کد:برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید
کد:برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید
کد:برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید
Last edited by divoonejoon; 29-01-2007 at 17:38.
کد:برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید
SIMPLYMAYA.COM SCIFI GORILLA MODELING DVDR
[ برای مشاهده لینک ، با نام کاربری خود وارد شوید یا ثبت نام کنید ]
Doom meets King Kong in this tutorial that covers a combination of organic and hard surface
modelling. In the organic section you will learn how to create all the basic shapes and
proportions of your character with nurbs primitives. Once you have the right shapes and size
we'll convert all our nurbs into polygons to start attaching geometry and adding details.
Some of the tools will be covering are insert isoparm, detach surface, Split polyon tool,
Cut polygon tool and sculpt Polygon tool. The mechanical parts follow later in the tutorial
and show how to use nurbs curves to create bolts and cylinders. You will also use tools like
extrude face and edge. Finally, you will learn how to light your model to achieve some great
renders of all your hard work.
کد:برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید
3D Tutorial Production Solution Tips 2 Vol1 with XSI Part 2
site :
[ برای مشاهده لینک ، با نام کاربری خود وارد شوید یا ثبت نام کنید ]
by PANA-TEAM.com
Release Notes :
For the BEGINNING to INTERMEDIATE level XSI texture and mapping enthusiast
or anyone interested in just learning more about object mapping and
unwrapping using SOFTIMAGE|XSI.
This new tutorial is more than 11 (ELEVEN) HOURS long, and consists of a
self-paced project based training course consisting of 14 modules and 102
video lectures! The purpose of this series is to introduce you to essential
UV concepts within SOFTIMAGE|XSI and will show you ways that the XSI texture
editor can be used using manual methods to map, unwrap and manage UV's for
optimal results.
Ask yourself...
Does the very thought of UV mapping make feel a bit anxious?
Have you had trouble UV mapping everyday objects or even complex characters?
Are you confused or annoyed by the XSI texture editor and want to learn how to
use it to map and unwrap your 3D objects efficiently and effectively?
If you answered YES to any of these questions then 3dtutorial.com has the
perfect training solution for you...
XSI - Production Solutions and Tips, Series 2, Volume 1
(Getting Started & UV's) by Bernard Lebel.
Sure, recent advancements in UV unwrapping technology such as pelt mapping
have made the job of unwrapping objects faster and sometimes easier, but
beware even these new solutions don't work as expected 100% of the time.
Because as a 3d production artist you can't always rely on automated
solutions such as pelt mapping to save you in a pinch, it is crucial that
you fully understand and have the requisite skill set to be able to
effectively map, unwrap, optimize and pack 3d object UV's manually.
Manual UV mapping and unwrapping is an essential skill and Bernard Lebel
will teach you the production proven techniques that will enable you to
tackle even the most difficult UV mapping & unwrapping projects with ease!
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کد:برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید
CD 2---------------------------------------------
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کد:برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید
CORBIS V272 SEMIOTICONS
site :
[ برای مشاهده لینک ، با نام کاربری خود وارد شوید یا ثبت نام کنید ]
50 Images, 28MB, 8.5x11" 300dpi
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کد:برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید
CD 2--------------------------------------------------------
by pana-team.comکد:برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید
Digital Tutors Maya Unlimited Fur
Website.Link..: [ برای مشاهده لینک ، با نام کاربری خود وارد شوید یا ثبت نام کنید ]
Easily learn Maya Fur with 2 hours of fun interactive training.
Great for new and beginning users.
Popular highlights include:
* Adjusting Fur Attributes
* Randomizing Fur Attributes
* Shading Fur
* Adding Attractors
* Adjusting Attractors
* Dynamic Forces
* Creating a Grid of Attractors
* Adding Fur to NURBS Objects
* Creating Custom Maps
* Setting Color and Feedback
* Combing Fur
* by PANA-TEAM.COM
کد:برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید
DIGITAL TUTORS MAYA UNLIMITED HAIR
url :
[ برای مشاهده لینک ، با نام کاربری خود وارد شوید یا ثبت نام کنید ]
"Maya Unlimited: Hair" guides you through the entire process of creating hair in a series of interactive projects. The innovative concepts and methods used for each process are presented in clear and easy-to-follow steps with an array of self-paced training exercises. Breakthrough techniques you will learn:
* Paint Hair tool
* Modify Curve tools
* Scale Ramp Widgets
* Hair turbulence
* using MEL to change attributes
* braiding and creating curly hair
* rendering in mental ray
* and more...
* by PANA-TEAM.com
This is the 4th part of the Maya Unlimited Bundle from Digital Tutors...
کد:برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید
Digital Tutors Maya Unlimited Fluid Effects
Website.Link..: [ برای مشاهده لینک ، با نام کاربری خود وارد شوید یا ثبت نام کنید ]
Learn how to accurately create and render fluid effects in
Maya with over 3 hours of interactive training. Ideal for
new and beginning users.
Popular highlights include:
* Dynamic Simulations
* Container Properties
* Texturing
* Color Maps
* Emitting Fluids from Objects and Curves
* Colliding Fluids with Objects
* Pond and Ocean Systems
* Wakes
* Explosions
* Creating Atmospheric Systems
* by PANA-TEAM.COM
کد:برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید
3D Tutorial Production Solution Tips 2 Vol2 with XSI Part 1
Release Notes :
For the BEGINNING to INTERMEDIATE level XSI texture enthusiast or anyone
interested in just learning more about MATERIAL and TEXTURE creation using
SOFTIMAGE|XSI and Adobe® Photoshop®.
This new volume is more than 15 (FIFTEEN) HOURS long, and consists of a
self-paced project based training course consisting of 14 modules and 118
video lectures! The purpose of this series is to introduce you to essential
MATERIAL and TEXTURE creation and workflow.
In Production Solutions and Tips, Series 2, Volume 2, Bernard Lebel will
show you how to create MATERIALS and TEXTURES using Adobe® Photoshop® and
SOFTIMAGE|XSI for wide range of scene objects that have been included within
this comprehensive project based lesson.
In this first part of this new volume, you will learn the importance of
pre-lighting your scene for purposes of texturing and Bernard will show you
many helpful tips and tricks. You will learn how to pre-light a character as
well as the scene exterior, and interior.
Remember that you can't create proper looking materials and textures unless
your scene is lit properly to begin with!
Bernard will show you some cool techniques for doing this and also how you
can use his light tools plug-in to speed up your entire lighting workflow.
Next, Bernard will introduce you to Adobe® Photoshop® CS and familiarize you
with the most common tools you will use when preparing, creating and editing
images for purposes of 3d texturing.
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BY PANA-TEAM.COM
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کد:برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید
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