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صفحه 3 از 45 اولاول 123456713 ... آخرآخر
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نام تاپيک: »» آموزش هاي ويديويي| فقط در اين تاپيك ◄

  1. #21
    حـــــرفـه ای Elfin-D's Avatar
    تاريخ عضويت
    Aug 2005
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    CG Academy Texturing Fundamentals 1 - UV Mapping & Texturing

    Description
    This comprehensive DVD will introduce to you and take you through many of the fundamental concepts of texturing models in a CG environment. What is UVW mapping and how do I work with it? How do 3D procedural textures map themselves onto our models? How can I lock those procedurals to my deforming characters mesh (skin, soft body dynamic objects etc). These and other topics are explored here and should give any user a complete grounding in UV mapping and texturing within 3dsmax.
    This DVD is aimed at a fundamentals and intermediate level user that needs a fuller grasp of UVW mapping and procedural texture theory. It will give any user a firm grasp of these concepts upon which they can build further more advanced skills.
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    pass is : ~censored~

    CG Academy - Intermediate Texturing 1 - The Uunwrap UVW Tool

    Description
    The second DVD in our texturing series explores the Unwrap UVW modifier tool in 3dsmax 8.0. The DVD opens with an explanation of the fundamental concepts behind UV unwrapping. Then moves on to give a thorough introduction to all of the user interface elements of the tool. And then Chris takes you through a comprehensive real world project that will give you a solid understanding of the techniques and workflows of the unwrapping process.
    This DVD is aimed at an intermediate level user that has a grasp of the fundamentals of texturing and mapping within 3dsmax. It is an ideal continuation of the skills learnt in DVD1 in this series UV Mapping & Texturing.
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    CG Academy Advanced Texturing 1 - Creature UV Unwrapping

    Description
    In this DVD Dominic Qwek will guide you through a fast and efficient workflow for unwrapping the UV's on a complex organic creature mesh (the creature he modelled in his Advanced Modelling DVD). The DVD is structured in two halves, in the first half Dominic covers the “traditional” workflow used in 3dsmax 7.0 and earlier releases. And in the second half Dominic moves on to show how the new features of 3dsmax 8.0 such as Pelt Mapping and its enhanced Relax Tools can be used to accelerate and complement the processes shown in the first section of the DVD.
    This DVD is intended for advanced users and requires an understanding of the principles of UVs and a good working knowledge of the UV Unwrap tool featured in 3dsmax. The workflows on this DVD can to a large extent also be carried across to other 3d software such as Maya and XSI.
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    pass: ~censored~

  2. #22
    حـــــرفـه ای Elfin-D's Avatar
    تاريخ عضويت
    Aug 2005
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    CG Academy Afterburn Master 1 - Afterburn Fundamentals

    Description
    This DVD introduces Sitni Sati’s 3dsmax volumetric particle rendering system, Afterburn to the advanced level Particle Flow user. Allan gives you an overview of the Raymarching technology behind the system and goes on to guide you through the user interface and a number of practical examples that demonstrate the myriad of uses Afterburn can be put too. Later, he gives a valuable insight into optimisation techniques and the best tricks and approaches to Afterburn's use, that give you an insight into its use for special effects in Film, Television and Games special effects.
    This DVD is aimed at the intermediate to advanced level 3dsmax Particle Flow user, that needs to get the most out of Afterburn. The DVD assumes that the user is well versed with Particle Flows operation, though it does not assume any prior experience with the Afterburn system itself.
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    CG Academy Afterburn Master 2 - Fireball

    Description
    In this DVD Allan McKay takes you through the real world scenario of creating a huge fireball bursting down the passenger aisle of a commercial jet. The tutorial covers such topics as tackling the creation of the various effect elements, including a Birth Script Operator to facilitate the fireball ripping chairs from their bases as it tears through the aircraft. The tutorial then goes on to cover the creation of the various render elements needed for the final effect and culminates in Allan taking you through a test composite to produce a final film quality effects shot.
    This DVD is ideal for advanced users that are comfortable with Afterburn and Particle Flow and who want to take their skills to the next level. It is an exploration of a real world scenario and will give even advanced users a very valuable insight into a real world effects shot pipeline.
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    CG Academy Afterburn Master 3 - Air Strike

    Description
    In this DVD Allan tackles a real world production scenario using a highly procedural workflow. He demonstrates how to use a combination of Particle Flow and Afterburn to form a flow that creates an air strike by a squadron of bomber jets. Each jet drops a bomb and this triggers a chain of events that leads to a number of effects that cascade from the original bomb release. A perfect example of how to push your Particle Flow and Afterburn based effects to a higher level and make your particles truly think for themselves!
    This DVD is ideal for advanced Particle Flow users and those that are comfortable in using Afterburn. It is an exploration of procedural methods using Particle Flow to achieve a complex real world production level effect.
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  3. #23
    حـــــرفـه ای Elfin-D's Avatar
    تاريخ عضويت
    Aug 2005
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    CG Academy Advanced Modeling 1 - Sub-D Create Modeling

    Description
    In this DVD Dominic will take your through an advanced and structured approach to Sub-Division based creature modelling. He lays the foundation with a well planned and analyzed set of concept sketches that allow him to plan his models form from the outset. From here he builds the model in three distinct stages, with each stage forming a solid foundation for the next. Finally he takes you through some adjustments steps that give his model that extra realism and to ensure it functions well within a production pipeline.
    This DVD is ideal for intermediate and above modellers with a firm understanding of the principles of Sub-Division modelling. Its an invaluable learning resource for modellers working within any production discipline.
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    CG Academy Advanced Modeling 2 - Technical Modelling 1

    Description
    In this DVD Chris Thomas takes you through the modelling of a Hudson J3a Steam train. If you have read Chris’s profile then you’ll know he was responsible for modelling the Great Pyramid of Giza for 2003’s Emmy Nominated Discovery special “Pyramids”, so who better to guide you through the trials and tribulations of advanced technical modelling. Chris will guide you through many aspects of a modelling project of this scale, including the importance of reference material, best practices, organisation techniques, creating your own simple MAXScripted tools, approaches for modelling many of the elements, and much more.
    This DVD is aimed at a user with a good working knowledge of spline and poly modelling, as both schools are combined on this DVD. This is an ideal resource for anyone who may be involved in technical modelling or who wishes to move into the field.
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    CG Academy 3DSMAX Workflow 2 - Proceduralism

    Description
    This DVD is the first of a two part series that introduces Proceduralism within 3dsmax. Chris guides you through the concepts of a nodal architecture by looking at practical examples in 3dsmax , Maya and Houdini , and goes on to show how it is accessed in Max via its Stack interface. He then continues onwards to show how large and small elements can be instanced, and outlines important issues such as stack evaluation and topological dependency.
    This DVD is aimed at a user of Fundamental to Intermediate level. It is intended to give a good grounding in the Procedural concepts and workflows in 3dsmax, and also as a strong foundation upon which the user can build their skills in DVD 2 in this series Procedural Techniques .
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  4. این کاربر از Elfin-D بخاطر این مطلب مفید تشکر کرده است


  5. #24
    حـــــرفـه ای Elfin-D's Avatar
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    Aug 2005
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    CG Academy 3Ds Max WorkFlow 1 : User Interface and Basic WorkFlow

    Description
    This DVD introduces the 3dsmax user interface and its unique workflow. In the first half of this DVD you will be taken through all of the user interface elements of 3dsmax, and this exploration continues in the second section where Chris creates a simple scene that demonstrates many core features of 3dsmax.

    This DVD is aimed at a basic level 3d user, someone with knowledge of how to operate software in general and with a basic understanding of 3d software concepts. It is designed to give the user an introduction to 3dsmax and not to 3d concepts in general. It is also of particular use to those moving over to 3dsmax from another 3d graphic platform.
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  6. این کاربر از Elfin-D بخاطر این مطلب مفید تشکر کرده است


  7. #25
    حـــــرفـه ای Carl's Avatar
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    Apr 2006
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    Grand Canyon, US-AZ
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    ساخت یه نارنجک دودزا - مکس:

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  8. #26
    حـــــرفـه ای Carl's Avatar
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    Apr 2006
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    سه راه ساخت نئون در مکس:

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  9. #27
    حـــــرفـه ای Carl's Avatar
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    Apr 2006
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    مقایسه وی‌ری و منتال‌ری (VRay vs MentalRay):

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  10. #28
    حـــــرفـه ای Carl's Avatar
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    نورپردازی داخلی و رندر با VRay -مکس


    با حجم 32.5 مگ:
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  11. #29
    حـــــرفـه ای Carl's Avatar
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    Apr 2006
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    ساخت پرستشگاه - مکس


    باحجم 57 مگ
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  12. #30
    حـــــرفـه ای Carl's Avatar
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    Apr 2006
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    درک نهان‌گاه نور (Light Cache) در VRay - مکس


    با حجم 18.3 مگ
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