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نام تاپيک: Pro Evolution Soccer 2010

  1. #2101
    پروفشنال T O O M A J's Avatar
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    سلام
    میشه یسری عکس از pes 2010 بزارید؟
    بفرمایید:
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    دوستان میشه لطف کنید و بگید چه سیستمی به بازی میخونه
    تا اونجایی که می دونم هنوز اعلام نشده!
    Last edited by T O O M A J; 28-08-2009 at 17:41.

  2. این کاربر از T O O M A J بخاطر این مطلب مفید تشکر کرده است


  3. #2102
    اگه نباشه جاش خالی می مونه MORTAZA.2FUN's Avatar
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    Azerbaycan
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    خب من این ویدئو رو قبلا دانلود کرده بودم .این ویدئو دو تا فرمت داره یکی 30 مگ یکی 161 ( کیفیت این خیلی عالیه ) من هردوتاشو دانلود کردم اولا شما بگو کدومو میخوای ؟ دوم اینکه توی کدوم سایت برات آپلود کنم که راحت تر باشی ؟
    سلام حسین جان ممنون از زحمتت
    اگه بتونی همون حجم اصلی رو اپ کنه .... اما در مورد جاش واسه من فرقی نمی کنه کجا اپ بشه فقط می خوام بدون مشکل دان کنم ... واگر هم تونستی با قابلیت ریزوم اگه که نه هیچی واسم فرقی نداره ...
    بازم ممنون حسین جان

  4. #2103
    آخر فروم باز 4039's Avatar
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    سلام حسین جان ممنون از زحمتت
    اگه بتونی همون حجم اصلی رو اپ کنه .... اما در مورد جاش واسه من فرقی نمی کنه کجا اپ بشه فقط می خوام بدون مشکل دان کنم ... واگر هم تونستی با قابلیت ریزوم اگه که نه هیچی واسم فرقی نداره ...
    بازم ممنون حسین جان
    مرتضی سایت خاصی میشناسی که بشه فایلهای بزرگتر از 100 مگ رو آپلود کرد من الان توی 4shared امتحان کردم اجازه نمیده .
    در ضمن پسوند این ویدئویی که من گفتم html هستش که با دوز و کلک تونستم با مدیا پلیر اجراش کنم اما یک کم سنگین اجرا میشه این مساله برات مشکل ایجاد نمیکنه ؟

  5. #2104
    پروفشنال Behnam_o2's Avatar
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    Your Heart
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    امیدوارم تو این نسخه وقتی یکی کارت میگیره هم تیمیش نیاد داوارو هل نده, تو فوتبال واقعی کسی حق نداره داورو دست بزنه چه برسه که اینطور هلش بده!!!!!!!!!!!!!

  6. #2105
    اگه نباشه جاش خالی می مونه MORTAZA.2FUN's Avatar
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    Azerbaycan
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    مرتضی سایت خاصی میشناسی که بشه فایلهای بزرگتر از 100 مگ رو آپلود کرد من الان توی 4shared امتحان کردم اجازه نمیده .
    در ضمن پسوند این ویدئویی که من گفتم html هستش که با دوز و کلک تونستم با مدیا پلیر اجراش کنم اما یک کم سنگین اجرا میشه این مساله برات مشکل ایجاد نمیکنه ؟
    سلام
    سایت بخصوصی نمی دونم ...
    واسه من فرقی نداره ف5قط می خوام ببینمش ..

  7. #2106
    آخر فروم باز bahador2009's Avatar
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    مصاحبه یورو گیمر با سیباس درباره تغییر مشی بازی و بخش آنلاین:
      محتوای مخفی: pes 



    Eurogamer.de Interview Seabass
    Another interview with Seabass here, this time from Eurogamer.de.

    In the interview, he talks about a change in approach during development, 360 control and of course, online gameplay

    “2009 was not a good year for PES Productions. On the slow search for the perfect balance for one, but surely lost the game superannuated Tokyo's progress from his eyes and had to be unanimous, according to press enter over the second thoughts out of the house once eternal EA beaten. The Canadians had simply done more for the game and was able to flay's technically especially tidy impression. For 2010 we want to restore the "normal" again, and set with PES once again the benchmark in terms of football.

    We have for you, with Shingo Takatsuka, the mastermind behind Pro Evolution Soccer to entertain. 'Seabass' about new beginnings, zone defense and realism.

    Eurogamer: You're this year in a new situation. Last year was all the world that Fifa had overtaken PES. What effect did this have on the development of PES 2010?

    Shingo 'Seabass' Takatsuka: We saw this a bit differently. In our opinion, FIFA was better last year than we did. They have not caught up. They were much better. Of course, our site is important, as FIFA is good or not, but that's not the point. Much more shocking for us was, however, as the PES-user thought. We have seen that they were not happy with PES 2009 and that was much more shocking for us and produced great pressure. Because of these reactions, we owe them a much better game in 2010.

    That was the feeling with which we approach the development of PES 2010.

    Eurogamer: How did the depressed in development?

    Shingo 'Seabass' Takatsuka: With PES 2009 ended an era. PES 2010 is also for us an entirely new PES, a game that forms the basis of a new generation. We say this because we have changed the way in which we create PES. Until 2009, we have created the game action for action and assembled into a game. That was ok until 2009. But the gameplay became too arcade, action-on.

    For PES 2010, we said to ourselves: we must change our approach. We have therefore set in from the front a number of goals: Where are we going, what players we wanted to target and how they should look the matches, and have been working on it. So we have changed the creative process.

    Secondly, in PES 2010 we wanted to improve the attack of the players yet, but would not play games, which fall into too many goals. So we have developed a new style of zone defense, which ensures that your results are more realistic.

    This type of development we have used the first time in 15 years and therefore we can say that we have with PES 2010 gameplay finally reached the next level. We also have the slider strategies and the card system to the players introduced. These features are also an example of the new approach.

    Eurogamer: The 360-degree control has indeed FIFA announced as the first. Now she makes it. How long have you studied this technique already, and what do you think she is doing for Pro Evolution Soccer?

    Shingo 'Seabass' Takatsuka: We actually have long experiment with the 360-degree control. We always thought a lot about when most would be the best timing for it. Only last year we thought it would have been the right time, then this year. We have always thought about the timing - and because FIFA is now also makes, of course, we thought we finally integrate them into our product. But it is not just a fight "Fifa makes it, so we have to." We have always experimented around with it and wanted to make the already quite a while.

    In terms of ball control: That you should just try yourself time to figure out how to change the game. I can tell you however that may be observed especially on the side lines is a big change. Where the time the ball went out of bounds, they can be kept in PES 2010, with only a small move, perhaps still in the game. On the other hand, if you are not careful, you can carry the ball with the 360-degree control even easier out of play. You will feel this difference, then, very clearly. Especially on the lines.

    Eurogamer: You look yourself a lot of football for research purposes? Therefore, you bring your new ideas?

    Shingo 'Seabass' Takatsuka: Actually I get the main input of it if I PES players may see it while playing. This gives me a different perspective than when I watch real football. I can think of many more things that I could integrate into the game. There is always something to improve. In fact, I even had ideas for the next few years.

    Eurogamer: With dribbling superstars could overcome in 2009, the defense is still too easy. How can you stop in 2010, this powerful player?

    Shingo 'Seabass' Takatsuka: players like Ronaldo and Messi, so these dribbler themselves in genuine Football exceptional abilities, so they have in our game. For 2010, we did not want to weaken. Messi is a brilliant player and it would not be fair to reduce its value. Instead, we have renewed the zone defense system. It is our opinion the right way.

    In real football Messi is to stop in one-on-one very difficult. But there are examples where such superstars are effectively taken out of play "because the team works together and the players to help out each other in the zone defense.

    Eurogamer: Even the goalkeepers were a problem in the last game, right?

    Shingo 'Seabass' Takatsuka: Yes, we have first improved somewhat, so that they can be not so easy this time loaded with tricks. Furthermore, we have the team we have always asked myself why it is so easy to overcome the keeper. Well, in real football, in a one-on-one situation, a completely free attacker a good chance to sink the ball.

    Again, we have a little thought differently. We wanted to cooperate, the defenders anymore. So we have the defense system adapted so that a pure one-occur less frequently on-one situations. The defenders will defend the goal always coincided with the keeper to prevent the attack is not so easily have.

    Eurogamer: What has changed in the champions league?

    Shingo 'Seabass' Takatsuka: The Master League has visually changed. But this is not the most important. The most important changes stuck in the end. Some in the financial system: If you won a game's predecessors, you got a certain amount of points that were needed to guide the club. This time it's even income from sponsors. If your team goes on a tour that takes you to one more example, just like in real football.

    In addition, it was then game over, if you had arrived in the red. This time, we thought, in reality this is not always the case. Even if one falls into the red, you can buy, for example, one player who is so popular, for example, that you get more viewers and thus deserves more money again. I believe this gives the game a larger management component. But there are so many other new things.

    We have also integrated the true European league and the Champions League in the real Champions League. We wanted it in the Champions League comes to build, not just the players but also the association. To sum up: It's just become more interesting.

    Eurogamer: The online was a problem in the previous game. What will be different this time?

    Shingo 'Seabass' Takatsuka: Online in the past was a problem for us. We have therefore revised the system. To be precise, the PES 2008-360-based version of our favor because we felt that it worked best at the end.

    There is also an online community and an online Champions League, are really great. Namely, if one line comes into the knockout stage of the tournament, it's just like in the real Champions League. This is very exciting.

    Eurogamer: The game seems to be a little slower overall. Was the basis of realism concerns?

    Shingo 'Seabass' Takatsuka: Yes, that is also connected with that of PES 2010 we changed our approach to development. We have set ourselves some goals at the beginning of development, have analyzed many aspects of real football, and implements this knowledge in the game. The balance of the players speed is a quantity that we have analyzed in great detail.
    The thing is this: We need zusammendampfen a game like football that is played over 90 minutes to 10 minutes. So there must be differences in the sequence. Therefore, the flow of the game may seem a little slower to give pure realistic impression of the game.

    Eurogamer: Is there a small new gameplay feature is that many people do not notice at first playing, but it is still very important?

    Shingo 'Seabass' Takatsuka: This is probably mainly the new zone defense: So far, most attack situations, basically a one-on-one. That has changed now, thanks to the new zone defense. If you want to stop powerful dribbler like Messi you have to slow down their attack just to attack, they may not. In this way we get more support from other midfielders or defenders. This is something that has not previously happened.
    I recommend all players as well, Straddle once more. This year, the straddle is in fact quite different. Tried it!”

    Source: Eurogamer
    Last edited by bahador2009; 28-08-2009 at 23:33.

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  9. #2107
    آخر فروم باز bahador2009's Avatar
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    اینم درباره کترل دستی دروازه بان هست و از حسین جان میخوام که زحمت ترجمش رو بکشن.
      محتوای مخفی: pes 



    From Ali Al Habsi to Gianluigi Buffon, goalkeepers are those we have no choice but to place our trust in as the last line of defence during our team’s relegation or promotion battles, cup runs and all important derby wins. Unfortunately, no matter the keeper, they’re all prone to the occasional hair-tearingly frustrating moments of buffoonery that can end up costing the match. As a video game, PES too can be a sufferer of this problem.

    Konami, however, introduced the manual keeper in an attempt to combat this some time ago. But why is it a useful tool to have? We asked PESFan referee Keenandinho, one of the strongest advocates of the manual keeper you'll ever find, why it’s such an important feature to have.


    “Many of you will be reading this thinking, "What is Manual Keeper and why should I care?" and, frankly, you would be quite within your rights to do so, as it was something that Konami never really shouted from the rooftops about.

    It was a feature in all previous PES games (but mysteriously removed from PES2009) and could be activated at any point in the match. As the name suggests, it allowed you to take control of your keeper and position him manually when you thought you could do a better job. It's something that's been well used within the higher skilled ranks for a few years now due to the huge defensive advantage it can give.

    I have been for lack of a better word, campaigning, to have this reinstated all year (as shown here) and I can't tell you how delighted I am to hear of its inclusion in the final version of 2010.

    Two examples of why this was so badly missed on PES2009

    • The 'near post bug shot'

    If players got to certain angles they could put the ball in the near post, and the keeper would just dive and let the shot go in without even attempting to save it.

    • 1v1 – the 90 degree shot fake.

    When 1v1 vs. the keeper and up close, you could 90 degree shot fake and the keeper would just dive every time, leaving you with an empty net.

    Using the Manual Keeper, your keeper won't dive at the first sign of a shot fake and you can cover the near post angles like a normal keeper would, saving you countless goals all because of your own skill and ability to read the play - not because the AI would decide to 'just let it in' or save it due to being on superman pills.

    Manual Keeper is something that goes back to the very roots of PES: It has to be mastered. You can’t learn it in one day; hell, you’ll be lucky to be good at it within a month. It is something of a culture shock the first few times you use it, and anyone new to it will understand exactly what I mean when the game comes out. In all likelihood you'll completely screw it up for the first weeks, but you will eventually learn to take control of the keeper; how to position him, how to out-think the striker, when to rush, how to narrow the angle, and so on. Once you've mastered these you can really show off by using it to cut out 'back post crosses' and 2 v 1 cutbacks to leave your opponent completely flabbergasted (my personal favourite).

    Having this skill forces your opponent to think a hell of a lot more. They can't just go for sweet spots if you know how to position your keeper early enough. They not only have to think about how to get past your defence, but after they get past your defence they can’t just jog past your keeper, shot fake him, go near post or just shoot across the goal without thinking about where the keeper is positioned. Even human players become robotic over time and end up doing the same old things to score - Manual Keeper is 100% guaranteed to save you from more of these goals.”
    Last edited by bahador2009; 28-08-2009 at 23:34.

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  11. #2108
    آخر فروم باز Persian_Gun's's Avatar
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    ببخشید برای متن های انگلیسی لطفا" از قابلیت Spoiler استفاده کنید که تاپیک بی خودی جلو نره!
    مرسی.

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  13. #2109
    آخر فروم باز bahador2009's Avatar
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    ببخشید برای متن های انگلیسی لطفا" از قابلیت Spoiler استفاده کنید که تاپیک بی خودی جلو نره!
    مرسی.
    شرمنده ام یادم رفته بود

  14. این کاربر از bahador2009 بخاطر این مطلب مفید تشکر کرده است


  15. #2110
    کاربر فعال انجمن ورزش mohammad_87's Avatar
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    آقا این سیستم مورد نیاز بازی اعلام نشده؟؟؟ کسی نمیدونه سی پیو چند واسه pes2010 نیازه؟؟؟؟؟؟؟؟؟؟؟
    اینارو تو یه سایت خوندم قبلآ هم گذاشتم ولی از صحتش بی خبرم:

    Minimum requirements:

    System: Windows XP SP 3, Windows Vista SP1 System, Windows 7
    Processor: Intel Pentium 4 2,6 GHz
    RAM: 1,5 GB
    Hard disk space: 9 GB
    Video: GeForce 6800GT 256 MB


    Recommended requirements:

    System: Windows XP SP 3, Windows Vista SP1, Windows 7
    Processor: Intel Core 2 Duo 1.8GHz
    RAM: 2,5 GB
    Hard disk space: 10 GB
    Video: GeForce 8600 GT 512 mb
    آقا اینو شما از کجا آوردی؟کلا خیلی غیر عادیه.مثلا برای رم نمیان بنویسن 1.5 یا 2.5 بعد تفاوت فضای مورد نیاز بین حداقل سیستم و سیستم پیشنهادی فقط یه گیگابایتهکلا از نظر منطقی غیر منطقیهبهش توجه نکن...
    خب من این ویدئو رو قبلا دانلود کرده بودم .این ویدئو دو تا فرمت داره یکی 30 مگ یکی 161 ( کیفیت این خیلی عالیه ) من هردوتاشو دانلود کردم اولا شما بگو کدومو میخوای ؟ دوم اینکه توی کدوم سایت برات آپلود کنم که راحت تر باشی ؟
    حسین جان منم کیفیت بالاشو می خوام.آپ کنی خیلی لطف می کنی.یا لینکی که شما ازش دانلود کردی اگه هست بذارید.ممنون...ضمنا این با اون ویدیوی 160 مگایی که Elendi گذاشته بود فرق می کنه؟اون بازی لیورپول بارسا بود.این چیه؟
    ^^^^^^^^^^^^^^^^^^^^^^^^^^
    بچه ها،این بهزاد چرا بن شده؟اون که کاری به کسی نداشت که...خبری ازش ندارین...؟!
    Last edited by mohammad_87; 29-08-2009 at 00:04.

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