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نام تاپيک: معرفی کتاب هایی با زبان انگلیسی

  1. #281
    حـــــرفـه ای Spy's Avatar
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    Oct 2004
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    کد:
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  2. #282
    آخر فروم باز hamidreza_buddy's Avatar
    تاريخ عضويت
    Sep 2004
    محل سكونت
    شریف
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    سلام
    من چند تا کتاب می خواستم
    Advanced Visual c++ programming (by steve ...)M&T Books
    همچنین اگه کتابی با عنوان QT پیدا کردی ممنون میشم اگه بزاری
    ویرایش:
    راستی کتابای
    Wrox - beginning linux programming
    Wrox - c++ programming in linux
    را هم اگه کیر بیاری متشکر میشم

  3. #283
    حـــــرفـه ای Spy's Avatar
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    hamidreza_buddy, جان فعلا اینو ببین به کارت میاد تا بقیشو پیدا میکنم

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  4. #284
    پروفشنال double_n's Avatar
    تاريخ عضويت
    Apr 2005
    محل سكونت
    the Shire
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    بازم با اجازه اساتید
    ===================================
    مجموعه تقریبا کاملی از کتابهای OReilly

    کد:
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    ==========================================

    موفق و سربلند باشید

  5. #285
    داره خودمونی میشه
    تاريخ عضويت
    Jul 2005
    محل سكونت
    karaj
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    75

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    با سلام
    من چند روزی است که بااین سایت پربار اشنا شدم از همه دوستان تشکر می کنم
    از مافیای عزیز تقاضا دارم در صفحات قبل فایلی برای
    best picture of nationa geographic
    گذاشته بود متاسفانه فایل پسورد میخواهد لطفا پسورد فایل را بنویسید
    با تشکر فراوان

  6. #286

  7. #287
    پروفشنال double_n's Avatar
    تاريخ عضويت
    Apr 2005
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    the Shire
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    سلام ,
    این سایت حاوی 700 کتاب در زمینه های مختلف کامپیوتر هست :
    کد:
    برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید
    موفق و لینوکسی باشید

  8. #288
    حـــــرفـه ای Spy's Avatar
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    Title: Modern C++ Design: Generic Programming and Design Patterns Applied
    Author: Andrei Alexandrescu
    Publisher: Addison-Wesley Professional



    You might be holding this book in a bookstore, asking yourself whether you should buy it. Or maybe you are in your employers library, wondering whether you should invest time in reading it. I know you dont have time, so Ill cut to the chase. If you have ever asked yourself how to write higher-level programs in C++, how to cope with the avalanche of irrelevant details that plague even the cleanest design, or how to build reusable components that you dont have to ---- into each time you take them to your next application, then this book is for you.

    Imagine the following scenario. You come from a design meeting with a couple of printed diagrams, scribbled with your annotations. Okay, the event type passed between these objects is not char anymore; its int. You change one line of code. The smart pointers to Widget are too slow; they should go unchecked. You change one line of code. The object factory needs to support the new Gadget class just added by another department. You change one line of code.

    You changed the design. Compile. Link. Done.

    Well, there is something wrong with this scenario, isnt there? A much more likely scenario is this: You come from the meeting in a hurry because you have a pile of work to do. You fire a global search. You perform surgery on code. You add code. You introduce bugs. You remove the bugs . . . thats the way a programmers job is, right? Although this book cannot possibly promise you the first scenario, it is nonetheless a resolute step in that direction. It tries to present C++ as a newly discovered language for software architects.

    Traditionally, code is the most detailed and intricate aspect of a software system. Historically, in spite of various levels of language support for design methodologies (such as object orientation), a significant gap persisted between the blueprints of a program and its code because the code must take care of the ultimate details of the implementation and of many ancillary tasks. The intent of the design is, more often than not, dissolved in a sea of quirks.

    This book presents a collection of reusable design artifacts, called generic components, together with the techniques that make them possible. These generic components bring their users the well-known benefits of libraries, but in the broader space of system architecture. The coding techniques and the implementations provided focus on tasks and issues that traditionally fall in the area of design, activities usually done before coding. Because of their high level, generic components make it possible to map intricate architectures to code in unusually expressive, terse, and easy-to-maintain ways.




    type: .chm
    pass: ebooksclub.org

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  9. #289
    حـــــرفـه ای Spy's Avatar
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    Unlike other C++ programming books, C++ For Dummies considers the "why" just as important as the "how." The features of C++ are like pieces of a jigsaw puzzle. Rather than just present the features, this book will help you to really understand how they fit together. After you finish this book, you'll be able to write a reasonable C++ program, and, just as important, you'll understand why and how it works.
    C++, as the name implies, is the next generation of the C programming language. The experienced C programmer will find C++ both exciting and frustrating. This book will help you get from C to C++ as painlessly as possible; however, C++ For Dummies, 4th Edition, doesn't assume that the reader knows anything about C language. Anyone, from any programming background, will quickly discover how to

    Write your first program
    Create source code
    Use the Visual C++ help system
    Build objects
    Develop C++ pointers
    Debug your programs
    This fourth edition of C++ For Dummies begins with basic programming concepts. The book works its way through simple syntax into the care and feeding of basic programs right into object-oriented concepts. Once you've digested the entire content of the book, you should have no trouble impressing your friends and acquaintances at parties. You'll find coverage of all these topics, and more:

    Declaring variables
    Performing logical operations
    Executing loops in a program
    Writing and using functions
    Passing pointers to functions
    Passing objects to functions
    Using constructors and destructors
    Declaring static member functions
    Implementing abstract classes
    Overloading the assignment operator


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  10. #290
    پروفشنال double_n's Avatar
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    Apr 2005
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    the Shire
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    اسپای جون ایول داری - از این دوتا کتاب قبلیش بدردم میخوره .

    ممنون .

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