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نام تاپيک: Pro Evolution Soccer 2009

  1. #4341
    اگه نباشه جاش خالی می مونه keuo's Avatar
    تاريخ عضويت
    Jan 2006
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    Sin City
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    دوستان اگه میشه مرتب اسم و سن و قد و وزن خودتونو بگید و همچنین قدرتا ( البته نه همش مثلا بگید شوت تقریبا قوی و قدرت بدنی بالا و یا تکنیک خوب و یا سانتر خوب و ....) پست هم فراموش نشه البته همتون نریزید حمله و هافبک و دفاع خالی بشه !!! - در ضمن یه عکسم از صورتتون آپلود کنید
    چند تا نظرم راجع به اسم و لباس تیم بدید به نظرتون اسم تیم چی باشه ؟ لباسش چطور باشه؟
    اینم فیس خودمه البته عکس دومیم یکم زیاد رتوش شده !!
    من دروازبانم قد :180 ، jumping هم قویه . الان عکس که به درد بخوره ندارم ولی به زودی پیدا میکنم میذارم.
    اسم تیم هم به نظرم p30world باشه بهتره
    رنگ لباس هم سفید با راه راه بنفش کمرنگ( مثل خود صفحه انجمن) نظرتون چیه ؟
    مرسی از لطفت mooli70 عزیز

  2. #4342
    اگه نباشه جاش خالی می مونه samyar_red's Avatar
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    Nov 2008
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    بچه ها من دوتا ضعف پیدا کردم تو بازی:
    1-ضربات ایستگاهی مناسب رو 90% کامپیوتر گل میکنه
    2-هیچ اوانتاژی ندیدم که داور وقتی توپ میره بیرون کارت زرد بده هرچقدر هم خطاش خشن باشه
    میخواستم بببینم شما هم این مشکل رو دارید؟

  3. #4343
    اگه نباشه جاش خالی می مونه pentoriko's Avatar
    تاريخ عضويت
    Jun 2007
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    تـــــــــــهـــــــــــران
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    پيش فرض salam

    نميدنم چرا اما يكي دو تا استاديوم تو بازي هستش اصلا انگار نور نداره بايد دست هر بازيكن شمع بدي بعد بازي كني اين مشكل رو چي جوري ميشه برطرف كرد؟؟؟

  4. #4344
    آخر فروم باز google_boy07's Avatar
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    Oct 2007
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    جدیدترین پچ بوندس لیگا
    Bundespatch for PES 2009 v 1.2 (with KONAMI 1.2 Patch)



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    Last edited by google_boy07; 21-11-2008 at 22:25.

  5. 2 کاربر از google_boy07 بخاطر این مطلب مفید تشکر کرده اند


  6. #4345
    آخر فروم باز google_boy07's Avatar
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    PES improvement suggestions submitted to Konami



    Guys, this is the complete list of items I submitted to Konami. My apologies to everyone that doesn’t see their suggestions in the full list. I had to categorise and refine the suggestions a little, especially since I was told by Konami what their overall priorities for the next game would be.

    Problems with PES 2009

    1. It’s possible to foul a player that has just passed the ball away, without any repercussions from the referee. This is plain wrong!

    2. Trick stick – bring it back! I think its fair to say we’ve seen the “casualisation” of the control system – this has got to change back to normal – or at least offer the choice.

    3. Take the PES6 control system – you could do the basic controls easily, but would have to use a bit of effort to pull off tricks – a direct effort-reward system which is fair. Now, any old Joe is pulling off fancy stuff – I think this detracts from the game. Advanced players are now penalized for their abilities on the ball.

    4. Free kick taker: why does a free kick/corner kick taker totally freeze for around 4 to 5 seconds after they’ve taken a kick? I’ve had numerous occasions where players take a kick, the ball hits the wall, comes back to him, but the player remains frozen on the spot. You then miss the opportunity for a shot on the rebound.

    ONLINE MODE ISSUES:

    1. Everything is slow when play is stopped. It takes a while to move from a ball going out, to play resuming, be it throw ins, free kicks or goal kicks. It really detracts from the experience. As a point of reference – please check out PES6 or just PES2009 offline. Play is restarted a lot quicker.

    2. First and foremost,ONLINE,it is paramount that is fixed,to a point where it is playable.Currently it is almost unplayable despite an improvement visually from last year

    FIFA can handle 10 v 10 online. PES doesn’t even manage 1 v 1 properly, let alone 2 v 2. Online issue must be addressed immediately, or risk losing lots of people to FIFA next year. Konami risk losing their huge fan base if the online element is not fixed.

    Improvement Suggestions for the PES Series

    Game engine:

    1. a new graphics engine! Bring PES to the next Generation of console playing! Stop using an improved PS2 Engine, COMMON!
    With that new Engine you could see rain on players faces, sweat on the kits, dirt on the kits and/or on the shorts, a pitch that suffers from the game, particularly in the rain, add snow, more water effects on the pitch, maybe some small wounds, if two players clash heavily.
    They don’t need to license everything, but they could offer more leagues, foremost the first and second league of each country, which does not have to be licensed if you can do all that stuff with the editor.

    2. The players in pes feel to cartoon they need to make it look more real!

    3. Bring back that “individual ability” of players why only have 4 diferent kinds of dribling?or shooting and passing?this is one of the most important things for me in terms of gameplay if im playing with robinho or cr7 or ibra i want to do things that only with them i will be able to do and in this game only messy feels diferent!

    4. The way the ball seems glued to players feet now

    5. Let me choose if I want a quick free-kick every time

    6. Please - some new tackling animations
    some more shooting animations - much improved but more please
    Please give us more than 8 directional movement - it just limits options and makes game stiff. We should have atleast 16 way movement, if not 32!!

    7. PES just doesnt feel fresh anymore - it needs wholesale changes - not to the gameplay, that just needs tweaks - I mean to the game as a package

    8. General player movement. Lets face it, fifa does have good player movement and player reaction. Players feel as though they are running and moving how a real person does. with fifa u do feel as though u are fighting for the ball when two players are running for it.. or when someone gets kick down, he reacts from the way he was tackled.. pes, does lack some conviction in this area.

    9. add more dribbling styles – more player animations are required.

    10.more realistic player movement and game build up play.

    11. Implement the way that player time headings like they do in FIFA09! Here you actually have to time your pressing of the button, to jump up and head to the ball at the right moment. It’s much more realistic, difficult and awarding when timed perfect! (Instead of now whenever a highball is in the air, all you have to do, is hold the pass-button right away, and you’ll almost win every heading “duel”)

    12. Another FIFA09 ripoff (but hey! They’ve copied PES with almost everything these last few years!). The penalties!!! Shooting should be with powerbars. Less power means shots not as close to the posts and slower (and safer for actually hitting the goal) - while more power means a greater risk for missing the goal, but at the same time making it almost impossible for the keeper, inside the frame.
    Also implement the accuracy-shoot button for penaltykicks. They are far more precise, but again not as hard in power and thus a greater risk for the keeper to snatch it. But that way you’ll be able to actually hit it inside the frame everytime!
    And then the small lob-shot in the middle of the goal. All these features are in FIFA09 for penalties - and makes penaltykicks so much more fun and realistic with a huge variaty and control!

    13. The option to choose away shirt, shorts and socks if the kits are too similar of both teams.

    14. If a player gets tackled hard, they could actually break their leg (like in real football, or cut their head open)…and be out of the game for weeks, months, perhaps years…ITS REAL FOOTBALL

    15. Passing - again, the computer AI just doesnt seem to use any common sense 2/10 passes. you have a man open, making a goal scoring run, yet it passes to the player being marked by 3 defenders. Surely a simple logic based coding could solve this? (or the direction you are pressing the controller in actually make a difference).

    16. Make keepers able to defender a chipped through ball and not lie down under it

    17. Gameplay needs an overhaul, Passing, player movement, player positioning, shooting, freekicks, penalty’s, throw ins, the shape and size of the pitch in relation to players on it all need renovation.

    18: Free kicks- When you receive a freekick in your own half in 2009 there is no player movement, or players looking to make runs and stretch the opposition defence, players just stand there pulsating up and down. Therefore player movement needs to be added to give you options to pick out a pass rather than blindly punting the ball forwards, or passing the ball to the nearest player just to make sure you keep hold of it. This would add more skill to the game and would give you more options adding to the game dynamics. Its the same with Freekicks in the opposition half, how about an option in the editing mode to be able to design your own freekick moves and corners ect. You could have preset ones that Konami had designed, but adding your own trick moves and deceptions would be excellent, like the Teddy Sheringham corner, or crafty runs into space for a dinked ball over the top when everyone else thought you were going to have a go at goal.

    19: Throw ins- More options are needed when taking throw ins and as Dougie mentioned invisible barriers need to be removed. Players don’t moves when taking throw ins, they just stand there. Why don’t Konami add player movement at throw ins, so if one player runs in and is marked at the press of a button you could spark player movement, where either a different player would run in, or create AI that will actively look for and create space for themselves, to give them a better chance of receiving the ball.

    20: Penalties- one of the areas where Fifa is ahead of Pes is penalties. In Fifa 09 there is a power bar that depending on how long you hold the shoot button, dictates how far in the corner it is. This adds more depth to the game, because not only do you get top pick which corner to stick the ball in, but also how far in the corner it is. If the power bar is too low you kick the ball too close to the keeper and he can save it, but if you hit it too hard you run the risk of missing the goal altogether. This means you decide whether the ball go’s in, is saved, hits the post or crossbar, or misses altogether rather than some random factor. Konami could easily implement this as they use it for freekicks already.

    21. As Dougie mentioned return of the trick stick. Tricks worked very well when the right analogue stick was used for 360 spins, when the flip flak was on the R2 button along with drag backs, step overs ect. The change of this to the D-pad hasn’t worked and I find my players pulling of 360’s of flip flaks when I haven’t instructed them too. If it aint broke don’t fix it, the moves on the trick stick should be expanded and implemented so they work properly, unlike Fifa where the skills look good, but don’t really work, so bring back the trick stick and lets see alot more skills added.

    22: Invisible barriers – why, why, why?? You don’t have barriers in the real game! Why can’t I stand in the face of someone taking a throw-in, or a defender when a goal-kick is about to be played short? Its called pressing the play – why provide an easy route for people to being passages of play. Why can’t defenders move into space to call for the ball?? Perhaps keep the invisible barriers on the easiest difficulty level for casual/new players.

    23: Chanting: absolutely nauseating! Playing the same chants over and over and over again is awful. Who play tested this game??

    24: Why not introduce better crowd dynamics such as:

    a) Spells where the home fans are quiet and the away fans are singing their hearts out.

    b) Away team scoring to mostly silence, apart from the away fans who would be heard relative to their position from the goal end scored at.

    c) Dodgy tackles getting the crowd on the back of players – with boo-ing of the dirty players in a game – or just at Ashley Cole whenever he plays.

    25: Camera angles – a major issue for me – why can’t we have customizable camera angles? Even FIFA allows you to zoom in and out on any of their preset camera angles.

    26: Why not go one better and give us total control over the camera angles?I really used to love the overhead camera angles of footy titles of old. I would love to have an isometric overhead camera angle, which was zoomed out to my preference.

    27: Why are we still restricted to a handful of angles? We get total control of angles during replays – why not be able to do that in game?

    28: I think more should be done with hothead players. If you have Joey Barton in your team, then you know he is likely to stud someone when the chips are down. Do you stick with him, because you know he could turn the game, or do you sub him and play with a less volatile player? There should be more risk/reward dynamics with players.

    Equally you could have a very talented prima dona of a player, who walks around the pitch when he doesn’t get possession of the ball, and sulks. This would then mean that you either pander to his ego and give him the ball, or you sub the player.

    29: Dribbling: Does anyone remember Dino Dini’s Soccer on the Megadrive? The dribbling ability was fantastic. The faster you choose to run, the less control of the ball you have. You hit the ball out further from your body when running fast. If you can implement this into the game, that may change the way we play. There would be no need to double tap a button to hit the ball away from yourself. If you choose to dribble slowly, the ball remains under your control better.

    30: New concept: Team Confidence

    This is me going out on a limb, but introducing “Team Confidence” (trade mark applied for) would be fantastic.

    Stringing more than 10 passes together in your opponent’s half(not all in defence!) would swing a confidence meter (could be displayed next to the radar at the bottom of the screen) in your favour would be brilliant. This would encourage you to gain possession of the ball quickly and get that guage swinging in your favour as your players are more galvanized and will have better chances of scoring. Equally when your confidence is not high, when you do gain the ball, the chances of keeping it are harder until you string passes together. This could also help with league games where if you get into a run of games, your players respond a bit more than usual.

    This could be applied to devastating effect in the Master League mode as well as online play.

    Equally, go on a losing streak, and you’d have to mix it up to try to get your players to break out of the losing run, and to go on from there. This would mirror real life team dynamics too.

    Teams at the top of the league get into winning habits, and teams at the bottom lose their way. Which mirrors what happens with teams in real life. This would affect the formations you choose to try to break teams down etc. I think it could introduce a whole host of meaningful tactical decisions to the game.

    31. No more running at right angles without changes in pace and control!

    Goalkeepers:

    1: Goalkeepers – power bar for throws out/kicks out.

    2: Why not give the goalkeeper the ability to throw the ball under-arm or over-arm, depending on how YOU want to??

    3: Being able to control goalkeepers fully. Goalkeepers should be able to pass the ball to whoever they want, and for the goal kicks to go wherever you choose to put them.

    4: Goalkeepers reactions being quicker when they break up an attack. They should be able to kick off a counter-attack quickly. Too many times the keeper takes an eternity to do anything when they have the ball, leaving you frantically pressing the button to kick/throw the ball out before he eventually does.

    5: I’d like to see keepers get there hands to a lot more shots, even when you score eg keepers getting fingertips to a ball and tipping it on to a post or into the top corner. They should also spill at lot less, even though this has been improved since 2008.

    Scenarios:

    1: Having scenarios would be fantastic again. Some suggested scenarios could be:

    a) You’re down to 10 men with Stoke and are 1-0 up against Man Utd at the end of the first half. Cling on in the second half.

    b) You’re at the bottom of the league with 10 games to go and low on morale. You need no less than 7 wins (and praying teams immediately above you drop points)

    c) An older player is close to retirement, but is on 999 goals. He has 3 sub appearances to make it to 1000. (this could be in Become A Legend Mode)

    d) Come back from 2-0 at half time.

    e) Come back from 3-0 at half time

    f) Come back from 4-0 at half time

    Beta testing: COD games are the leaders on this front. Why not give us the opportunity to help get the online side of gaming right? It would help us to get an early sight of the game, and also to ensure the online experience is spot on.

    Master League improvements:

    1: Hopefully konami can put some effort for master league, its really get me bored, the concept of the master league just repeat and repeat as previous version. I won’t demand too much of this, but at least can give me some feeling that i’m control and build a football team that will challenge with the world great team, just like the real soccer live ( i’m really like fifa league concept).

    2: Embed the Champions League, the UEFA Cup and the UI Cup into the ML and the national cups as well. As I said, they DO NOT need to be licensed, but the way the cups are built should be correct for each league. And there is no CUP in the second league :-)
    Well, that’s enough for a first shot, I hope that we will see some of those changes in the next PES.

    3: Things like proper money for transfers etc doesn’t really bother me that much but if it was introduced then it would probably have a positive impact.

    Referees



    1: There seem to be too many random bookings for slide tackles. You fear getting booked every challenge you make – even the normal safe ones that shouldn’t result in getting booked.

    2: Bring back the advantage rule! You can foul a player hardcore and if one of his teammates gets to the ball, nothing happens. NOTHING! In PES 5 the play continued and you were punished/booked afterwards.

    Pitches

    1: Stadiums – all the pitches were exactly the same colour – a bland green.I was looking forward to an assortment of shades of green and patterns mowed into the pitches. They’re all bland.

    2: Bring back the pitch variations from PES2008. Different shades of green and various pitch patterns too.

    3: Divets in the pitch from where a challenge has dug the turf up. Passes along the ground should be affected by the bobbles in the pitch.

    4: There is no diference playing in the rain or at the sun

    5: It would make the game more realistic if pitches collected wear and tear in the most used areas, even more so in bad conditions.

    6: Where’s the dynamic weather effect?

    7: MUCH BETTER ATMOSPHERE!!!

    Corners:

    1: We need the option to make freekick/corner combinations. Just like the pre-set strategies in the formation options.

    Editing:

    1: Complete free reign to editing would completely change the look of the game.

    2: to be able to edit leagues logo(by importing the real English premier league logo “the lion with a foot on the ball”)

    3: to put imported emblem or logo anywhere on team players jerseys/shorts

    4: Improve face-scan option to allow more of the face, be able to add facial hair over the top.

    5: unlimited slots for emblems/kits/faces/players/leagues (limit is the HD-space)

    6: I dont realy care about the unlicensed kits as long as we have the full editor but there was something about the pes on ps2 editor that was much more exciting BRING THAT BACKK THE PS2 EDITOR.

    Become a Legend mode:

    1: I personally would like to see the challenge training return & probably implemented into the BAL mode whereby doing these training drills could help the stats of ur created players.

    2: BAL scenarios: take your created player and test him in BAL scenarios.

    Is he up to taking a free kick in the dying seconds of a game to equalize? Can he score a second half hat trick?

    3: Be a legend mode is sh!t you only get one touch of the ball through the first game and then someone signs you straight after the first match

    Commentary:

    1: Crowd cheer when passes are strung together, boo players who do bad tackles

    2: Get some new interesting commentators

    3: Introduce Jap commentary!

    4: Mark Lawrenson! you could not have picked a worse person. He is dreadful. Not only are the phrases used terrible but there is no timing in raising of voice pitch levels or general excitement at the right times in the game. Its like they are watching something else.

    Champions League mode:

    1: Champions League Mode- I’m probably not the only one who would love to see past great club sides of the European cup and champions league added. It would be amazing to have the chance to relive the 68 European cup being a UTD supporter, or have the chance to play these sides against the present crop of players. 68 UTD VS 99, or 2008 UTD would be excellent, I bet there’s loads of fans out there that would love to relive, play against or with great past teams from the competition, in either a relive the 1968 competition or which ever competition the fan would like to relive. Konami already add past players to the game, why not implement them properly, or just add the teams or players and allow us to custom build the competitions, name them, and then post them on-line for others to play.

    Low priority improvements:

    1: More cutscenes in game.

    k) The pad rumbles when you rattle the crossbar, hit the post

    2. A 5-A-SIDE indoor gamemode for multiplayer purpose. A smaller pitch with barriers around the entire pitch. Makes it more fun for all 10 players, since everyone can play an attacking role this way! Alternatively make the pitch without barriers as in “Footsal”.
    یکی از دوستان زحمت ترجمه رو بکشه ..

    ممنون


  7. #4346
    اگه نباشه جاش خالی می مونه pentoriko's Avatar
    تاريخ عضويت
    Jun 2007
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    تـــــــــــهـــــــــــران
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    سلام دوستان .............


    به نظره من که چمن بازی واقعیه ....!
    realistic grass for default ville marie stadium



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  8. #4347
    آخر فروم باز ebinem173's Avatar
    تاريخ عضويت
    Mar 2006
    محل سكونت
    تهران
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    نميدنم چرا اما يكي دو تا استاديوم تو بازي هستش اصلا انگار نور نداره بايد دست هر بازيكن شمع بدي بعد بازي كني اين مشكل رو چي جوري ميشه برطرف كرد؟؟؟
    منم همین مشکل رو دارم ولی ایراد از نور ورزشگاه نیست بلکه از هوای بارونی هست که در هوای بارونی نور بازی خیلی کمه

  9. #4348
    پروفشنال beauty's Avatar
    تاريخ عضويت
    Aug 2006
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    tehran
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    منم همین مشکل رو دارم ولی ایراد از نور ورزشگاه نیست بلکه از هوای بارونی هست که در هوای بارونی نور بازی خیلی کمه
    آره اینو میشه اسمشو ایراد گذاشت

    این کونامی دیگه خیلی اومده واقعی کار کنه ولی یادش رفته که نور استادیوم رو تنظیم کنه

    من هر وقت بازی بارونی میشه یه افسردگی میگیرم

    یه راه حلش اینه که روشنایی تصویر رو در هوای بارونی روی +6 بزاریم

  10. #4349
    آخر فروم باز
    تاريخ عضويت
    Feb 2008
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    Ceaf.ir
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    Pes9 هم همچین تعریفی نداشت! مثل قبلیها!

  11. #4350
    اگه نباشه جاش خالی می مونه keuo's Avatar
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    Sin City
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    سلام دوستان :

    پچ Burgum v0.50 بهترین پچ برای pes2009 من پچ های مختلف رو نصب کردم اما این از همه بهتره . به دانلودش می ارزه


    حجم : 41.74 مگابایت

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    _________________________________________________
    اینم توپ های nike


    حجم : 7.06 مگابایت
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    _________________________________________________
    اینم کفش های جدید


    حجم : 3.72 مگابایت

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    اینم چند تا فیس(Face)

    آرسنال


    حجم : 5.07 مگابایت
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    فیس دل پیرو (Del piero)


    حجم : 640 کیلو بایت
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    فیس مسی (Messi)


    حجم : 1.04 مگابایت
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    _________________________________________________
    اینم یه منو بسیار زیبا از تیم میلان


    حجم : 7.10 مگابایت
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    تقدیم به بچه های گل p30world

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