75 ;press left arrow
    jne L3
    dec left_coloum
    cmp left_coloum,4
    jne lup
    call cls
    mov dh,2
    mov dl,30
    call locate ;set cursor in(2,30)
    mov ah,9h
    lea dx,msg9
    int 21h ;print message for back to the menu
    mov dh,4
    mov dl,4
    call locate ;set cursor in (4,4)
    call disp_border
    mov dh,row_up
    mov dl,left_coloum
    call locate
    call disp_hello
    jmp lup
    L3:
    cmp ah,77 ;press right arrow
    jne L4
    inc right_coloum
    cmp right_coloum,55
    jnl lup
    call cls
    mov dh,2
    mov dl,30
    call locate ;set cursor in(2,30)
    mov ah,9h
    lea dx,msg9
    int 21h ;print message for back to the menu
    mov dh,4
    mov dl,4
    call locate ;set cursor in (4,4)
    call disp_border
    inc left_coloum
    mov dh,row_up
    mov dl,left_coloum
    call locate
    call disp_hello
    jmp lup
    L4:
    cmp ah,83 ;press delete key?
    jne L5
    call cls
    mov dh,5
    mov dl,5
    call locate ;set cursor in (5,5)
    call disp_menu
    L5:
    call cls
    mov ah,9h
    lea dx,msg1
    int 21h
    call read_char ;read character from keyboard
    cmp ah,27 ;press Esc?
    jne L5
    call cls
    mov dh,5
    mov dl,5
    call locate ;set cursor in (5,5)
    call disp_menu
    jmp p1
    satute:
    mov ah,12h
    int 16h
    test al,10000b
    jz k2
    call cls
    mov dl,5
    mov dh,8
    call locate
    lea dx,msg2
    mov ah,09h
    int 21h
    k2:
    test al,100000b
    jz k3
    call cls
    mov dl,5
    mov dh,8
    call locate
    lea dx,msg3
    mov ah,09h
    int 21h
    k3:
    test al,1000000b
    jz k4
    call cls
    mov dl,5
    mov dh,8
    call locate
    lea dx,msg4
    mov ah,09h
    int 21h
    k4:
    test al,10000000b
    jz k5
    call cls
    mov dl,5
    mov dh,8
    call locate
    lea dx,msg5
    mov ah,09h
    int 21h
    k5:
    call cls
    mov dl,5
    mov dh,8
    call locate
    lea dx,msg6
    mov ah,09h
    int 21h
    p6:
    call read_char ;read character from keyboard
    cmp ah,27
    jne p6
    call cls
    mov dh,5
    mov dl,5
    call locate ;set cursor in (5,5)
    call disp_menu
    jmp p1
    exit:
    call cls
    mov dh,10
    mov dl,34
    call locate ;set cursor
    lea dx,msg7
    mov ah,09h
    int 21h
    mov dh,12
    mov dl,36
    call locate ;set cursor
    lea dx,msg8
    mov ah,09h
    int 21h
    mov ax,4c00h
    int 21h
    main endp
    ;************************************************* *************
    disp_menu proc near
    mov ah,9h
    lea dx,menu
    int 21h
    ret
    disp_menu endp
    ;************************************************* *************
    disp_border proc near
    mov ah,9h
    lea dx,border
    int 21h
    ret
    disp_border endp
    ;************************************************* *************
    disp_hello proc near
    mov ah,9h
    lea dx,hello
    int 21h
    ret
    disp_hello endp
    ;************************************************* *************
    locate proc near
    mov ah,2h
    mov bh,0
    int 10h
    ret
    locate endp
    ;************************************************* *************
    cls proc near
    mov ah,6h
    mov al,25
    mov cx,0000h
    mov dx,184fh ;full screen
    mov bh,7
    int 10h
    ret
    cls endp
    ;************************************************* ************
    read_char proc near
    mov ah,10h
    int 16h
    ret
    read_char endp
    ;************************************************* ************
    codeseg ends
    end main
    Last edited by masome; 18-07-2007 at 13:38.

  2. #2
    در آغاز فعالیت
    تاريخ عضويت
    Jul 2007
    محل سكونت
    Tehran
    پست ها
    6

    پيش فرض

    dataseg segment 'data'cr equ 0dhlf equ 0ahn db 0menu db 0c9h,40 dup(0cdh),0bbh,cr,lf db 0bah,2 dup(32),'please choose 1,2 or3',17 dup(32),0bah,cr,lf db 0bah,40 dup(32),0bah,cr,lf db 0bah,40 dup(32),0bah,cr,lf db 0bah,2 dup(32),'1)Game',32 dup(32),0bah,cr,lf db 0bah,2 dup(32),'2)Keys staute',25 dup(32),0bah,cr,lf db 0bah,2 dup (32),'3)Exit',32 dup(32),0bah,cr,lf db 0c8h,40 dup(0cdh),0bch,cr,lf,"$"msg1 db "YOU ENTERED INVALID NUMBER,PRESS ESC TO BACK.","$"msg2 db "Inser is on.","$"msg3 db "Caps Lock is on.","$"msg4 db "Num Lock is on.","$"msg5 db "Scroll Lock is on.","$"msg6 db "press Esc to back.","$"msg7 db "Thank you","$"msg8 db "GOOD BYE",cr,lf db "press any key to exit.","$"msg9 db "press Del to back.","$"msg10 db "all the keys are off.","$"border db 0dah,50 dup(0c4h),0bfh,cr,lf db 0b3h,50 dup(32),0b3h,cr,lf db 0b3h,50 dup(32),0b3h,cr,lf db 0b3h,50 dup(32),0b3h,cr,lf db 0b3h,50 dup(32),0b3h,cr,lf db 0b3h,50 dup(32),0b3h,cr,lf db 0b3h,50 dup(32),0b3h,cr,lf db 0b3h,50 dup(32),0b3h,cr,lf db 0b3h,50 dup(32),0b3h,cr,lf db 0b3h,50 dup(32),0b3h,cr,lf db 0b3h,50 dup(32),0b3h,cr,lf db 0b3h,50 dup(32),0b3h,cr,lf db 0b3h,50 dup(32),0b3h,cr,lf db 0b3h,50 dup(32),0b3h,cr,lf db 0b3h,50 dup(32),0b3h,cr,lf db 0b3h,50 dup(32),0b3h,cr,lf db 0b3h,50 dup(32),0b3h,cr,lf db 0b3h,50 dup(32),0b3h,cr,lf db 0b3h,50 dup(32),0b3h,cr,lf db 0b3h,50 dup(32),0b3h,cr,lf db 0b3h,50 dup(32),0b3h,cr,lf db 0c0h,50 dup(0c4h),0d9h,cr,lf,"$"str1 db 10,13,"HELLO","$"row_up db 11row_down db 15left_coloum db 25right_coloum db 30dataseg endscodeseg segment 'code'main proc farassume cs:codeseg,ds:datasegmov ax,datasegmov ds,axstart: call clscall disp_menu ;display menu call read_char ;read character from keyboardcmp al,49je game ;select first item in menucmp al,50je satute ;select second item in menucmp al,51je exit ;select third item in menuback:call clsmov dx,0c0ehcall locate ;set cursor in centerlea dx,msg1mov ah,9hint 21h ;print errorcall read_char ;read character from keyboardcmp al,27 ;press esc?jne backjmp start;________________________PART 1___________________________game:call clscall disp_border ;request display bordercall disp_hello ;request display hellolup:call read_char ;read character from keyboardcmp ah,72 ;press up arrow? jne L1call clsdec row_updec row_downcall disp_bordercall disp_hellojmp lupL1:cmp ah,80 ;press down arrow?jne L2call clscall disp_borderinc row_downinc row_upcall disp_hellojmp lupL2:cmp ah,75 ;press left arrow?jne L3call clscall disp_borderdec left_coloumdec right_coloumcall disp_hellojmp lupL3:cmp ah,77 ;press right arrowjne L4call clscall disp_borderinc left_colouminc right_coloumcall disp_hellojmp lupL4:cmp ah,83 ;press delete key?jne L5call clscall disp_menuL5:call clsmov dx,0c0ehcall locate ;set cursor in centerlea dx,msg1mov ah,9hint 21h ;print errorcall read_char ;read character from keyboardcmp al,27 ;press esc?jne backjne L5jmp start;________________________PART 2___________________________satute:mov ah,12hint 16hmov n,alp1:mov cl,1shl n,cljc p2back1:shl n,1jc p3back2:shl n,1jc p4back3:shl n,1jc p5back4:jmp p6p2:mov dl,5mov dh,8call locate ;set cursor in(5,8)lea dx,msg2mov ah,09hint 21hjmp back1p3:mov dl,7mov dh,8call locate ;set cursor in(7,8)mov ah,9hlea dx,msg3int 21hjmp back2p4:mov dl,9mov dh,8call locate ;set cursor in(9,8)mov ah,9hlea dx,msg4int 21hjmp back3p5:mov dl,11mov dh,8call locate ;set cursor in(11,8)mov ah,9hlea dx,msg5int 21hjmp back4p6:mov dl,22mov dh,32call locate ;set cursor in (22,32)mov ah,9hlea dx,msg6int 21hp7:call read_char ;read character from keyboardcmp ah,27 ;press esc?jne p7jmp start;_________________________part 3____________________________exit:call clsmov dh,10mov dl,34call locate ;set cursorlea dx,msg7mov ah,09hint 21hmov dh,13mov dl,36call locate ;set cursorlea dx,msg8mov ah,09hint 21hmov ax,4c00hint 21hmain endp;********************************************* *****************disp_menu proc nearmov dh,0mov dl,0call locate ;set cursor in (0,0)mov ah,9hlea dx,menuint 21hretdisp_menu endp;********************************************* *****************disp_border proc nearmov dh,0mov dl,0call locate ;set cursor in (0,0)mov ah,9hlea dx,borderint 21hmov dh,17hmov dl,10hcall locate ;set cursor in(24,10)mov ah,9hlea dx,msg9int 21h ;print message for back to the menuretdisp_border endp;********************************************* *****************disp_hello proc nearmov dh,row_upmov dl,left_coloumcall locate ;set cursor in(row_up,left_colume)mov ah,9hlea dx,str1int 21hretdisp_hello endp;********************************************* *****************locate proc nearmov ah,2hmov bh,0int 10hretlocate endp;********************************************* *****************cls proc nearmov ah,6hmov al,25mov cx,0000hmov dx,184fh ;full screenmov bh,7int 10hretcls endp;********************************************* ****************read_char proc nearmov ah,10hint 16hretread_char endp;********************************************* ****************codeseg endsend main

  3. #3
    در آغاز فعالیت
    تاريخ عضويت
    Jul 2007
    محل سكونت
    Tehran
    پست ها
    6

    پيش فرض havijoori


  4. #4
    در آغاز فعالیت
    تاريخ عضويت
    Jul 2007
    محل سكونت
    Tehran
    پست ها
    6

    پيش فرض

    dataseg segment 'data'
    cr equ 0dh
    lf equ 0ah
    n db 0
    menu db 0c9h,40 dup(0cdh),0bbh,cr,lf
    db 0bah,2 dup(32),'please choose 1,2 or3',17 dup(32),0bah,cr,lf
    db 0bah,40 dup(32),0bah,cr,lf
    db 0bah,40 dup(32),0bah,cr,lf
    db 0bah,2 dup(32),'1)Game',32 dup(32),0bah,cr,lf
    db 0bah,2 dup(32),'2)Keys staute',25 dup(32),0bah,cr,lf
    db 0bah,2 dup (32),'3)Exit',32 dup(32),0bah,cr,lf
    db 0c8h,40 dup(0cdh),0bch,cr,lf,"$"
    msg1 db "YOU ENTERED INVALID NUMBER,PRESS ESC TO BACK.","$"
    msg2 db "Inser is on.","$"
    msg3 db "Caps Lock is on.","$"
    msg4 db "Num Lock is on.","$"
    msg5 db "Scroll Lock is on.","$"
    msg6 db "press Esc to back.","$"
    msg7 db "Thank you","$"
    msg8 db "GOOD BYE",cr,lf
    db "press any key to exit.","$"
    msg9 db "press Del to back.","$"
    msg10 db "all the keys are off.","$"
    border db 0dah,50 dup(0c4h),0bfh,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0b3h,50 dup(32),0b3h,cr,lf
    db 0c0h,50 dup(0c4h),0d9h,cr,lf,"$"
    str1 db 10,13,"HELLO","$"
    row_up db 11
    row_down db 15
    left_coloum db 25
    right_coloum db 30
    dataseg ends
    codeseg segment 'code'
    main proc far
    assume cs:codeseg,ds:dataseg
    mov ax,dataseg
    mov ds,ax
    start:
    call cls
    call disp_menu ;display menu
    call read_char ;read character from keyboard
    cmp al,49
    je game ;select first item in menu
    cmp al,50
    je satute ;select second item in menu
    cmp al,51
    je exit ;select third item in menu
    back:
    call cls
    mov dx,0c0eh
    call locate ;set cursor in center
    lea dx,msg1
    mov ah,9h
    int 21h ;print error
    call read_char ;read character from keyboard
    cmp al,27 ;press esc?
    jne back
    jmp start
    ;________________________PART 1___________________________
    game:
    call cls
    call disp_border ;request display border
    call disp_hello ;request display hello
    lup:
    call read_char ;read character from keyboard
    cmp ah,72 ;press up arrow?
    jne L1

    call cls
    dec row_up
    dec row_down
    call disp_border
    call disp_hello
    jmp lup
    L1:
    cmp ah,80 ;press down arrow?
    jne L2

    call cls
    call disp_border
    inc row_down
    inc row_up
    call disp_hello
    jmp lup
    L2:
    cmp ah,75 ;press left arrow?
    jne L3

    call cls
    call disp_border
    dec left_coloum
    dec right_coloum
    call disp_hello
    jmp lup
    L3:
    cmp ah,77 ;press right arrow
    jne L4

    call cls
    call disp_border
    inc left_coloum
    inc right_coloum
    call disp_hello
    jmp lup
    L4:
    cmp ah,83 ;press delete key?
    jne L5
    call cls
    call disp_menu
    L5:
    call cls
    mov dx,0c0eh
    call locate ;set cursor in center
    lea dx,msg1
    mov ah,9h
    int 21h ;print error
    call read_char ;read character from keyboard
    cmp al,27 ;press esc?
    jne back
    jne L5
    jmp start
    ;________________________PART 2___________________________
    satute:
    mov ah,12h
    int 16h
    mov n,al
    p1:
    mov cl,1
    shl n,cl
    jc p2
    back1:
    shl n,1
    jc p3
    back2:
    shl n,1
    jc p4
    back3:
    shl n,1
    jc p5
    back4:
    jmp p6
    p2:
    mov dl,5
    mov dh,8
    call locate ;set cursor in(5,8)
    lea dx,msg2
    mov ah,09h
    int 21h
    jmp back1
    p3:
    mov dl,7
    mov dh,8
    call locate ;set cursor in(7,8)
    mov ah,9h
    lea dx,msg3
    int 21h
    jmp back2
    p4:
    mov dl,9
    mov dh,8
    call locate ;set cursor in(9,8)
    mov ah,9h
    lea dx,msg4
    int 21h
    jmp back3
    p5:
    mov dl,11
    mov dh,8
    call locate ;set cursor in(11,8)
    mov ah,9h
    lea dx,msg5
    int 21h
    jmp back4
    p6:
    mov dl,22
    mov dh,32
    call locate ;set cursor in (22,32)
    mov ah,9h
    lea dx,msg6
    int 21h
    p7:
    call read_char ;read character from keyboard
    cmp ah,27 ;press esc?
    jne p7
    jmp start
    ;_________________________part 3____________________________
    exit:
    call cls
    mov dh,10
    mov dl,34
    call locate ;set cursor
    lea dx,msg7
    mov ah,09h
    int 21h
    mov dh,13
    mov dl,36
    call locate ;set cursor
    lea dx,msg8
    mov ah,09h
    int 21h
    mov ax,4c00h
    int 21h
    main endp
    ;************************************************* *************
    disp_menu proc near
    mov dh,0
    mov dl,0
    call locate ;set cursor in (0,0)
    mov ah,9h
    lea dx,menu
    int 21h
    ret
    disp_menu endp
    ;************************************************* *************
    disp_border proc near
    mov dh,0
    mov dl,0
    call locate ;set cursor in (0,0)
    mov ah,9h
    lea dx,border
    int 21h
    mov dh,17h
    mov dl,10h
    call locate ;set cursor in(24,10)
    mov ah,9h
    lea dx,msg9
    int 21h ;print message for back to the menu
    ret
    disp_border endp
    ;************************************************* *************
    disp_hello proc near
    mov dh,row_up
    mov dl,left_coloum
    call locate ;set cursor in(row_up,left_colume)
    mov ah,9h
    lea dx,str1
    int 21h
    ret
    disp_hello endp
    ;************************************************* *************
    locate proc near
    mov ah,2h
    mov bh,0
    int 10h
    ret
    locate endp
    ;************************************************* *************
    cls proc near
    mov ah,6h
    mov al,25
    mov cx,0000h
    mov dx,184fh ;full screen
    mov bh,7
    int 10h
    ret
    cls endp
    ;************************************************* ************
    read_char proc near
    mov ah,10h
    int 16h
    ret
    read_char endp
    ;************************************************* ************
    codeseg ends
    end main

Thread Information

Users Browsing this Thread

هم اکنون 1 کاربر در حال مشاهده این تاپیک میباشد. (0 کاربر عضو شده و 1 مهمان)

User Tag List

قوانين ايجاد تاپيک در انجمن

  • شما نمی توانید تاپیک ایحاد کنید
  • شما نمی توانید پاسخی ارسال کنید
  • شما نمی توانید فایل پیوست کنید
  • شما نمی توانید پاسخ خود را ویرایش کنید
  •