3D Tutorial Production Solution Tips 2 Vol3 with XSI Part 1
Release Notes:
This new volume is nearly 9 (NINE) HOURS long, and consists of a self-paced
project based training course consisting of 7 modules and 67 video lectures!
The purpose of this series is to introduce you to essential scene lighting
techniques and workflow that will help you to create better scene lighting
while working faster and smarter.
Good scene lighting is the key to any successful production. In the previous
volume, Production Solutions and Tips, Series 2, Volume 2, Bernard Lebel
showed you how to create superb materials and textures for many types of
scene geometry including organic and inorganic objects. The next step in the
process is to create the actual LIGHTING for the scene and this is what
(Volume 3) of this series will focus on – SET LIGHTING.
But wait, there’s more! You will learn how to use XSI’s powerful built in
composting tool (the FX Tree) to create discreet lighting and effects passes
that will allow you to have total control over your lighting and atmospheric
elements. You will learn first hand how composting using the FX Tree will
speed up your workflow and enable you to make changes quickly and easily,
which is essential in any production environment.
Remember, even if you create the worlds best 3d geometry it doesn’t mean a
thing if your scene isn’t properly lit. Professionals know that lighting
will make or break any production and this series will give you the
knowledge you need to tackle even difficult projects using a methodical
workflow that produces production proven results, time after time.
So, If you've ever wanted to learn more about the process of LIGHTING A 3D
SCENE but were not sure how to begin, then this volume will help you get
started off right!
by pana-team.com
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