آقای Naoya Hatsumi در مورد بخش آنلاین بازی توضیحاتبی داده ........
در ساکر 10 سیستم آنلاین بازی ساکر 6 استفاده شده است البته با بعضی تغییرات و........
اینم مطلبش که اگه میشه یکی از دوستان زحمت ترجمه رو بکشه ........

Today, I would like to explain online play for PES 2010. I'm really
aware how important an issue online play is to the fans and we know
we've got to get it right this year.
We have been thoroughly studying technologies in order to address all the feedback we've heard about PES2008 and PES2009. It's been a long process - there's been many, many aspects to think about.
However, I'd like to say here and now that not only have we fixed the lag and warp problems of the past, but we thoroughly overhauled the entire online system! I know people are going to want to see proof of this, but I'm 100% confident in my predictions.
Trying to explain everything in detail would get much too complicated (and boring!), but put simply we have adopted an enhanced version of the system used for PES6 examining the experience we had with PES2008 and PES2009, which guarantees a rewarding level of play control as well asno lag & warp problems. We're really excited by the results.
In addition to the enhanced system, we are going to implement a new feature with which you can play various competitions with others users from all over Europe and another feature which provides several options specifically to enjoy with your registered friends.
Stay tuned and we'll give you more info when we can!