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Performance
Immerse yourself in real-time, cinematic action with the RADEON? 9550, and the power of 256MB of DDR memory.
HYPER Z? III+ technology removes memory bandwidth performance bottleneck and unlocks the full power of the RADEON? 9550
AGP 8X, doubling available bandwidth along with quad-pipe architecture deliver faster gameplay
128-bit full floating point precision enables billions of color variations to render the same lighting and effects as Hollywood studios
Visual Quality
Developed with ATI?s industry partners, RADEON? 9550 graphic cards deliver incredible Microsoft? DirectX? 9.0 gaming experience.
SMARTSHADER? 2.0 technology supports Microsoft? DirectX? 9.0 feature sets, enabling complex and cinematic-quality lighting effects
SMOOTHVISION? 2.1 technology delivers the sharpest, clearest textures without sacrificing frame rates
FULLSTREAM? removes blocky artifacts from streaming Internet video to deliver smoother looking, higher quality online content
Features
Advanced stability and revolutionary, longlasting features are hallmarks of the RADEON? 9550, featuring the advanced visual power of ATI?s cinematic Visual Processing Unit (VPU).
Optimized to run the most demanding 2D and 3D next-generation games and applications without putting extra strain on the CPU HYDRAVISION? provides the efficient solution for controlling monitor real estate with dual monitor support
RADEON? 9550 features TV and Digital Flat Panel support
Specifications
System Requirements
Intel? Pentium? 4/III/II/Celeron?, AMD-K6?/Duron?/Athlon?/Athlon? XP or compatible with
AGP 4X (1.5V), 8X (0.8v) or Universal AGP 3.0 bus configuration (4X/8X).
128MB of system memory
Installation software requires CD-ROM drive
DVD playback requires DVD drive
Graphics Technology
RADEON? 9550 Visual Processing Unit (VPU)
Memory Configuration
256MB of double data rate memory
Operating System Support
Windows? XP
Windows? 2000
Display Support
VGA connector for analog CRT
S-video connector for TV / VCR1
DVI-I connector for digital flat panel2
Independent resolutions and refresh rates for any two connected displays