لیست تغییرات انریل اسکریپت در نسخه جدید udk:
Actor: Add RootMotionProcessed() event
AnimTree: add AnimTreeTemplate, bEnablePooling
DynamicSMActor: replicate material slot 1 as well as 0
Engine: add FacebookIntegration, FacebookIntegrationClassName, GetFacebookIntegration()
GameInfo: add AnimTreePoolSize
GameViewportClient: NotifyConnectionError, add a Message Type parameter
ImageBasedReflectionComponent: add ReflectionColor, UpdateImageReflectionParamters(), OnUpdatePropertyReflectionColor()
LensFlareComponent: add bHasSeperateTranslucency
Material: Add ShadowDepthBias, add D3D11 vars
NavMeshGoal_At: takes into account target actor's collision area
OnlineGameInterface: add RegisterPlayers(), UnregisterPlayers()
Pawn: ModifyNavPointDest=True
PlayerController: clean up MICs in postprocess when destroyed
MobileInputZone, MobileMenuScene, MobilePlayerInput: add TouchPadIndex
GFxMoviePlayer: add: bBlurLesserMovies, bHideLesserMovies, bIsPriorityBlurred, bIsPriorityHidden, bIgnoreBlurEffect, ApplyPriorityEffect(), ApplyPriorityBlurEffect(), ApplyPriorityVisibilityEffect()
New classes:
FacebookIntegration, ImageReflectionShadowPlane, ImageReflectionShadowPlaneComponent, JsonObject, MaterialExpressionDepthOfFieldFunction, NavMeshGoal_Random, ParticleModuleLocationSkelVertSurface, ParticleModuleTypeDataSnow