دوستان كسي نميتونه جواب منو بده
در مورد پرك ها و اسكيل ها اطلاعات جامع و مفيدي مي خوام
ممنون
برادر خوب بستگی به سبکه بازیت داره دیگه که خودت چه طور کاراکتری دوست داشته باشی
رو هر کدوم بگیری توضیحاتش رو نوشته
smith و speech و sneak و lockpick تقریبا برای همه لازمه ولی بقیه شون بنا به weapon و armor ای که استفاده میکنی فرق میکنه
کلا هر کاراکتری داری archery و sneak رو قوی کنی به نظرم خیلی خوبه چون قوی ترین boss ها رو از همون اول بازی میتونی بزنی
دوستان يه سوال
تا جايي كه فهميدم اگه عضو ارتش Imperial بشي ديگه نمي توني عضو Stormlock ها بشي و برعكس. مي خوام ببينم با عضويت تو هر كدوم از اينا بازي چقدر عوض ميشه و دوستان پيشكسوت كدوم رو پيشنهاد مي كنند. ممنون
من تو Stormcloak بيشتر صفا بردم.خيلي جالب بود.galmar خيلي باحاله.من و اون دو نفره Whiterun رو فتح كرديم.(جات خالي)
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منم stormcloak رو رفتم
خیلی فرق نمیکنن مرحله هاشون تقریبا قرینه هم هست
THE CIVIL WAR QUESTS - LEGION [08.00.00] ================================================== ============================= To join the Legion simply talk to Hadvar or any Imperial Guard and they will send you on your way to becoming a member. The Miscellaenous Objective - Join the Imperial Legion will begin and will take you to Legate Rikke in the Castle Dour in Solitude. ___ | | | | ___| | |. 1 | |::.. . |oining the Legion [08.01.00] `-------'--------------------------------------------------------------------+ |================================================= ============================| | Prerequisite: Speak with Legate Rikke | | | | Objectives: 1. Clear out FOrt Hraggstad | | 2. Report to Legate Rikke | | 3. Take the oath | | | | Unique Items: None | |================================================= ============================| ���������������� ���������������� ���������������� ���������������� ���������� In order to prove yourself to Legate Rikke, you must head to Fort Hraggstad and clear out the Bandits that are living there. You are on your own for this mission but there aren't that many Bandits. On the outside there are about eight Bandits amongst the top of the fortifications and a few that will charge you. Clear them out since they don't hit that hard then make your way into the dungeon. There are two Bandits in the entrance and one upstairs where you can find a [CHEST] on the wooden platform. In the back of this room you can spot the Bandit Chief singing a song. Slay him then leave the dungeon back outside to the main area and into the Prison. There are three Bandits in this area and a single [CHEST] in the basement. With all three areas cleared (Outside, Dungeon, and Prison) return to Legate Rikke. You can take the oath and be sworn into the Legion or you can turn it down if you still wish to join the Stormcloaks instead. You get the Miscellaneous Objective of talking to Beirand to get some Imperial gear. You don't have to wear it but it's free and you can sell it for an easy gain. _______ | | |.| | | `-|. |-' |: | |::.|he Jagged Crown [08.02.00] +--`---'----------------------------------------------------------------------+ |================================================= ============================| | Prerequisite: Complete Joining the Legion | | | | Objectives: 1. Talk to Legate Rikke | | 2. Meet Legate Rikke outside Korvanjund | | 3. Retrieve the Jagged Crown | | 4. Deliver the crown to General Tullius | | | | Unique Items: Ebony Claw | | Jagged Crown | | Word of Power: Eternity, Slow Time | |================================================= ============================| ���������������� ���������������� ���������������� ���������������� ���������� After you've made the decision to join the Imperial Legion and fight to preserve the Empire, talk to Legate Rikke for your first assignment. She has gotten word that the Jagged Crown, a great symbol of the previous High King, has been discovered at the ruins of Korvanjund. Head out to Korvanjund and meet with Legate Rikke and her soldiers. The Stormcloaks beat you to the location, but you have the element of surprise. If you move along the top of the crevass you can pick off the Stormcloak Soldiers as the Imperial will strike from below. At the bottom of the area is a master locked [GATE] that once opened allows access to a [CHEST]. Head up to the middle tier and enter the Korvanjund Temple after a brief warning from the Legate. Open the [CHEST] in the first room and then either wait for Legate Rikke's signal to charge or go ahead yourself. There are a few Stormcloaks ahead and once cleared the Imperials secure the entrance. Head down the steps into another area guarded by Stormcloak Soldiers. With this area secure, Legate Rikke will ask that you find another way in. That other way is via the steps on the second level. You can overhear the Stormcloak Soldiers preparing for an ambush. Start your assault, be it stealthly or not, and the Imperials will rush in to aid you. Join up with Legate Rikke in the western room and enter the Korvanjund Halls. Follow the soldiers through this area and kill any Stormcloak that try to stop you. There is a path to the west through swinging axes that leads to a [CHEST] and the [LEVER] to stop the swinging blades. At the northern end you discover two dead Stormcloak Soldiers and the [EBONY CLAW] on the floor. Pick up the claw and examine it to find the correct order for the symbols on the door, [WOLF], [MOTH], [DRAGON]. Activate the keyhole to gain entry to a large room. In this room your path is blocked by a gate. Move north up the steps and on the western wall at the top of the steps you can find a dagger sitting on a plinth. Remove it and a secret passageway opens to the left. Activate the [CHAIN] at the dead end to reveal another hidden room with a [CHEST] inside, just beware the spears that attack from all directions. cross over to the far east to find a [HANDLE] to your left and a [CHEST] in the back. Pull the handle to open the gate below and prepare to fight a few Draugr. Enter the Korvanjund Crypt and strike the Draugr hunched over in the throne. This will cause the Draugr to attack you, but at least you found the [JAGGED CROWN]. Slay the Deathlord and take the crown for yourself. Find a [CHEST] behind the throne and move to the Word Wall on the southern end to learn [WORD OF POWER: ETERNITY, SLOW TIME]. Head up the steps and take a shortcut back to the Temple. Unbar the door and make your way back to General Tullius. ___ ___ | Y | |. | |. \_/ | |: | | |::.|:. |essage to Whiterun [08.03.00] `--- ---'--------------------------------------------------------------------+ |================================================= ============================| | Prerequisite: Complete The Jagged Crown | | | | Objectives: 1. Deliver message to the Jarl of Whiterun | | 2. Wait for the Jarl's response | | 3. Deliver axe to Jarl Ulfric | | 4. Return to Whiterun and warn the Jarl | | 5. Report to Legate Quentin Cipius | | | | Unique Items: Balgruuf's War Axe | | Message from General Tullius | |================================================= ============================| ���������������� ���������������� ���������������� ���������������� ���������� General Tullius needs you to deliver a message to the Jarl of Whiterun regarding the war. The Jarl is somewhat indecisive but then hands you [BALGRUUF'S WAR AXE] to deliver to Jarl Ulfric Stormcloak. Head to the Palace of the Kings in Windhelm and deliver the message. Ulfric does plan to attack and says he will see you again soon. Return to Balgruuf who has already assumed Ulfric's response. Talk to Quentin Cipius to complete this short quest. _______ | _ \ |. 1 / |. _ \ |: 1 \ |::.. . /attle for Whiterun [08.04.00] +`-------'--------------------------------------------------------------------+ |================================================= ============================| | Prerequisite: Complete Message to Whiterun | | | | Objectives: 1. Meet with Legate Rikke | | 2. Defend the Barricades | | 3. Destroy Attackers (100%) | | 4. Defend the Drawbridge | | 5. Defend the Main Gate | | 6. (Misc Obj) Report to the Jarl of Whiterun | | | | Unique Items: None | |================================================= ============================| ���������������� ���������������� ���������������� ���������������� ���������� The Stormcloaks are already attacking Whiterun. Move out and rendezvous with Legate Rikke. You are immediately thrust into combat as the Stormcloak Soldiers move to break through the Barricade. Rain down on them from above or fight just infront of the Barricade for as long as you can. If the enemy breaks through you must fall back and defend the Drawbridge. Employ the same tactics here and if they break through again you are forced to defend the Main Gate. The easiest way to win this battle is to poke enemies and then let the Imperial Soldiers fight while the Stormcloak are distracted on you instead of breaking the lines and taking the Barricade/Drawbridge/Main Gate. When the battle is over your receive a Miscellaneous Objective to report to the Jarl of Whiterun, even though the quest has completed. He will grant you the ability to purchase a home in Whiterun if you have not already had that right. _______ | _ \ |. l / |. _ | |: | | |::.|:. |eunification of Skyrim [08.05.00] `--- ---'--------------------------------------------------------------------+ |================================================= ============================| | Prerequisite: Complete Battle for Whiterun | | | | Objectives: 1. Report to General Tullius | | 2. Regain the Rift | | 3. Report to General Tullius | | 4. Regain the [Hold under Stormcloak Control | | 5. Report to General Tullius | | 6. Regain Eastmarch | | | | Unique Items: Incriminating Letter | | Ulfric's Boots | | Ulfric's Bracers | | Ulfric's Clothes | |================================================= ============================| ���������������� ���������������� ���������������� ���������������� ���������� General Tullius needs your help to quell the Stormcloak rebellion and reunite Skyrim under Imperial control. You will be tasked out to a few locations listed below but which one you go to first is completely random. Compelling Tribute [08.05.01] ------------------------------------------------------------------------------+ Objectives: 1. Find evidence 2. Blackmail Anuriel 3. Report to Legate Rikke 4. Meet the men 5. Follow Hadvar and ambush enemy scout 6. Take over the caravan 7. Report to Hadvar This quest takes you to the Rift Imperial Camp where you meet with Legate Rikke. Your objective is to blackmail Anuriel, the Steward of Laila Law-Giver, to obtain important information and assets. Move east to Mistveil Keep in the Hold of Riften. You can make your way back into Anuriel's room however you wish to find the [INCRIMINATING LETTER] in her dresser. Show her the letter and ask her what would happen if it went public. She folds under the pressure and agrees to ship gold and valuable assets like weapons and armor. If you can persuade her she will give you a large sum of gold on the spot. Report this news to Legate Rikke and she will tell you she has men positioned along the roadside and requests that you meet with them to see if you can overpower the caravan. The men are near Shor's Watchtower and speak with Hadvar who has a plan to ambush the caravan. You can go along with his plan or just take care of the situation yourself. When the battle is over you can loot the [CHEST] for a plethora of weappons and gold. Report back to Legate Rikke to get your next mission The Battle for Forts [08.05.02] ------------------------------------------------------------------------------+ Objectives: 1. Join the men attacking [Fort] 2. Take over [Fort] by defeating the enemy (100%) You will go through a series of capture missions at this point, regaining control of all the Forts that Tullius deems necessary. Once you have captured enough Forts to appease the General the final quest will begin. You need to assist the men and take the Fortress. Don't Fast Travel in or the battle will start without the men. Instead move near and locate the men then charge into battle with them. Make your way to the top of the fortifications and take out the archers. Join the Imperial in battle and continue to move to a higher location so the Stormcloaks cannot fire arrows at you. Fight from the towers and you should have easy one-on-one fights until the enemy forces are depleted. Report the news of the victory to General Tullius back in Solitude. Battle for Windhelm [08.05.03] ------------------------------------------------------------------------------+ Objectives: 1. Get your Orders from General Tullius 2. Force Ulfric Stormcloak to surrender 3. Execute Ulfric Stormcloak Join General Tullius in the final attack on Windhelm. Listen to his passionate speech at the gates of Windhelm then fight your way through the fire and the flames until you reach the Palace of the Kings. The General and Legate meet you in the Palace where you must strike down Galmar Stone-Fist and Jarl Ulfric Stormcloak. Kill Ulfric yourself or leave it to General Tullius then loot [ULFRIC'S CLOTHES], [ULFRIC'S BOOTS], and [ULFRIC'S BRACERS] from the corpse. ================================================== ============================= THE CIVIL WAR QUESTS - STORMCLOAK REBELLION [09.00.00] ================================================== ============================= You can join the Stormcloak Rebellion if you talk to Ralof or any Stormcloak Soldier across who will give you the Miscellaneous Objective - Join the Stormcloak Rebellion. Make your way to Windhelm and enter the Palace of the Kings and talk to Galmar Stone-Fist. ___ | | | | ___| | |. 1 | |::.. . |oining the Stormcloaks [09.01.00] `-------'--------------------------------------------------------------------+ |================================================= ============================| | Prerequisite: Speak with Galmar Stone-Fist | | | | Objectives: 1. Kill the Ice Wraith | | 2. Return to Galmar | | 3. Take the oath | | | | Unique Items: None | |================================================= ============================| ���������������� ���������������� ���������������� ���������������� ���������� Accept Galmar's challenge and move north to The Serpent Stone. The Ice Wraith isn't much of a challenge so deal with it however you see fit then return to Galmar with news of your victory. Make your membership official and take the oath. _______ | | |.| | | `-|. |-' |: | |::.|he Jagged Crown [09.02.00] +--`---'----------------------------------------------------------------------+ |================================================= ============================| | Prerequisite: Complete Joining the Stormcloaks | | | | Objectives: 1. Talk to Galmar | | 2. Meet Galmar outside Korvanjund | | 3. Retrieve the Jagged Crown | | 4. Deliver the crown to Ulfric Stormcloak | | 5. Get new orders | | | | Unique Items: Ebony Claw | | Jagged Crown | | Word of Power: Eternity, Slow Time | |================================================= ============================| ���������������� ���������������� ���������������� ���������������� ���������� After your initiation talk to Galmar who gives you your first mission. The Stormcloak Rebellion seeks out the Jagged Crown from the depths of the ruins of Korvanjund. The Imperial Legion has unfortunately beat you to the location, but you have the element of surprise. If you move along the top of the crevass you can pick off the Imperial Soldiers as the Stormcloak will strike from below. At the bottom of the area is a master locked [GATE] that once opened allows access to a [CHEST]. Head up to the middle tier and enter the Korvanjund Temple after a brief warning from the Legate. Open the [CHEST] in the first room and then either wait for Galmar's signal to charge or go ahead yourself. There are a few Imperials ahead and once cleared, the Stormcloaks secure the entrance. Head down the steps into another area guarded by Imperial Soldiers. With this area secure, Galmar will ask that you find another way through. That other way is via the steps on the second level. You can overhear the Imperial Soldiers preparing for an ambush. Start your assault, be it stealthly or not, and the Stormcloaks will rush in to aid you. Join up with Galmar in the western room and enter the Korvanjund Halls. Follow the soldiers through this area and kill any Imperial that try to stop you. There is a path to the west through swinging axes that leads to a [CHEST] and the [LEVER] to stop the swinging blades. At the northern end you discover two dead Imperial Soldiers and the [EBONY CLAW] on the floor. Pick up the claw and examine it to find the correct order for the symbols on the door, [WOLF], [MOTH], [DRAGON]. Activate the keyhole to gain entry to a large room. In this room your path is blocked by a gate. Move north up the steps and on the western wall at the top of the steps you can find a dagger sitting on a plinth. Remove it and a secret passageway opens to the left. Activate the [CHAIN] at the dead end to reveal another hidden room with a [CHEST] inside, just beware the spears that attack from all directions. cross over to the far east to find a [HANDLE] to your left and a [CHEST] in the back. Pull the handle to open the gate below and prepare to fight a few Draugr. Enter the Korvanjund Crypt and strike the Draugr hunched over in the throne. This will cause the Draugr to attack you, but at least you found the [JAGGED CROWN]. Slay the Deathlord and take the crown for yourself. Find a [CHEST] behind the throne and move to the Word Wall on the southern end to learn [WORD OF POWER: ETERNITY, SLOW TIME]. Head up the steps and take a shortcut back to the Temple. Unbar the door and make your way back to Jarl Ulfric Stormcloak. ___ ___ | Y | |. | |. \_/ | |: | | |::.|:. |essage to Whiterun [09.03.00] `--- ---'--------------------------------------------------------------------+ |================================================= ============================| | Prerequisite: Complete The Jagged Crown | | | | Objectives: 1. Deliver axe to the Jarl of Whiterun | | 2. Wait for the Jarl's response | | 3. Deliver axe to Jarl Ulfric | | 4. Wait for orders from Jarl Ulfric | | | | Unique Items: Ulfric's War Axe | |================================================= ============================| ���������������� ���������������� ���������������� ���������������� ���������� Ulfric Stormcloak is tired of letting Jarl Balgruuf of Whiterun stall. He sends his axe with you as a message, ultimately asking if he wants to go to war. After some discussion the Jarl of Whiterun decides to side with the Empire and you must return [ULFRIC'S WAR AXE] to him. Ulfric is hesitant to give the order to strike Whiterun but ultimately does. _______ | _ \ |. 1 / |. _ \ |: 1 \ |::.. . /attle for Whiterun [09.04.00] +`-------'--------------------------------------------------------------------+ |================================================= ============================| | Prerequisite: Complete Message to Whiterun | | | | Objectives: 1. Get your Orders from Galmar Stone-Fist | | 2. Break through the Enemy Barricade | | 3. Open the Drawbridge | | 4. Force Jarl Balgruuf the Greater to surrender | | 5. Accept Jarl Balgruuf the Greater's surrender | | | | Unique Items: None | |================================================= ============================| ���������������� ���������������� ���������������� ���������������� ���������� Ulfric Stormcloak has given his order and you are to join Galmar Stone-Fist in taking the city of Whiterun. After Galmar gives his war speech follow the men into battle. The first task is relatively simple since you can break the barricades with a spell. To reach the drawbridge you need to climb your way up and the ledge and drop in behind enemy lines. At the top of the archway you can trigger the [LEVER] that drops the drawbridge and forces the Imperials to retreat. Make your way up to the Dragonsreach, destroying barricades and slaying the Imperial and Whiterun Soldiers that impede your path of justice. Force the Jarl to surrender. After some bickering and harsh words, Galmar orders you back to Windhelm. ___ | | |. | |. |___ |: 1 | |::.. . |iberation of Skyrim [09.05.00] `-------'--------------------------------------------------------------------+ |================================================= ============================| | Prerequisite: Complete Battle for Whiterun | | | | Objectives: 1. Report to Ulfric Stormcloak | | 2. Liberate [Hold under Imperial Control] | | 3. Report to Ulfric Stormcloak | | | | Unique Items: Forged Documents | | Fort Neugrad Prison Key | | Imperial Missive | |================================================= ============================| ���������������� ���������������� ���������������� ���������������� ���������� Give Ulfric Stormcloak the news of your victory at Whiterun and he rewards you with an Imperial officer's sword. You are then tasked with liberating the Holds from Imperial rule. Rescue from Fort Neugrad [09.05.01] ------------------------------------------------------------------------------+ Objectives: 1. Meet the men near Fort Neugrad 2. Free the prisoners 3. Take over the fort 4. Report back to Ralof Head out to the Falkreath Stormcloak Camp and report in with Galmar Stone-Fist who needs you to break into Fort Neugrad and free the captives, then take over the fort. Make your way to the eastern end and enter the Fort Neugrad Prison and slay the Imperial Soldiers. Loot the [FORT NEUGRAD PRISON KEY] off a slain soldier and move to the basement where you can free the prisoners. Loot a few [CHESTS] then head back outside and begin the slaughter of every Imperial Soldier before entering the Dungeon. Make your to the southernmost room where you can find the Fort Commander. Search his [CHEST] and check the table for the [IMPERIAL MISSIVE] where the Commander warns that the fort will not withstand another attack. Clear out the few remaining Soldiers and loot the [CHESTS] before climbing to the roof of the tower. Talk to Ralof then report back to Ulfric Stormcloak. A False Front [09.05.02] ------------------------------------------------------------------------------+ Objectives: 1. Find the Imperial Courier 2. Retrieve the Imperial Courier's package 3. Bring the documents to Galmar Stone-Fist 4. Bring the forged documents to Legate Tauris Duilis Go to the Hjaalmarch Stormcloak Camp and talk to Galmar Stone-Fist who has a task for you. You are to intercept the Imperial Courier passing through the area and relieve him of his documents. Head to Dragon Bridge or Rorikstead and talk to the Innkeeper who will give you the location of the Courier. Pickpocket or kill the Courier to obtain the [IMPERIAL DOCUMENTS]. Return to Galmar with the documents and he makes the necessary adjustments. Go to Morthal with the [FORGED DOCUMENTS] and give them to Legate Taurinus Duilis. The Battle for Forts [09.05.03] ------------------------------------------------------------------------------+ Objectives: 1. Join the men attacking Fort [Name] 2. Take over Fort Snowhawk by defeating the enemy (100%) You will go through a series of capture missions at this point, liberating all the Forts that Ulfric deems necessary. Once you have captured or retaken all the Forts that Ulfric wants the final quest will begin. Find the soldiers that are waiting for you then strike the Fortress in it's weakened state. Much like any capture mission you need to fight your way to the high ground and play it safe when there are multiple enemies after you. Use the Stormcloaks as a shield as you lay waste to the Imperials. You can sneak up behind most of the Imperial since there is easy access to the roof. Return to Ulfric with the good news after this battle. Battle for Solitude [09.05.04] ------------------------------------------------------------------------------+ Objectives: 1. Get your Orders from Ulfric Stormcloak 2. Force General Tullius to surrender 3. Execute General Tullius Join Ulfric Stormcloak in the final attack on Solitude, putting an end to the Imperial Legion in Skyrim, once and for all. After Ulfric's motivational speech enter the city and rush to Castle Dour where you will find General Tullius. Slay Legate Rikke and wound Tullius so that he surrenders. You are given the option to make the kill yourself, but you can defer. Loot [GENERAL TULLIUS' ARMOR] from his corpse and talk to Ulfric.