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صفحه 49 از 183 اولاول ... 394546474849505152535999149 ... آخرآخر
نمايش نتايج 481 به 490 از 1830

نام تاپيک: Mafia II - نسخه Console

  1. #481
    اگه نباشه جاش خالی می مونه saladii's Avatar
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    ı̴̴̡ ̡̡͡|̲̲̲͡͡͡ ̲▫̲͡ ̲̲̲͡͡π̲̲͡͡ ̲̲͡▫̲̲͡͡ ̲|̡̡̡ ̡ ̴̡ı̴
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    اگه می شه لطفا لینکشو بده.

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  3. #482
    آخر فروم باز joey jordison's Avatar
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    یعنی چه جور بود شما دیدین!!؟؟میشه یکمی از تریلرها برامون بگی دوست عزیز!

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  5. #483
    آخر فروم باز google_boy07's Avatar
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    اینم چندتا Screenshot جدید






    اینم مصاحبه با MARTIN ZAVREL مدیر بخش توسعه دهنده بازی !!!


    Martin Zavřel has 2K CZECH function as a development manager.

    MARTIN ZAVREL
    ZAVREL Martin, development manager in the Czech 2K, talks about his work in the studio and on games. (Maybe you know Martin from around 2K Forums - if so, here is your chance to learn a little more about what it does when not on deployment Mafia II!)

    Tell us about your background - how long you are on the Czech 2K? How did you come into this work?
    Originally I started as a game journalist. I was Freelancing several media (internet, print, television), and previously sat as chief-editor of the magazine Doupě. In the meantime, Peter Vochozka, which was Illusion Softworks CEO back then, approached me. He told me that he liked the ideas and views on my articles and that I should better use of them actually making games, not just write about them. Of course, it is an offer not to refuse. I entered the studio in 2004 and since then I have taken on a number of duties on several consecutive projects, from the hidden and dangerous 2: Saber Squadron.

    How is your work different from now, when you were a journalist? Could you be less critical if you still write articles now?
    It was a big change to go "Through the Looking Glass." Even if a journalist is lucky to take part in many studio tours throughout the world, he never really see the raw development process to a close and personal. It is just so much that goes into inventing and put together everything that makes the big game - can not describe all the problems, emotions, energy and hard work that is in the process. But even if I now how to get a better understanding of the game is actually born not change my position as a journalist writing - and the game is still as good as it plays: the end-user is not and should not be affected by development experience.

    What is it like to be on the inside of the studio, and how you look at the evolution from journalism?
    Working in a large Printing company previously, I was always kind of alone. Being a game journalist, my colleagues from other media / publications, or did not understand my industry and believes that it is worse. The best thing about moving to game development studio is that I can share my enthusiasm for the game with literally everyone and they are enthusiastic about our projects and all the good games out there, like me. Anyway, my view on this sector is much wider due to see almost all of its sides (hardcore users, publishing and development) and I still believe that is the most interesting media of our generation. It will grow into a stronger and more exciting entertainment in the future, to be sure.

    Tell us about your day-to-day role in the Czech 2K?
    My opinion is actually changed several times, from assistant producer to designer music producer on the current development manager of our "media group." I think it is not only due to different needs of the projects I worked on but also because of the relatively wide range of my interests. Currently I am handling the management of music, sound and cutscenes for Mafia II and at the same time I also make sure the market demands that come into the study. I recently got an opportunity to participate in the official 2K Forums for Mafia II, and although I am swamped with my studio duties, I still use my time between our fans too.

    What do you like about your job? What is a good day for Martin ZAVREL?
    Well, I am pretty passionate person and I have a very strong relationship with our music department. I love to come, sit and listen to Matus latest piece of music. The same applies to sitting before the newly completed cutscene of our animators. Other than that, as a manager, I am of course happy when a week or month ends and the work went as planned. Last but not least is the communicative character that I am, I enjoy spend time with a journalist or group of people when they come to visit us.

    What are you most proud about Mafia II yet?
    I play a special role in the creation of music. I was responsible for the "musician competition" a few years ago and was lucky to choose Matus wide as the winner. After I helped him get used to the gaming industry and its work in the studio. Together we went through the difficult process of defining the musical style Mafia II. Although we are aware, Mafia heritage I would really like to come up with something new and bigger than before. We were struggling a classical style, the film (Godfather movie), a modern style of the film (the film Road to Perdition) and the current jazz. At the end of the fans reaction to some of the bits of music we have already released prove that we went in the right direction.

    What types of games you like in your free time? What is currently playing?
    I am a big fan of anything with a strong story, beautiful music, and generally strong emotions. Because of this I play a lot of RPG (Final Fantasy, Mass Effect, oblivion), but also heavy story-based action / adventure games such as Metal Gear Solid and Silent Hill. At this point, I still play Resident Evil 5 (even though I have unlocked all the achievements), as well as Call of Duty 5 multiplayer, multiplayer Killzone 2, Riddick: Assault on Dark Athena and Godfather 2nd I always play more than one game at a time, and I am always available to all platforms that are there, including handheld.

    And what's your favorite game of all time?
    To select only one, it's damn hard! Well, I'd like to say that the original Metal Gear Solid (PSOne, 1998). For me, even though it is the movies hardcore fan, this game is broken down the barriers and proved that video games can be the final form of the narrative, literally throw the player into the virtual world - even if eventually surfaces, so does the richer and wiser, as if he actually went on a trip that, for real. Also, some tunes and dialogue of this game will never let go of your mind: "do not afford to be chained to fate, which is governed by your genes. You can choose the kind of life that want to live."

  6. 7 کاربر از google_boy07 بخاطر این مطلب مفید تشکر کرده اند


  7. #484
    حـــــرفـه ای Amin's Avatar
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    Jun 2005
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    تهران
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    تریلرها رو دیدم
    واقعا معرکه بود
    اگه GS امتیازی کمتر از 10 به این بازی بده
    به تمام سازندگان بازی ظلم کرده
    شاهکار به تمام معنا

  8. 2 کاربر از Amin بخاطر این مطلب مفید تشکر کرده اند


  9. #485
    آخر فروم باز google_boy07's Avatar
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    فکر کنم اینها ماشینهای بازی همراه با کمی اطلاعات دربارشون باشه

    البته فکر کنم ماشینهای مافیا 1 هم باشه


    Veterans
    .................................................. ............................


    Technical data
    engine: line osmiválec
    content: 320 ci (5249 cc)
    Max power: 141 BHP (104 kW) @ 3600 rpm
    torque: 269 ft / lbs @ 2000
    transmission: manual Three levels of password
    Weight: 3780 lbs
    Consumption: 12 mpg (miles per gallon of fuel)




    driving performance
    max speed: ~ 100 mph
    0-60 mph: 16 - 17 sec
    Buick Special engine with the modern distribution OHV (suspension valves in the cylinder head), was still greatly exercised divorce SV (side valve).
    .................................................. .................................................. ........
    Duesenberg Model J (1929 - 1937)


    Technical data
    engine: line osmiválec
    Content: 420.0 ci (6,883.8 cc)
    power: 265 BHP (195 kW) @ 4,200 rpm
    transmission: manual Three levels of password
    Weight: 4895 lbs (2225 kg)
    Consumption: 9.4 mpg (3.3 km / l)




    driving performance
    max speed: 116 mph (186 km / h)
    0-60 mph: 11.0 sec

    Cars Duesenberg always carouser superlatives. In particular, the Model J, presented at the New York Motor Show in December 1928. External beauty hides technical UME fines - under the hood was placed osmiválec line, possessing two vačkovými shaft in cylinder head (DOHC), thus due to a faster implementation of a fresh scavenging burnt mixtures, as well as higher performance. The maximum speed of the second gear at 94 mph, the speed of reaching, or other sports cars to the third degree. The car was also enormi expensive chassis cost $ 8,500, the entire car around $ 13,000.
    .................................................. .................................................. .......
    Cadillac V16 (1930 - 1940)

    engine: fork šestnáctiválec
    Content: 452.3 ci (7412 cc) 452 series
    431 ci (7,064.1 cc) Series 90
    Max power: 167 BHP @ 3,400 rpm (series 452)
    185 BHP @ 3600 rpm (series 90)
    torque: 319 ft / lbs (432 Nm) @ 1,700 rpm (series 90)
    Transmission: Three levels of password manual
    Weight: 6200 lbs (2812.3 kg)
    consumption: --

    driving performance:
    max speed: 80 - 100 mph (130 - 161 km / h)

    Cadillac V16 was bouncing luxury luxury car, the price exceeded the $ 6,000 basic version. In the same year (1930), indicating the model V16 also started the first job of automatic transmissions for cars Cadillac.
    .................................................. ....................................
    Ford Model A (1927 - 1931)


    Technical data
    engine: four-line
    Max power: 40.0 BHP (29.4 kW) @ 2,200 rpm
    torque: 128 ft / lbs (173.6 Nm) @ 1000 rpm
    transmission: manual Three levels of password
    Weight: 2,375 lbs (1077.3 kg)
    Consumption: 20 - 30 mpg (9-12 l/100km)

    driving performance
    max speed: 65 mph (104 km / h)

    Despite the bad timing of putting the model and the market where most customers did not want to wait for long delivery times and the shift to competition, managed to do 31 August 1931 to produce 4 849 340 vehicles Ford Model A, which can be regarded also as a great success.
    .................................................. .................................................. ...............
    Auburn 851 Speedster "boattail" (1935)


    Technical data
    engine: mechanical supercharger supercharged line osmiválec
    content: 279 ci (4,572.8 cc)
    Max power: 150 BHP (110.4kW) @ 4000 rpm
    torque: 230 ft / lbs (312 Nm) 2750 rpm
    Transmission: Three levels of password with two manual modes
    Weight: 3752.3 lbs (1702 kg)
    consumption: --

    driving performance
    Max speed: 102.5 mph (165 km / h)
    0-60 mph: 15.0 sec

    Auburn 851 Speedster sports car was offering swift ride, a large proportion of the compressor from the Schweitzer-Cummins. The designation "boattail" (poop) by virtue of their resembling the ship's stern.
    .................................................. .................................................. ........................
    Ch rysler Airflow (1934)


    Technical data
    engine: line osmiválec
    content: 298 ci (4.883 cc)
    Max power: 122 BHP (91 kW) @ 3.400 rpm
    transmission: manual Three levels of password
    Weight: 4166 lb (1893 kg)
    Consumption: 16 mpg (5.66 km / l)

    driving performance
    max speed: 88 mph (141 km / h)
    0-60 mph: 19.5 sec

    Airflow model was the first mass-produced car aerodynamic shape and very good weight distribution on each axle, at a ratio of 54:46 (front x back).
    .................................................. .................................................. ....................................
    Ford Model T (1908 - 1927)


    Technical data
    engine: four-line
    content: 177 ci (2,896.1 cc)
    Max power: 20 BHP (15 kW) @ 1,600 rpm
    gearbox: two-stage planetary
    torque: 83 lbs / ft @ 900 rpm
    Weight: 1500 lbs (680.4 kg)
    Consumption: 13 - 21 mpg (11.1 - 18.7 l/100 km)

    driving performance
    max speed: 45 mph (72.4 km / h)

    Ford Model T put America on wheels, its total production is 15 176 888 pieces. Two planetary transmission is controlled pedal on the floor.
    .................................................. .................................................. ......................
    Mercedes-Benz 500K (1936)


    Technical data
    engine: mechanical supercharger supercharged line osmiválec
    content: 5018 cc
    Max power: 160 BHP (117.8 kW) @ 3,400 rpm
    Transmission: manual four
    Weight: 2300 kg
    Consumption: 27 - 30 l/100 km

    driving performance:
    max speed: 99.4 mph (160 km / h)
    0-60 mph: 16.0 sec

    The car was supplied with four standard gearbox, the desire to supply transmission and five, both types of transmissions to all levels, except the first and back in sync. Price in 1936 to 28000 imperial marks.
    .................................................. .................................................. ...........
    Walter Royal 1931


    Details can be found on the picture ...
    .................................................. .................................................. ................
    Cord Beverly Sedan 812 (1937)



    Capacity: 7722 cubic cm
    Max speed: 150 km / h
    Acceleration from 0 to 96 km / h: 20,1 s.
    Mal to the car body embeddable headlights and dvojdielne vyklapacie windscreen.

    Author: Mouse-boy
    .................................................. .................................................. ................
    Bugatti 35B



    Capacity: 2,262 cm cubic
    Power: from 130 horses to 150 horses
    Max.rýchlosť: 193 km / h
    Zujmavosťou was equipped with a brake pedal zariadením balancing ktoré allow the same to all brzdiaci účinok wheel.

    Author: Mouse-boy
    .................................................. .................................................. ...................
    [LEFT]1957 Ford Thunderbird


    Capacity: 5,113 cm cubic
    Max. speed: 187 km / h
    Max. power: 225koní
    Auto malo osemvalec fork so stojatými valve.
    .................................................. .......................................
    Silver Arrow



    "Silver Arrow"
    1933 Pierce Arrow
    Capacity: 7566 cubic cm
    Max. speed: 185 / 175 hp
    Price in 1933: 10 000 dollar
    Auto malo two pristrojovky one also for spolujazdcov on any sedadlach.
    .................................................. .................................................. ............
    Talbot DC


    French beauty. This car was závoďák. Make big speed and began to produce it in 1924.
    .................................................. .................................................. ...................
    Duesenberg 1


    Luxury and rapid American beauty. Production began in 1920 and ended in 1937, when the company ceased to exist. Since the production of renewed under the name Duesenberg 2nd
    .................................................. .................................................. .................
    Ceirano 150S


    Beautiful Italian convertible. Very weighted car. His handicap was only room for two persons. He started to produce in 1924.
    .................................................. .................................................. ..................
    Elite S18


    This gorgeous German car can not be overlooked. He started to produce in 1925. Reaching a total of large speed.
    .................................................. .................................................. ....................
    Fiat 509


    This beautiful Italian runabout began production in 1924.
    .................................................. .................................................. ..................
    Hispano Suiza H6


    Hispano Suiza H6 began to produce it in 1925. It was very luxurious. It comes from Spain.
    .................................................. .................................................. .......................................
    Hispano Suiza H6b


    This car is manufactured from 1925. This car also comes from Spain and from the model H6 is almost no different.
    .................................................. .................................................. .................
    Morris Cowley


    This car started production in 1925. Auto comes from Great Britain.
    .................................................. .................................................. ............
    Bentley Mark VI


    Bentley and Rolls-Royce are among the most from the emergence of cars in the world. Both brands are produced in the same factory, Rolls-Royce Cars Ltd., In England in the town of Crewe.
    .................................................. .................................................. ...........................
    Tatra 603


    The Tatra started to produce around 1956. It approximately 95 horses. Speed is not known.
    .................................................. .................................................. ..........
    Tatra 600 - Tatraplan


    This car was produced in the automobile factory Tatra - Koprivnice 1949.
    .................................................. .................................................. .
    Morris Minor

    This car is a precursor of MG sports cars, which were produced after 1930.
    .................................................. .................................................. ...........
    Skoda 430 D


    This car was manufactured in 1930 in order to damage, Mlada Boleslav. The 30 horses and 4 cylinder.
    .................................................. .................................................. ..........................................
    Škoda 645


    This beautiful car is started to produce in 1929 and produced until the 34th Number of horses was 45 and 6 cylinders. The car reached a maximum speed of 100 km / h.
    .................................................. .................................................. ................................
    Laurin and Klement 120 faeton


    Who would not know Laurin and Klement. Beautiful car, which was produced from 1925 to 28
    .................................................. .................................................. .............................
    Laurin and Klement 110 roadster


    Taky beautiful model Laurin and Klement. They were manufactured from 1925 to 29
    .................................................. .................................................. .............................
    Laurin and Klement 110


    Another series of Laurin and Klement. Its production started again in 1925 and ended in 1929.
    .................................................. .................................................. ....................................
    Skoda Rapid


    Very nice car, which started production in 1935 until the 38th The 31 horses and 4 cylinder. Attains a maximum speed of 100 km / h.
    .................................................. .................................................. .............................
    Skoda Rapid II


    This beautiful car was manufactured in 1938 and was one of the middle class. Since its predecessor, more varied performance.
    .................................................. .................................................. .....................................
    Skoda Rapid OHV


    Have a little later Rapid. Was, more speed, once again, but belonged to the middle class cars. Available since 1938 and jumped to his production in 1947.
    .................................................. .................................................. ........................
    Škoda 860 convertible


    Very weighted veteran. Production started already in 1929 and its production ended in 1933. Number of horses 60 and number of cylinders on the 8th This car was one of the most luxurious cars. The interior was inlaid with wood. One was a curtain, the phone to the driver and head to the feet ... attains speeds of up to 110 km / h.
    .................................................. .................................................. .....................................
    Škoda 935 prototype

    Very fast car that overtook some cars today, a pity that it was only a prototype. He started to produce in 1935 and produced until 1937.
    .................................................. .................................................. .......................
    Skoda Superb


    Very luxurious model. He was fast, comfortable and handsome, but also a total dear. He started to produce in 1938 and produced even 11 years. Auto to 6 cylinders and 55 horsepower. Attains a maximum speed of 110 km / h.
    .................................................. ..........

  10. 3 کاربر از google_boy07 بخاطر این مطلب مفید تشکر کرده اند


  11. #486
    آخر فروم باز amirpers's Avatar
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    Feb 2005
    محل سكونت
    در پناه خدا
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    واقعا محشره .
    به نظر می رسه بر خلاف خیلی از بازیها که فقط تیلیغات دارند و دیگر هیچ (مثل پدر خوانده) این بازی مثل شماره یکش معرکه است .

  12. این کاربر از amirpers بخاطر این مطلب مفید تشکر کرده است


  13. #487
    پروفشنال Xo0oX's Avatar
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    خیلی عالیه فقط فکر نمی کنید زمان انتشار بازی داره دیر میشه؟؟

  14. این کاربر از Xo0oX بخاطر این مطلب مفید تشکر کرده است


  15. #488
    حـــــرفـه ای Amin's Avatar
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    خیلی عالیه فقط فکر نمی کنید زمان انتشار بازی داره دیر میشه؟؟
    اگه ناشر بازی EA بود مطمئنا بازی 3 سال پیش منتشر شده بود !!!
    جدیدا بازیهای EA انگار بتا هم نیستند (کار به آلفا کشیده !!!)
    یه باگدونی رو به عنوان بازی میده بیرون
    اما 2K CZECH یه ذره فرق داره
    اینجور که معلومه هنوز دارن روی این بازی کار میکنند
    تو تریلرها بعضی جاها افت فریم داشتن
    با اینکه معلوم بود گرافیک رو تا حدی پایین آورده بودن
    اما همینشم فوق العاده بود
    چیزی فرای انتظار

  16. 5 کاربر از Amin بخاطر این مطلب مفید تشکر کرده اند


  17. #489
    آخر فروم باز google_boy07's Avatar
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    First bi I started saying that the new SCORE can expect great nášup information, but you may know, it's for those who will not know.
    The second thing is that GameReactor brought a few new information:
    - Script will contain over 700 pages
    - The game will be able to light up and go out
    - By car trunks will be able to delay things (it's up to you what)
    - The game will Gymnasium (such as something in GTA San Andreas)
    - Cars will be tuning

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  19. #490
    پروفشنال Xo0oX's Avatar
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    من تو یه سایتی خوندم نوشته بود اکتبر 2009 منتشر میشه

  20. این کاربر از Xo0oX بخاطر این مطلب مفید تشکر کرده است


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