Programming Multiplayer Games



Programming Multiplayer Games by Andrew Mulholland (Author)
Publisher: Wordware Publishing, Inc.; Bk&CD-Rom edition (May 2004) | ISBN-10: 1556220766 | PDF | 500 pages

This book covers all the major aspects and theory behind creating a fully functional network game, from setting up a stable MySQL backed-end database for storing player information to developing a reusable TCP/IP network library for online games as well as developing web-based server interfaces.

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