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نام تاپيک: مرجع بازی های iPhone/iPod Touch همه ورژن ها

  1. #361
    کـاربـر بـاسـابـقـه M@hdi-B's Avatar
    تاريخ عضويت
    Oct 2006
    پست ها
    8,643

    پيش فرض Arvale Journey Of Illusion v1.5 iPhone.iPod.Touch-COREPDA

    Arvale: Journey of Illusion is our award-winning, epic RPG (Role Playing Game) for iPhone!





    The game contains over 20 hours of gameplay, 6 immense continents, several hyperboles, 280 maps, 200 monsters, hundreds of items (including wheelbarrows!), and thousands of laughs!

    If you enjoy games such as Zelda, Pokemon, Dragon Quest or the Final Fantasy games, you will love this game! Featuring humor and story-telling similar to the classic Lucasarts adventure games such as Monkey Island, Day of the Tentacle, and Sam & Max.

    Features:

    -Engage in an Epic Story involving Dragons, Magic and the Fate of the World

    -Explore the vast World of Arvale by traveling to six different continents, packed with villages, castles, forests, deserts, swamps, snowfields, and many more locales

    -Talk with any of the Hundreds of colorful Non-player Characters you meet to learn about the world

    -Interact with tons of objects from treasure-filled chests and mysterious doors, to antique books and creepy coffins.

    -Fight against 200 different Monsters and Enemies

    -Rescue Fair Maidens, recover Lost Artifacts and Battle with Evil Villains

    -View intriguing Cutscenes that unveil the alluring story

    -Enjoy over 100 sound effects that accentuate battle hits and give ambiance to the environments.

    -Venture on a multitude of Side-Quests (for the Overachieving Heroes)

    -Vivid, Colorful Graphics, consisting of over 2000 Beautiful Graphical Elements

    -Listen to an Amazing original Musical Score with over 45 minutes in a total of 17 Soundtracks

    -Multiple Endings determined by your decisions in the game


    کد:
    برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید

  2. #362
    کـاربـر بـاسـابـقـه M@hdi-B's Avatar
    تاريخ عضويت
    Oct 2006
    پست ها
    8,643

    پيش فرض Z Is For Zombie v1.0 iPhone.iPod.Touch.Cracked-COREPDA

    While on an expedition to some recently discovered ruins near Machu Picchu in Peru, world renowned archaeologist Max Jones is bitten by an unknown insect. Hours later he dies. His interns transport Max's body back to camp where an ambulance takes him to the morgue. Two miles from the hospital they are attacked. 48 Hours later all of South America is under martial law.



    The rest of the world turns attempts to turn a blind eye to the events happening in Peru, but as the infection spreads news reports begin to leak out. 72 Hours after Max dies, the infection is global.

    Hoping to stock up before it is too late, you decide to make a quick run to the mall to gather supplies. That was your first mistake

    Z is for Zombie is an exciting new Side Scroller featuring hand drawn art. Battle through three different levels as you fight from your doorstep through the city, into the sewers and finally to the mall. Will you survive?

    ****************************
    Three Exciting Modes of Play
    ****************************

    Story Mode - Play the game from start to Finish
    Survival Mode - How long can you last in the never ending Zombie Attack?
    Free Play - Go back and play any level you wish

    *************
    Instructions:
    *************

    - Calibrate your iPhone from the settings menu! Just click on Settings -> Calibrate. Hold the phone how you wish and hit Calibrate. Calibration only works up to a 45 degree angle from looking top down on the phone.

    - Clicking on the HUD at any time exits the game and brings you to the main menu.

    - Basic controls - Tap anywhere on the screen to shoot, Tilt the phone to move.

    - Letting zombies get by you will cost you 100-200 points deping on the zombie type. If your score goes below 0 you die! If your health reaches 0 you die!


    *******************************
    Version 1.1 has been submitted!
    *******************************
    - new icon
    - Zombies explode when they die into a bloody mess
    - The game is 2x longer


    کد:
    برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید

  3. #363
    کـاربـر بـاسـابـقـه M@hdi-B's Avatar
    تاريخ عضويت
    Oct 2006
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    پيش فرض Paradise Monkeys v1.2 iPhone.iPod.Touch-COREPDA


    Test your Multi-Touch Speed !!

    Help the monkeys to stop the horrible monkey Dracula, decided to take all the bananas on the island!

    Touch the monkeys as fast as possible, avoiding traps, beat strong monsters and earn gold to increase your power, regenerate your life and unlock bonus.

    Paradise Monkeys is a funny game that immerses you in a delirious tropical world full of monkeys like no other!

    - Improved Whac-a-mole game !
    - A game 100% designed for the iPhone Multi-Touch.
    - An entertaining action multi-touch game easy to handle.
    - 9 Levels, each divided into 5 sub-levels (45 levels in total)
    - 9 different boss to defeat and many enemies.
    - 2 amazing mini-games to unlock !
    - Buy items and increase your finger power !

    Paradise Monkeys is available in French, English, German, Italian, Dutch, Portuguese, Spanish, Japanese, Chinese and Korean.

    What's new

    - Design improvement.
    - Improved description in the beginning of each stage
    .

    کد:
    برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید

  4. #364
    کـاربـر بـاسـابـقـه M@hdi-B's Avatar
    تاريخ عضويت
    Oct 2006
    پست ها
    8,643

    پيش فرض Parachute Panic v1.3 iPhone.iPod.Touch-COREPDA

    This unique casual game requires you to successfully land a host of parachutists into passing boats. Beware of imminent dangers such as helictopter blades, U.F.O´s, sharks and thunder clouds.



    What's new

    - Practice Mode
    - In-App purchase: 10/10 lives upgrade


    کد:
    برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید

  5. #365
    داره خودمونی میشه
    تاريخ عضويت
    May 2007
    محل سكونت
    مرکز کره ی زمین
    پست ها
    107

    پيش فرض

    ای کاش می شد درباره این بازی ها توضیح فارسی هم می گذاشتی . ای کاش

  6. #366
    آخر فروم باز mm00's Avatar
    تاريخ عضويت
    Sep 2008
    محل سكونت
    Gaming n mUsic WorldZ
    پست ها
    1,019

    پيش فرض

    ای کاش می شد درباره این بازی ها توضیح فارسی هم می گذاشتی . ای کاش
    سلام دوست من حجم بازی هایی که واسه iphone میاد زیاده و توضیح هم نیاز داره به ترجمه........ که زمان بره ..
    شما باید خودت ترجمه کنی توضیحات رو

  7. این کاربر از mm00 بخاطر این مطلب مفید تشکر کرده است


  8. #367
    کـاربـر بـاسـابـقـه M@hdi-B's Avatar
    تاريخ عضويت
    Oct 2006
    پست ها
    8,643

    پيش فرض SpillPills 1-11 !!!


    Spillpills is a new game concept that is easy to learn and challenging to master.

    Open the gates gates to let the pills cross to their destination without eating black dots or crashing into other pills. Hurry because pills waiting behind a gate will soon burn up! Eating other colored dots earns points, while eating white dots make your pill invincible.
    Make your best score and compete in the global rankings.

    With its fine-tuned gameplay, five colorful environments, captivating musical ambiance and adorable sound effects, SpillPills puts your attention span to the test and sharpens your reflexes.

    Simply touch the zone around the gate to open it. The gate remains open as long as you press, and you can open up to 4 gates simultaneously. When your Panic Attack bar is full, shake your iPhone to make all pills disappear to avoid crashes or pills that will soon burn up.

    SpillPills offers you two gameplay modes:
    Career: Work your way through the five environments by meeting your objectives to move up to a higher level.
    Survival: Choose your environment and make your best score by surviving as long as possible. Be warned! Every 20 seconds, the level of difficulty increases
    !

    کد:
    برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید

  9. #368
    کـاربـر بـاسـابـقـه M@hdi-B's Avatar
    تاريخ عضويت
    Oct 2006
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    پيش فرض Kryzer v1.4 iPhone.iPod.Touch-COREPDA

    Fasten your seatbelts for Kryzer, a whole new gaming experience for iPhone and iPod touch!




    کد:
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  10. #369
    کـاربـر بـاسـابـقـه M@hdi-B's Avatar
    تاريخ عضويت
    Oct 2006
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    پيش فرض Fantasy Warrior Good And Evil v1.0.3 iPhone iPod Touch-COREPDA

    Good or Evil? What side will you choose? Step into a world of heroes, villains, and legends as you join this epic conflict in Fantasy Warrior.





    Journey through a vast world of deep dungeons, scorching deserts, and misty marshes as you make your mark by playing both sides of the story. Crusade for good as Rento the valiant warrior or fight for evil as Vera the beautiful, but deadly vampire countess! Fulfill your destiny on quests to advance the powers of light – or darkness – as you enjoy a massive fantasy adventure full of hours of gameplay!

    PREMIUM FEATURES:
    Make your choice as you play both sides of the story – good vs. evil!
    Crusade for good as Rento the valiant warrior
    Be a servant of evil as Vera the deadly vampire countess
    Use the touch screen tap controls to navigate through the map and fight off monsters that stand in your way
    Gain enchanted weapons and magical items as you undertake different challenges and quests
    Journey through a world both day and night as you meet countless characters, unique monsters, and brave mysterious dungeons
    Classic RPG graphics
    Magical real music to put you in a good or evil mood

    STILL NOT SURE? Try the Free Version

    MORE FUN FOR FREE ON APPLE APP STORE
    There is a Lite version for each D Choc game: Crazy Penguin Catapult, Chocolate Shop Frenzy, Diamond Islands, 3D Tower Bloxx Deluxe, Mini Golf 99 Holes Theme Park, Picto Play Plus, Kamikaze Robots, Tornado Mania!, Pyramid Bloxx, Johnny Crash, 24 Special Ops, Stunt Car Racing 99 Tracks, Brain Tester 24 Pack, 20Q™ Mind Reader, Jungle Bloxx, Brick Breaker Revolution, California Gold Rush, Crazy Monkey Spin, and 3D Brick Breaker Revolution.

    You can currently find our classic pocket sized games for iPhone or iPod touch in a variety of categories including arcade, action, adventure, puzzle, sim, strategy, sports, racing, word and more!

    GREAT DEAL w/ THE PREMIUM VERSION
    Download the Paid version for unlimited replay value packed with even more gameplay modes, levels, power-ups and special unlocks. Get the full experience!

    FIND DC ON THE WEB
    Get updated with Dig ital Chocolate’s latest product, promos and game tips! Visit us on Facebook, MySpace, YouTube and Twitter! Find us FAST by searching for dchoc.


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  11. #370
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    Oct 2006
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    پيش فرض Eliminate Pro



    Description:

    We first played Eliminate back at WWDC, and while therewasn't much to the game at that time, it was clear there was potentialfor something remarkable. This week we played what was one of the finalbuilds of the game before its submission to Apple, and after my limitedtime with the game it's extremely difficult to find anything negativeat all to say about the entire experience.First off, in case you've managed to miss out on previous Eliminate (also previously known as LiveFire and KillTest)coverage, here's the basic premise of the game– You are an employee ofArsenal Megacorp, a weapons manufacturer whose secret to success isthat all their weaponry is tested on live humans.
    As an employee in the company you compete in four playerdeathmatches with other employees either via 3G or WiFi. The premise ofthe game is extremely clever, and I really recommend reading the memosand watching the videos on the Eliminate web site.
    The controls work very similar to other first person shooters on theplatform, with two virtual joysticks (though you can "touch anywhere")that handle your movement and aiming. Firing your weapon can either bedone by tapping your left thumb on the screen, or enabling auto-fire inthe game's options. With that turned on, any time there is an enemy inyour crosshairs you will automatically fire. Flicking the left side ofthe screen causes your view to quickly spin around, allowing you toquickly and easily target things all around you.

    Tapping the bottom of the screen jumpsand tapping the top brings up the menu displaying the scoreboard. Thecontrols took a little getting used to, and after I fiddled with thesensitivity options I felt right at home and was slaughtering otherArsenal Megacorp employees in no time.

    Since Eliminate is an online multiplayer game, its breadand butter is in the matchmaking system. When I was playing, there wereonly 10 or so players online, so I wasn't able to see it in its fullglory, but when the game goes live the matchmaking algorithm shouldmake sure everyone is playing against players of equal skill. If youcome across a match where you have one person who is destroyingeveryone, that person will rank up and play with a higher player poolin the next game.
    In-gamecredits serve as an experience point system as well as a monetarysystem to buy upgrades. While you're energized, each person you killwill drop credits. Credits can then be spent on different armor typesthat give your character small bonuses such as higher defenses, theability to jump higher, swim faster, and other effects. Guns are alsopurchased using credits, and following that everything that you'vepurchased can also be individually upgraded.

    Say you really like the plasma cannon, but can't handle its slowreload times. You can spend credits to make your gun reload faster,along with several other upgrades. This allows for nearly infinitecustomization between players, as while you may value reload speed onyour guns with armor that allows you to move quickly, someone elsemight opt for armor that provides a higher defense at the cost of speedand they might focus on upgrading the raw damage output of their guns.

    The energy system has caused quite a stir on our forums as users allspeculated how it was going to work. The build I played was approachingthe final version of the game that is set to be submitted to Apple forapproval, but everything I saw and discussed came with the caveat ofthe fact that the whole system was still under development and none ofit had been completely finalized yet.

    In the current system, your energy bar consists of 20 power cellswhich is said to be enough for 3-4 games in which you can earn credits.When your energy is gone, you can continue to play but you won't beable to earn credits during those games. Energy is recharged once every90 minutes for free, but if you want it sooner there are two options:The first of which is to simply buy more energy via an in-appmicrotransaction (pricing to be announced). Different energy packs willbe available at different rates depending on the quantity you buy.

    If, however, you're not interested in paying for energy (or waitingthe 90 minutes), you can alternatively complete marketing offersin-game to earn additional energy. This method of payment system hasseen great success in Facebook games, and I will be very interested tosee how it does in Eliminate. The various offers you cancomplete range from completing a simple survey to signing up for aDiscover card, and will change over time.

    Bam! Yep, that ngneil7.The rationale for these systems of "payment" are to support theserver infrastructure to host all the games into the future. So inorder to keep everything online, players can optionally chip in to keepeverything running. Of course, if you don't care about earning credits,there is nothing stopping you from playing all day long. Every 90minutes you will be recharged and can earn more credits, but in themeantime you can keep joining online games and playing withoutreceiving any benefit to your character level or arsenal.

    I wasn't able to test Eliminate over the 3G network,however I've been assured that they've done in-depth testing to offer agreat gameplay experience both over WiFi and 3G. Game servers are alsobeing distributed geographically, which should help keep ping times lowregardless of where you're playing from.

    There has also been some discussion about the fact that Eliminateonly feature four player deathmatches. As ngmoco explained, this was aconscience design decision that was made after weighing many factorssuch as what would work best between the screen real estate, hardwareperformance limitations, and still achieve a very fun experience.
    Themaps are all designed for four players, and none of the games I playedever felt like something was lacking by only playing with four people.As a veteran of games like Goldeneye on the Nintendo 64, four players felt right at home for this kind of game.
    ngmoco plans on listening to player feedback and has intentions to continue to support Eliminate through content updates. I also asked about additional game modes, which is also being discussed between the Eliminatedevelopment team. The initial decision to launch with only onedeathmatch game mode was made so everyone would be playing in the sameplayer pool. While they already have other game modes workinginternally, and are open to adding them to the game, they wanted toproperly seed the initial launch to avoid fragmenting the communityacross deathmatch, team deathmatch, and other modes.

    Even without the extra game modes, Eliminate is a ton offun. I played through the five different maps both locally with botsand online — including soundly defeating Ngmoco CEO Neil Young (seescreenshot above). The maps are all small, but most have gimmicks tothem like elevators, different water elements, and even walls thatslide back and forth to squish you. All of the maps have a futuristiclook to them, fitting in perfectly with the art style of the alreadyreleased trailers.

    Wheneveryou kill someone (or someone else kills someone) and you're energized,credits explode from their corpse. This is actually one of the elementsto the game I enjoyed the most, as it is very easy to steal otherpeople's credits from their kills. (Note: these are "bonus" killcredits and not actually deducted from the victim's personal stash.)When someone dies, all the nearby players run to grab the credits, andI actually found you can set up traps for other players by leavinguncollected credits around and hiding behind a corner waiting for themto come collect the seemingly unguarded credits.

    In my time with the game, I was only able to buy one suit upgrade toincrease my defenses along with one additional weapon, the plasmacannon, which is the Eliminate equivalent of a shotgun. Theother items both were more expensive than I could afford, and alsorequired you to be a higher player level to purchase. (Players rank upfrom levels 1 to 50 based on lifetime earnings.) I see tons ofpotential for customizing my weapon and armor load out, and I reallycan't wait to get the full version of the game to give this a try.
    Playing multiplayer Eliminate is one of the most impressivegaming experiences I've had so far on the iPhone. I walked away fromthe experience amazed by how far the game had exceeded my expectations,and I look forward to sitting on a train playing in a four playerdeathmatch with people from all over the world using my phone
    .

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