ZBrush 3.1
ONE EXTRAORDINARY LEAP FOR ARTISTS

ZBrush 3.1 continues our mission of creating innovative and powerful tools for digital artists.
With ZBrush 3.1's new Brush Palette you can load, save and share custom made brushes. User-assigned
hotkeys allow you to work faster. ZMapper and Displacement Exporter have been ported for ZBrush 3.1
to allow more flexibility for exporting your sculpt. We have revamped the brush system and added a
few new brush features. Using our Smart Resym technology, ZBrush 3.1 now includes Poseable Symmetry.
Keep symmetry on your model at the click of a button. No matter the pose. Check out what its like to
sculpt in the new ZBrush. Upgrade your copy of ZBrush now.
ZBrush 3.1 releases you from the restrictions of traditional software, giving you the freedom to create
the same way you have since you picked up your first crayon. Paint directly on your model, on your canvas,
or directly on a texture map you wrap to your model; switch seamlessly between ZBrush and your favorite
image editing software. The options are as infinite as your imagination.
PC Recommended
OS: Windows XP
CPU: Fast P4 or newer (or equivalent such as AMD) with optional multithreading or hyperthreading capabilities
RAM: 1024MB (2048MB for working with multi-million-poly meshes)
Monitor: 1280x1024 monitor resolution (32 bits)
Minimum System Requirements
OS: Windows 2000
CPU: PIII
RAM: 512MB (1024 MB recommended)**
Monitor: 1024x768 monitor resolution (32 bits)
Mac Recommended
OS: Mac OSX 10.4 or newer. Macintosh users can use ZBrush 3 via PC emulation software such as "Parallels", or Apple's "Bootcamp".
CPU: Mac Intel
RAM: 1024MB (2048MB recommended for working with multi-million-polys and when using Parallels)**
Monitor: 1024x768 monitor resolution set to Millions of Colors
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