تبلیغات :
ماهان سرور
آکوستیک ، فوم شانه تخم مرغی ، پنل صداگیر ، یونولیت
دستگاه جوجه کشی حرفه ای
فروش آنلاین لباس کودک
خرید فالوور ایرانی
خرید فالوور اینستاگرام
خرید ممبر تلگرام

[ + افزودن آگهی متنی جدید ]




صفحه 157 از 221 اولاول ... 57107147153154155156157158159160161167207 ... آخرآخر
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نام تاپيک: آموزش ساخت سرور World of Warcraft

  1. #1561
    در آغاز فعالیت
    تاريخ عضويت
    Jun 2010
    محل سكونت
    lol
    پست ها
    0

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    سلام حسين DT جان من منگوس رو دانلود كردم سرور آف لاين دارم ديگه هرچي ميخواد بگو plz سرور با پدر مادر ميخوام بسازم نا اميدم نكن

  2. #1562
    در آغاز فعالیت
    تاريخ عضويت
    Jun 2010
    محل سكونت
    lol
    پست ها
    0

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    سلام ديگه سرور اف لاينم كار نميكنه ميگه runtime error r6002 كمك كنيد please .

  3. #1563
    در آغاز فعالیت
    تاريخ عضويت
    Jun 2010
    پست ها
    0

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    سلام.اگه gm خواستین میتونم کمکتون کنم به این PM بدید night_man154 توی yahoo

  4. #1564
    در آغاز فعالیت
    تاريخ عضويت
    Jun 2010
    محل سكونت
    lol
    پست ها
    0

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    كسي نيست كمك كنه ؟

  5. #1565
    در آغاز فعالیت W1W's Avatar
    تاريخ عضويت
    Jan 2009
    پست ها
    6

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    سلام حسين DTجان داداش من دومين و هاست ميخوام توضيح بده بي زحمت و قيمت هاش FREE ش هم هست و من الان برنامه منگوس رو دارم و سرور اف لاين ديگه چه برنامه هايي مي خواد لينك ميكني همرو ريز و درشت مي خوام سرور با پدر مادر بسازم
    هاست و دومین که مشخصه سایت های زیادی هستند که این کار رو میکنند ، من خودم با این شرکت کار میکنم :
    کد:
    برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید
    سرور با پدر مادر هم باید اول یه پدرمادر براش پیدا کنی تا با پدر و مادر بشه

    سلام ديگه سرور اف لاينم كار نميكنه ميگه runtime error r6002 كمك كنيد please .
    شما .Net Framework رو نصب کردید ؟ این ارور رو بیشتر مواقع به خاطر همون میده ..

  6. #1566
    در آغاز فعالیت
    تاريخ عضويت
    Jun 2010
    محل سكونت
    lol
    پست ها
    0

    پيش فرض

    سلام مرسي از راهنمايي لينك اون برنامهه network رو ميزاري

  7. #1567
    داره خودمونی میشه Bllizzardwow's Avatar
    تاريخ عضويت
    Jan 2009
    محل سكونت
    localhost
    پست ها
    33

    پيش فرض

    من gm comment منگوس رو می خوام اگه بشه یه راهنمایی کنید.
      محتوای مخفی: مطلب طولانی! 

    name security help
    account 0 Syntax: .account

    Display the access level of your account.
    account characters 3 Syntax: .account characters [#accountId|$accountName]

    Show list all characters for account seelcted by provided #accountId or $accountName, or for selected player in game.
    account create 4 Syntax: .account create $account $password

    Create account and set password to it.
    account delete 4 Syntax: .account delete $account

    Delete account with all characters.
    account lock 0 Syntax: .account lock [on|off]

    Allow login from account only from current used IP or remove this requirement.
    account onlinelist 4 Syntax: .account onlinelist

    Show list of online accounts.
    account password 0 Syntax: .account password $old_password $new_password $new_password

    Change your account password.
    account set addon 3 Syntax: .account set addon [#accountId|$accountName] #addon

    Set user (possible targeted) expansion addon level allowed. Addon values: 0 – normal, 1 – tbc, 2 – wotlk.
    account set gmlevel 4 Syntax: .account set gmlevel [#accountId|$accountName] #level

    Set the security level for targeted player (can’t be used at self) or for #accountId or $accountName to a level of #level.

    #level may range from 0 to 3.
    account set password 4 Syntax: .account set password (#accountId|$accountName) $password $password

    Set password for account.
    additem 3 Syntax: .additem #itemid/[#itemname]/#shift-click-item-link #itemcount

    Adds the specified number of items of id #itemid (or exact (!) name $itemname in brackets, or link created by shift-click at item in inventory or recipe) to your or selected character inventory. If #itemcount is omitted, only one item will be added.
    .
    additemset 3 Syntax: .additemset #itemsetid

    Add items from itemset of id #itemsetid to your or selected character inventory. Will add by one example each item from itemset.
    announce 1 Syntax: .announce $MessageToBroadcast

    Send a global message to all players online in chat log.
    aura 3 Syntax: .aura #spellid

    Add the aura from spell #spellid to the selected Unit.
    ban account 3 Syntax: .ban account $Name $bantime $reason
    Ban account kick player.
    $bantime: negative value leads to permban, otherwise use a timestring like “4d20h3s”.
    ban character 3 Syntax: .ban character $Name $bantime $reason
    Ban account and kick player.
    $bantime: negative value leads to permban, otherwise use a timestring like “4d20h3s”.
    ban ip 3 Syntax: .ban ip $Ip $bantime $reason
    Ban IP.
    $bantime: negative value leads to permban, otherwise use a timestring like “4d20h3s”.
    baninfo account 3 Syntax: .baninfo account $accountid
    Watch full information about a specific ban.
    baninfo character 3 Syntax: .baninfo character $charactername
    Watch full information about a specific ban.
    baninfo ip 3 Syntax: .baninfo ip $ip
    Watch full information about a specific ban.
    bank 3 Syntax: .bank

    Show your bank inventory.
    banlist account 3 Syntax: .banlist account [$Name]
    Searches the banlist for a account name pattern or show full list account bans.
    banlist character 3 Syntax: .banlist character $Name
    Searches the banlist for a character name pattern. Pattern required.
    banlist ip 3 Syntax: .banlist ip [$Ip]
    Searches the banlist for a IP pattern or show full list of IP bans.
    cast 3 Syntax: .cast #spellid [triggered]
    Cast #spellid to selected target. If no target selected cast to self. If ‘trigered’ or part provided then spell casted with triggered flag.
    cast back 3 Syntax: .cast back #spellid [triggered]
    Selected target will cast #spellid to your character. If ‘trigered’ or part provided then spell casted with triggered flag.
    cast dist 3 Syntax: .cast dist #spellid [#dist [triggered]]
    You will cast spell to pint at distance #dist. If ‘trigered’ or part provided then spell casted with triggered flag. Not all spells can be casted as area spells.
    cast self 3 Syntax: .cast self #spellid [triggered]
    Cast #spellid by target at target itself. If ‘trigered’ or part provided then spell casted with triggered flag.
    cast target 3 Syntax: .cast target #spellid [triggered]
    Selected target will cast #spellid to his victim. If ‘trigered’ or part provided then spell casted with triggered flag.
    character customize 2 Syntax: .character customize [$name]

    Mark selected in game or by $name in command character for customize at next login.
    character deleted delete 4 Syntax: .character deleted delete #guid|$name

    Completely deletes the selected characters.
    If $name is supplied, only characters with that string in their name will be deleted, if #guid is supplied, only the character with that GUID will be deleted.
    character deleted list 3 Syntax: .character deleted list [#guid|$name]

    Shows a list with all deleted characters.
    If $name is supplied, only characters with that string in their name will be selected, if #guid is supplied, only the character with that GUID will be selected.
    character deleted old 4 Syntax: .character deleted old [#keepDays]

    Completely deletes all characters with deleted time longer #keepDays. If #keepDays not provided the used value from mangosd.conf option ‘CharDelete.KeepDays’. If referenced config option disabled (use 0 value) then command can’t be used without #keepDays.
    character deleted restore 3 Syntax: .character deleted restore #guid|$name [$newname] [#new account]

    Restores deleted characters.
    If $name is supplied, only characters with that string in their name will be restored, if $guid is supplied, only the character with that GUID will be restored.
    If $newname is set, the character will be restored with that name instead of the original one. If #newaccount is set, the character will be restored to specific account character list. This works only with one character!
    character erase 4 Syntax: .character erase $name

    Delete character $name. Character finally deleted in case any deleting options.
    character level 3 Syntax: .character level [$playername] [#level]

    Set the level of character with $playername (or the selected if not name provided) by #numberoflevels Or +1 if no #numberoflevels provided). If #numberoflevels is omitted, the level will be increase by 1. If #numberoflevels is 0, the same level will be restarted. If no character is selected and name not provided, increase your level. Command can be used for offline character. All stats and dependent values recalculated. At level decrease talents can be reset if need. Also at level decrease equipped items with greater level requirement can be lost.
    character rename 2 Syntax: .character rename [$name]

    Mark selected in game or by $name in command character for rename at next login.
    character reputation 2 Syntax: .character reputation [$player_name]

    Show reputation information for selected player or player find by $player_name.
    character titles 2 Syntax: .character titles [$player_name]

    Show known titles list for selected player or player find by $player_name.
    combatstop 2 Syntax: .combatstop [$playername]
    Stop combat for selected character. If selected non-player then command applied to self. If $playername provided then attempt applied to online player $playername.
    commands 0 Syntax: .commands

    Display a list of available commands for your account level.
    cooldown 3 Syntax: .cooldown [#spell_id]

    Remove all (if spell_id not provided) or #spel_id spell cooldown from selected character or you (if no selection).
    damage 3 Syntax: .damage $damage_amount [$school [$spellid]]

    Apply $damage to target. If not $school and $spellid provided then this flat clean melee damage without any modifiers. If $school provided then damage modified by armor reduction (if school physical), and target absorbing modifiers and result applied as melee damage to target. If spell provided then damage modified and applied as spell damage. $spellid can be shift-link.
    debug anim 2 Syntax: .debug anim #emoteid

    Play emote #emoteid for your character.
    debug arena 3 Syntax: .debug arena

    Toggle debug mode for arenas. In debug mode GM can start arena with single player.
    debug bg 3 Syntax: .debug bg

    Toggle debug mode for battlegrounds. In debug mode GM can start battleground with single player.
    debug getvalue 3 Syntax: .debug getvalue #field #isInt

    Get the field #field of the selected creature. If no creature is selected, get the content of your field.

    Use a #isInt of value 1 if the expected field content is an integer.
    debug play cinematic 1 Syntax: .debug play cinematic #cinematicid

    Play cinematic #cinematicid for you. You stay at place while your mind fly.
    debug play movie 1 Syntax: .debug play movie #movieid

    Play movie #movieid for you.
    debug play sound 1 Syntax: .debug play sound #soundid

    Play sound with #soundid.
    Sound will be play only for you. Other players do not hear this.
    Warning: client may have more 5000 sounds…
    debug setvalue 3 Syntax: .debug setvalue #field #value #isInt

    Set the field #field of the selected creature with value #value. If no creature is selected, set the content of your field.

    Use a #isInt of value 1 if #value is an integer.
    debug update 3 Syntax: .debug update #field #value

    Update the field #field of the selected character or creature with value #value.

    If no #value is provided, display the content of field #field.
    debug Mod32Value 3 Syntax: .debug Mod32Value #field #value

    Add #value to field #field of your character.
    delticket 2 Syntax: .delticket all
    .delticket #num
    .delticket $character_name

    all to dalete all tickets at server, $character_name to delete ticket of this character, #num to delete ticket #num.
    demorph 2 Syntax: .demorph

    Demorph the selected player.
    die 3 Syntax: .die

    Kill the selected player. If no player is selected, it will kill you.
    dismount 0 Syntax: .dismount

    Dismount you, if you are mounted.
    distance 3 Syntax: .distance [$name/$link]

    Display the distance from your character to the selected creature/player, or player with name $name, or player/creature/gameobject pointed to shift-link with guid.
    event 2 Syntax: .event #event_id
    Show details about event with #event_id.
    event list 2 Syntax: .event list
    Show list of currently active events.
    Show list of all events
    event start 2 Syntax: .event start #event_id
    Start event #event_id. Set start time for event to current moment (change not saved in DB).
    event stop 2 Syntax: .event stop #event_id
    Stop event #event_id. Set start time for event to time in past that make current moment is event stop time (change not saved in DB).
    explorecheat 3 Syntax: .explorecheat #flag

    Reveal or hide all maps for the selected player. If no player is selected, hide or reveal maps to you.

    Use a #flag of value 1 to reveal, use a #flag value of 0 to hide all maps.
    flusharenapoints 3 Syntax: .flusharenapoints

    Use it to distribute arena points based on arena team ratings, and start a new week.
    gm 1 Syntax: .gm [on/off]

    Enable or Disable in game GM MODE or show current state of on/off not provided.
    gm chat 1 Syntax: .gm chat [on/off]

    Enable or disable chat GM MODE (show gm badge in messages) or show current state of on/off not provided.
    gm fly 3 Syntax: .gm fly [on/off]
    Enable/disable gm fly mode.
    gm ingame 0 Syntax: .gm ingame

    Display a list of available in game Game Masters.
    gm list 3 Syntax: .gm list

    Display a list of all Game Masters accounts and security levels.
    gm visible 1 Syntax: .gm visible on/off

    Output current visibility state or make GM visible(on) and invisible(off) for other players.
    go creature 1 Syntax: .go creature #creature_guid
    Teleport your character to creature with guid #creature_guid.
    .gocreature #creature_name
    Teleport your character to creature with this name.
    .gocreature id #creature_id
    Teleport your character to a creature that was spawned from the template with this entry.
    *If* more than one creature is found, then you are teleported to the first that is found inside the database.
    go graveyard 1 Syntax: .go graveyard #graveyardId
    Teleport to graveyard with the graveyardId specified.
    go grid 1 Syntax: .go grid #gridX #gridY [#mapId]

    Teleport the gm to center of grid with provided indexes at map #mapId (or current map if it not provided).
    go object 1 Syntax: .go object #object_guid
    Teleport your character to gameobject with guid #object_guid
    go taxinode 1 Syntax: .go taxinode #taxinode

    Teleport player to taxinode coordinates. You can look up zone using .lookup taxinode $namepart
    go trigger 1 Syntax: .go trigger #trigger_id

    Teleport your character to areatrigger with id #trigger_id. Character will be teleported to trigger target if selected areatrigger is telporting trigger.
    go xy 1 Syntax: .go xy #x #y [#mapid]

    Teleport player to point with (#x,#y) coordinates at ground(water) level at map #mapid or same map if #mapid not provided.
    go xyz 1 Syntax: .go xyz #x #y #z [#mapid]

    Teleport player to point with (#x,#y,#z) coordinates at ground(water) level at map #mapid or same map if #mapid not provided.
    go zonexy 1 Syntax: .go zonexy #x #y [#zone]

    Teleport player to point with (#x,#y) client coordinates at ground(water) level in zone #zoneid or current zone if #zoneid not provided. You can look up zone using .lookup area $namepart
    gobject add 2 Syntax: .gobject add #id <spawntimeSecs>

    Add a game object from game object templates to the world at your current location using the #id.
    spawntimesecs sets the spawntime, it is optional.

    Note: this is a copy of .gameobject.
    gobject delete 2 Syntax: .gobject delete #go_guid
    Delete gameobject with guid #go_guid.
    gobject move 2 Syntax: .gobject move #goguid [#x #y #z]

    Move gameobject #goguid to character coordinates (or to (#x,#y,#z) coordinates if its provide).
    gobject near 2 Syntax: .gobject near [#distance]

    Output gameobjects at distance #distance from player. Output gameobject guids and coordinates sorted by distance from character. If #distance not provided use 10 as default value.
    gobject setphase 2 Syntax: .gobject setphase #guid #phasemask

    Gameobject with DB guid #guid phasemask changed to #phasemask with related world vision update for players. Gameobject state saved to DB and persistent.
    gobject turn 2 Syntax: .gobject turn #goguid

    Set for gameobject #goguid orientation same as current character orientation.
    gobject target 2 Syntax: .gobject target [#go_id|#go_name_part]

    Locate and show position nearest gameobject. If #go_id or #go_name_part provide then locate and show position of nearest gameobject with gameobject template id #go_id or name included #go_name_part as part.
    goname 1 Syntax: .goname [$charactername]

    Teleport to the given character. Either specify the character name or click on the character’s portrait, e.g. when you are in a group. Character can be offline.
    gps 1 Syntax: .gps [$name|$shift-link]

    Display the position information for a selected character or creature (also if player name $name provided then for named player, or if creature/gameobject shift-link provided then pointed creature/gameobject if it loaded). Position information includes X, Y, Z, and orientation, map Id and zone Id
    groupgo 1 Syntax: .groupgo [$charactername]

    Teleport the given character and his group to you. Teleported only online characters but original selected group member can be offline.
    guid 2 Syntax: .guid

    Display the GUID for the selected character.
    guild create 2 Syntax: .guild create [$GuildLeaderName] “$GuildName”

    Create a guild named $GuildName with the player $GuildLeaderName (or selected) as leader. Guild name must in quotes.
    guild delete 2 Syntax: .guild delete “$GuildName”

    Delete guild $GuildName. Guild name must in quotes.
    guild invite 2 Syntax: .guild invite [$CharacterName] “$GuildName”

    Add player $CharacterName (or selected) into a guild $GuildName. Guild name must in quotes.
    guild rank 2 Syntax: .guild rank $CharacterName #Rank

    Set for $CharacterName rank #Rank in a guild.
    guild uninvite 2 Syntax: .guild uninvite [$CharacterName]

    Remove player $CharacterName (or selected) from a guild.
    help 0 Syntax: .help [$command]

    Display usage instructions for the given $command. If no $command provided show list available commands.
    hidearea 3 Syntax: .hidearea #areaid

    Hide the area of #areaid to the selected character. If no character is selected, hide this area to you.
    honor add 2 Syntax: .honor add $amount

    Add a certain amount of honor (gained today) to the selected player.
    honor addkill 2 Syntax: .honor addkikll

    Add the targeted unit as one of your pvp kills today (you only get honor if it’s a racial leader or a player)
    honor update 2 Syntax: .honor update

    Force the yesterday’s honor fields to be updated with today’s data, which will get reset for the selected player.
    name security help
    hover 3 Syntax: .hover #flag

    Enable or disable hover mode for your character.

    Use a #flag of value 1 to enable, use a #flag value of 0 to disable hover.
    instance unbind 3 Syntax: .instance unbind all
    All of the selected player’s binds will be cleared.
    .instance unbind #mapid
    Only the specified #mapid instance will be cleared.
    instance listbinds 3 Syntax: .instance listbinds
    Lists the binds of the selected player.
    instance stats 3 Syntax: .instance stats
    Shows statistics about instances.
    instance savedata 3 Syntax: .instance savedata
    Save the InstanceData for the current player’s map to the DB.
    itemmove 2 Syntax: .itemmove #sourceslotid #destinationslotid

    Move an item from slots #sourceslotid to #destinationslotid in your inventory

    Not yet implemented
    kick 2 Syntax: .kick [$charactername]

    Kick the given character name from the world. If no character name is provided then the selected player (except for yourself) will be kicked.
    learn 3 Syntax: .learn #spell [all]

    Selected character learn a spell of id #spell. If ‘all’ provided then all ranks learned.
    learn all 3 Syntax: .learn all

    Learn all big set different spell maybe useful for Administaror.
    learn all_crafts 2 Syntax: .learn crafts

    Learn all professions and recipes.
    learn all_default 1 Syntax: .learn all_default [$playername]

    Learn for selected/$playername player all default spells for his race/class and spells rewarded by completed quests.
    learn all_gm 2 Syntax: .learn all_gm

    Learn all default spells for Game Masters.
    learn all_lang 1 Syntax: .learn all_lang

    Learn all languages
    learn all_myclass 3 Syntax: .learn all_myclass

    Learn all spells and talents available for his class.
    learn all_mypettalents 3 Syntax: .learn all_mypettalents

    Learn all talents for your pet available for his creature type (only for hunter pets).
    learn all_myspells 3 Syntax: .learn all_myspells

    Learn all spells (except talents and spells with first rank learned as talent) available for his class.
    learn all_mytalents 3 Syntax: .learn all_mytalents

    Learn all talents (and spells with first rank learned as talent) available for his class.
    learn all_recipes 2 Syntax: .learn all_recipes [$profession]

    Learns all recipes of specified profession and sets skill level to max.
    Example: .learn all_recipes enchanting
    levelup 3 Syntax: .levelup [$playername] [#numberoflevels]

    Increase/decrease the level of character with $playername (or the selected if not name provided) by #numberoflevels Or +1 if no #numberoflevels provided). If #numberoflevels is omitted, the level will be increase by 1. If #numberoflevels is 0, the same level will be restarted. If no character is selected and name not provided, increase your level. Command can be used for offline character. All stats and dependent VALUESrecalculated. At level decrease talents can be reset if need. Also at level decrease equipped items with greater level requirement can be lost.
    linkgrave 3 Syntax: .linkgrave #graveyard_id [alliance|horde]

    Link current zone to graveyard for any (or alliance/horde faction ghosts). This let character ghost from zone teleport to graveyard after die if graveyard is nearest from linked to zone and accept ghost of this faction. Add only single graveyard at another map and only if no graveyards linked (or planned linked at same map).
    list creature 3 Syntax: .list creature #creature_id [#max_count]

    Output creatures with creature id #creature_id found in world. Output creature guids and coordinates sorted by distance from character. Will be output maximum #max_count creatures. If #max_count not provided use 10 as default value.
    list item 3 Syntax: .list item #item_id [#max_count]

    Output items with item id #item_id found in all character inventories, mails, auctions, and guild banks. Output item guids, item owner guid, owner account and owner name (guild name and guid in case guild bank). Will be output maximum #max_count items. If #max_count not provided use 10 as default value.
    list object 3 Syntax: .list object #gameobject_id [#max_count]

    Output gameobjects with gameobject id #gameobject_id found in world. Output gameobject guids and coordinates sorted by distance from character. Will be output maximum #max_count gameobject. If #max_count not provided use 10 as default value.
    list talents 3 Syntax: .list talents

    Show list all really known (as learned spells) talent rank spells for selected player or self.
    loadscripts 3 Syntax: .loadscripts $scriptlibraryname

    Unload current and load the script library $scriptlibraryname or reload current if $scriptlibraryname omitted, in case you changed it while the server was running.
    lookup account email 2 Syntax: .lookup account email $emailpart [#limit]

    Searchs accounts, which email including $emailpart with optional parametr #limit of results. If #limit not provided expected 100.
    lookup account ip 2 Syntax: lookup account ip $ippart [#limit]

    Searchs accounts, which last used ip inluding $ippart (textual) with optional parametr #$limit of results. If #limit not provided expected 100.
    lookup account name 2 Syntax: .lookup account name $accountpart [#limit]

    Searchs accounts, which username including $accountpart with optional parametr #limit of results. If #limit not provided expected 100.
    lookup area 1 Syntax: .lookup area $namepart

    Looks up an area by $namepart, and returns all matches with their area ID’s.
    lookup creature 3 Syntax: .lookup creature $namepart

    Looks up a creature by $namepart, and returns all matches with their creature ID’s.
    lookup event 2 Syntax: .lookup event $name
    Attempts to find the ID of the event with the provided $name.
    lookup faction 3 Syntax: .lookup faction $name
    Attempts to find the ID of the faction with the provided $name.
    lookup item 3 Syntax: .lookup item $itemname

    Looks up an item by $itemname, and returns all matches with their Item ID’s.
    lookup itemset 3 Syntax: .lookup itemset $itemname

    Looks up an item set by $itemname, and returns all matches with their Item set ID’s.
    lookup object 3 Syntax: .lookup object $objname

    Looks up an gameobject by $objname, and returns all matches with their Gameobject ID’s.
    lookup player account 2 Syntax: .lookup player account $accountpart [#limit]

    Searchs players, which account username including $accountpart with optional parametr #limit of results. If #limit not provided expected 100.
    lookup player email 2 Syntax: .lookup player email $emailpart [#limit]

    Searchs players, which account email including $emailpart with optional parametr #limit of results. If #limit not provided expected 100.
    lookup player ip 2 Syntax: .lookup player ip $ippart [#limit]

    Searchs players, which account last used ip inluding $ippart (textual) with optional parametr #limit of results. If #limit not provided expected 100.
    lookup quest 3 Syntax: .lookup quest $namepart

    Looks up a quest by $namepart, and returns all matches with their quest ID’s.
    lookup skill 3 Syntax: .lookup skill $$namepart

    Looks up a skill by $namepart, and returns all matches with their skill ID’s.
    lookup spell 3 Syntax: .lookup spell $namepart

    Looks up a spell by $namepart, and returns all matches with their spell ID’s.
    lookup taxinode 3 Syntax: .lookup taxinode $substring

    Search and output all taxinodes with provide $substring in name.
    lookup tele 1 Syntax: .lookup tele $substring

    Search and output all .tele command locations with provide $substring in name.
    lookup title 2 Syntax: .lookup title $$namepart

    Looks up a title by $namepart, and returns all matches with their title ID’s and index’s.
    maxskill 3 Syntax: .maxskill
    Sets all skills of the targeted player to their maximum VALUESfor its current level.
    modify arena 1 Syntax: .modify arena #value
    Add $amount arena points to the selected player.
    modify aspeed 1 Syntax: .modify aspeed #rate

    Modify all speeds -run,swim,run back,swim back- of the selected player to “normalbase speed for this move type”*rate. If no player is selected, modify your speed.

    #rate may range from 0.1 to 10.
    modify bit 1 Syntax: .modify bit #field #bit

    Toggle the #bit bit of the #field field for the selected player. If no player is selected, modify your character.
    modify bwalk 1 Syntax: .modify bwalk #rate

    Modify the speed of the selected player while running backwards to “normal walk back speed”*rate. If no player is selected, modify your speed.

    #rate may range from 0.1 to 10.
    modify drunk 1 Syntax: .modify drunk #value
    Set drunk level to #value (0..100). Value 0 remove drunk state, 100 is max drunked state.
    modify energy 1 Syntax: .modify energy #energy

    Modify the energy of the selected player. If no player is selected, modify your energy.
    modify faction 1 Syntax: .modify faction #factionid #flagid #npcflagid #dynamicflagid

    Modify the faction and flags of the selected creature. Without arguments, display the faction and flags of the selected creature.
    modify fly 1 Syntax: .modify fly #rate
    .fly #rate

    Modify the flying speed of the selected player to “normal base fly speed”*rate. If no player is selected, modify your fly.

    #rate may range from 0.1 to 10.
    modify gender 2 Syntax: .modify gender male/female

    Change gender of selected player.
    modify honor 1 Syntax: .modify honor $amount

    Add $amount honor points to the selected player.
    modify hp 1 Syntax: .modify hp #newhp

    Modify the hp of the selected player. If no player is selected, modify your hp.
    modify mana 1 Syntax: .modify mana #newmana

    Modify the mana of the selected player. If no player is selected, modify your mana.
    modify money 1 Syntax: .modify money #money
    .money #money

    Add or remove money to the selected player. If no player is selected, modify your money.

    #gold can be negative to remove money.
    modify morph 2 Syntax: .modify morph #displayid

    Change your current model id to #displayid.
    modify mount 1 Syntax: .modify mount #id #speed
    Display selected player as mounted at #id creature and set speed to #speed value.
    modify phase 3 Syntax: .modify phase #phasemask

    Selected character phasemask changed to #phasemask with related world vision update. Change active until in game phase changed, or GM-mode enable/disable, or re-login. Character pts pasemask update to same value.
    modify rage 1 Syntax: .modify rage #newrage

    Modify the rage of the selected player. If no player is selected, modify your rage.
    modify rep 2 Syntax: .modify rep #repId (#repvalue | $rankname [#delta])
    Sets the selected players reputation with faction #repId to #repvalue or to $reprank.
    If the reputation rank name is provided, the resulting reputation will be the lowest reputation for that rank plus the delta amount, if specified.
    You can use ‘.pinfo rep’ to list all known reputation ids, or use ‘.lookup faction $name’ to locate a specific faction id.
    modify runicpower 1 Syntax: .modify runicpower #newrunicpower

    Modify the runic power of the selected player. If no player is selected, modify your runic power.
    modify scale 1 Syntax: .modify scale #scale

    Change model scale for targeted player (util relogin) or creature (until respawn).
    modify speed 1 Syntax: .modify speed #rate
    .speed #rate

    Modify the running speed of the selected player to “normal base run speed”*rate. If no player is selected, modify your speed.

    #rate may range from 0.1 to 10.
    modify spell 1
    modify standstate 2 Syntax: .modify standstate #emoteid

    Change the emote of your character while standing to #emoteid.
    modify swim 1 Syntax: .modify swim #rate

    Modify the swim speed of the selected player to “normal swim speed”*rate. If no player is selected, modify your speed.

    #rate may range from 0.1 to 10.
    modify tp 1 Syntax: .modify tp #amount

    Set free talent pointes for selected character or character’s pet. It will be reset to default expected at next levelup/login/quest reward.
    movegens 3 Syntax: .movegens
    Show movement generators stack for selected creature or player.
    mute 1 Syntax: .mute [$playerName] $timeInMinutes

    Disible chat messaging for any character from account of character $playerName (or currently selected) at $timeInMinutes minutes. Player can be offline.
    namego 1 Syntax: .namego [$charactername]

    Teleport the given character to you. Character can be offline.
    neargrave 3 Syntax: .neargrave [alliance|horde]

    Find nearest graveyard linked to zone (or only nearest from accepts alliance or horde faction ghosts).
    notify 1 Syntax: .notify $MessageToBroadcast

    Send a global message to all players online in screen.
    npc add 2 Syntax: .npc add #creatureid

    Spawn a creature by the given template id of #creatureid.
    npc additem 2 Syntax: .npc additem #itemId <#maxcount><#incrtime><#extendedcost>r

    Add item #itemid to item list of selected vendor. Also optionally set max count item in vendor item list and time to item count restoring and items ExtendedCost.
    npc addmove 2 Syntax: .npc addmove #creature_guid [#waittime]

    Add your current location as a waypoint for creature with guid #creature_guid. And optional add wait time.
    npc addweapon 3 Not yet implemented.
    npc allowmove 3 Syntax: .npc allowmove

    Enable or disable movement creatures in world. Not implemented.
    npc changelevel 2 Syntax: .npc changelevel #level

    Change the level of the selected creature to #level.

    #level may range from 1 to 63.
    npc delete 2 Syntax: .npc delete [#guid]

    Delete creature with guid #guid (or the selected if no guid is provided)
    npc delitem 2 Syntax: .npc delitem #itemId

    Remove item #itemid from item list of selected vendor.
    npc factionid 2 Syntax: .npc factionid #factionid

    Set the faction of the selected creature to #factionid.
    npc flag 2 Syntax: .npc flag #npcflag

    Set the NPC flags of creature template of the selected creature and selected creature to #npcflag. NPC flags will applied to all creatures of selected creature template after server restart or grid unload/load.
    npc follow 2 Syntax: .npc follow

    Selected creature start follow you until death/fight/etc.
    npc info 3 Syntax: .npc info

    Display a list of details for the selected creature.

    The list includes:
    - GUID, Faction, NPC flags, Entry ID, Model ID,
    - Level,
    - Health (current/maximum),

    - Field flags, dynamic flags, faction template,
    - Position information,
    - and the creature type, e.g. if the creature is a vendor.
    npc move 2 Syntax: .npc move [#creature_guid]

    Move the targeted creature spawn point to your coordinates.
    npc name 2 Syntax: .npc name $name

    Change the name of the selected creature or character to $name.

    Command disabled.
    npc playemote 3 Syntax: .npc playemote #emoteid

    Make the selected creature emote with an emote of id #emoteid.
    npc say 1 Syntax: .npc say #text
    Make the selected npc says #text.
    npc setdeathstate 2 Syntax: .npc setdeathstate on/off

    Set default death state (dead/alive) for npc at spawn.
    npc setmodel 2 Syntax: .npc setmodel #displayid

    Change the model id of the selected creature to #displayid.
    npc setmovetype 2 Syntax: .npc setmovetype [#creature_guid] stay/random/way [NODEL]

    Set for creature pointed by #creature_guid (or selected if #creature_guid not provided) movement type and move it to respawn position (if creature alive). Any existing waypoints for creature will be removed from the database if you do not use NODEL. If the creature is dead then movement type will applied at creature respawn.
    Make sure you use NODEL, if you want to keep the waypoints.
    npc setphase 2 Syntax: .npc setphase #phasemask

    Selected unit or pet phasemask changed to #phasemask with related world vision update for players. In creature case state saved to DB and persistent. In pet case change active until in game phase changed for owner, owner re-login, or GM-mode enable/disable..
    npc spawndist 2 Syntax: .npc spawndist #dist

    Adjust spawndistance of selected creature to dist.
    npc spawntime 2 Syntax: .npc spawntime #time

    Adjust spawntime of selected creature to time.
    npc subname 2 Syntax: .npc subname $Name

    Change the subname of the selected creature or player to $Name.

    Command disabled.
    npc tame 2 Syntax: .npc tame

    Tame selected creature (tameable non pet creature). You don’t must have pet.
    npc textemote 1 Syntax: .npc textemote #emoteid

    Make the selected creature to do textemote with an emote of id #emoteid.
    name security help
    npc whisper 1 Syntax: .npc whisper #playerguid #text
    Make the selected npc whisper #text to #playerguid.
    npc unfollow 2 Syntax: .npc unfollow

    Selected creature (non pet) stop follow you.
    npc yell 1 Syntax: .npc yell #text
    Make the selected npc yells #text.
    pdump write 3 Syntax: .pdump write $filename $playerNameOrGUID
    Write character dump with name/guid $playerNameOrGUID to file $filename.
    pdump load 3 Syntax: .pdump load $filename $account [$newname] [$newguid]
    Load character dump from dump file into character list of $account with saved or $newname, with saved (or first free) or $newguid guid.
    pinfo 2 Syntax: .pinfo [$player_name]

    Output account information for selected player or player find by $player_name.
    quest add 3 Syntax: .quest add #quest_id

    Add to character quest log quest #quest_id. Quest started from item can’t be added by this command but correct .additem call provided in command output.
    quest complete 3 Syntax: .quest complete #questid
    Mark all quest objectives as completed for target character active quest. After this target character can go and get quest reward.
    quest remove 3 Syntax: .quest remove #quest_id

    Set quest #quest_id state to not completed and not active (and remove from active quest list) for selected player.
    quit 4 Syntax: quit

    Close RA connection. Command must be typed fully (quit).
    recall 1 Syntax: .recall [$playername]

    Teleport $playername or selected player to the place where he has been before last use of a teleportation command. If no $playername is entered and no player is selected, it will teleport you.
    reload all 3 Syntax: .reload all

    Reload all tables with reload support added and that can be _safe_ reloaded.
    reload all_achievement 3 Syntax: .reload all_achievement

    Reload all `achievement_*` tables if reload support added for this table and this table can be _safe_ reloaded.
    reload all_area 3 Syntax: .reload all_area

    Reload all `areatrigger_*` tables if reload support added for this table and this table can be _safe_ reloaded.
    reload all_eventai 3 Syntax: .reload all_eventai

    Reload `creature_ai_*` tables if reload support added for these tables and these tables can be _safe_ reloaded.
    reload all_item 3 Syntax: .reload all_item

    Reload `item_required_target`, `page_texts` and `item_enchantment_template` tables.
    reload all_locales 3 Syntax: .reload all_locales

    Reload all `locales_*` tables with reload support added and that can be _safe_ reloaded.
    reload all_loot 3 Syntax: .reload all_loot

    Reload all `*_loot_template` tables. This can be slow operation with lags for server run.
    reload all_npc 3 Syntax: .reload all_npc

    Reload `points_of_interest` and `npc_*` tables if reload support added for these tables and these tables can be _safe_ reloaded.
    reload all_quest 3 Syntax: .reload all_quest

    Reload all quest related tables if reload support added for this table and this table can be _safe_ reloaded.
    reload all_spell 3 Syntax: .reload all_spell

    Reload all `spell_*` tables with reload support added and that can be _safe_ reloaded.
    reload all_scripts 3 Syntax: .reload all_scripts

    Reload `*_scripts` tables.
    reload config 3 Syntax: .reload config

    Reload config settings (by default stored in mangosd.conf). Not all settings can be change at reload: some new setting values will be ignored until restart, some values will applied with delay or only to new objects/maps, some values will explicitly rejected to change at reload.
    repairitems 2 Syntax: .repairitems

    Repair all selected player’s items.
    reset achievements 3 Syntax: .reset achievements [$playername]

    Reset achievements data for selected or named (online or offline) character. Achievements for persistance progress data like completed quests/etc re-filled at reset. Achievements for events like kills/casts/etc will lost.
    reset all 3 Syntax: .reset all spells

    Syntax: .reset all talents

    Request reset spells or talents (including talents for all character’s pets if any) at next login each existed character.
    reset honor 3 Syntax: .reset honor [Playername]
    Reset all honor data for targeted character.
    reset level 3 Syntax: .reset level [Playername]
    Reset level to 1 including reset stats and talents. Equipped items with greater level requirement can be lost.
    reset spells 3 Syntax: .reset spells [Playername]
    Removes all non-original spells from spellbook.
    . Playername can be name of offline character.
    reset stats 3 Syntax: .reset stats [Playername]
    Resets(recalculate) all stats of the targeted player to their original VALUESat current level.
    reset specs 3 Syntax: .reset specs [Playername]
    Removes all talents (for all specs) of the targeted player or named player. Playername can be name of offline character. With player talents also will be reset talents for all character’s pets if any.
    reset talents 3 Syntax: .reset talents [Playername]
    Removes all talents (current spec) of the targeted player or pet or named player. With player talents also will be reset talents for all character’s pets if any.
    respawn 3 Syntax: .respawn

    Respawn selected creature or respawn all nearest creatures (if none selected) and GO without waiting respawn time expiration.
    revive 3 Syntax: .revive

    Revive the selected player. If no player is selected, it will revive you.
    save 0 Syntax: .save

    Saves your character.
    saveall 1 Syntax: .saveall

    Save all characters in game.
    send items 3 Syntax: .send items #playername “#subject” “#text” itemid1[:count1] itemid2[:count2] … itemidN[:countN]

    Send a mail to a player. Subject and mail text must be in “”. If for itemid not provided related count values then expected 1, if count > max items in stack then items will be send in required amount stacks. All stacks amount in mail limited to 12.
    send mail 1 Syntax: .send mail #playername “#subject” “#text”

    Send a mail to a player. Subject and mail text must be in “”.
    send message 3 Syntax: .send message $playername $message

    Send screen message to player from ADMINISTRATOR.
    send money 3 Syntax: .send money #playername “#subject” “#text” #money

    Send mail with money to a player. Subject and mail text must be in “”.
    server corpses 2 Syntax: .server corpses

    Triggering corpses expire check in world.
    server exit 4 Syntax: .server exit

    Terminate mangosd NOW. Exit code 0.
    server info 0 Syntax: .server info

    Display server version and the number of connected players.
    server idleshutdown 3 Syntax: .server idleshutdown #delay [#exist_code]

    Shut the server down after #delay seconds if no active connections are present (no players). Use #exist_code or 0 as program exist code.
    server idleshutdown cancel 3 Syntax: .server idleshutdown cancel

    Cancel the restart/shutdown timer if any.
    server idlerestart 3 Syntax: .server idlerestart #delay

    Restart the server after #delay seconds if no active connections are present (no players). Use #exist_code or 2 as program exist code.
    server idlerestart cancel 3 Syntax: .server idlerestart cancel

    Cancel the restart/shutdown timer if any.
    server log filter 4 Syntax: .server log filter [($filtername|all) (on|off)]

    Show or set server log filters. If used “all” then all filters will be set to on/off state.
    server log level 4 Syntax: .server log level [#level]

    Show or set server log level (0 – errors only, 1 – basic, 2 – detail, 3 – debug).
    server motd 0 Syntax: .server motd

    Show server Message of the day.
    server plimit 3 Syntax: .server plimit [#num|-1|-2|-3|reset|player|moderator|gamemaster|administrator]

    Without arg show current player amount and security level limitations for login to server, with arg set player linit ($num > 0) or securiti limitation ($num < 0 or security leme name. With `reset` sets player limit to the one in the config file
    server restart 3 Syntax: .server restart #delay

    Restart the server after #delay seconds. Use #exist_code or 2 as program exist code.
    server restart cancel 3 Syntax: .server restart cancel

    Cancel the restart/shutdown timer if any.
    server set motd 3 Syntax: .server set motd $MOTD

    Set server Message of the day.
    server shutdown 3 Syntax: .server shutdown #delay [#exit_code]

    Shut the server down after #delay seconds. Use #exit_code or 0 as program exit code.
    server shutdown cancel 3 Syntax: .server shutdown cancel

    Cancel the restart/shutdown timer if any.
    setskill 3 Syntax: .setskill #skill #level [#max]

    Set a skill of id #skill with a current skill value of #level and a maximum value of #max (or equal current maximum if not provide) for the selected character. If no character is selected, you learn the skill.
    showarea 3 Syntax: .showarea #areaid

    Reveal the area of #areaid to the selected character. If no character is selected, reveal this area to you.
    start 0 Syntax: .start

    Teleport you to the starting area of your character.
    taxicheat 1 Syntax: .taxicheat on/off

    Temporary grant access or remove to all taxi routes for the selected character. If no character is selected, hide or reveal all routes to you.

    Visited taxi nodes sill accessible after removing access.
    tele 1 Syntax: .tele #location

    Teleport player to a given location.
    tele add 3 Syntax: .tele add $name

    Add current your position to .tele command target locations list with name $name.
    tele del 3 Syntax: .tele del $name

    Remove location with name $name for .tele command locations list.
    tele group 1 Syntax: .tele group#location

    Teleport a selected player and his group members to a given location.
    tele name 1 Syntax: .tele name [#playername] #location

    Teleport the given character to a given location. Character can be offline.
    ticket 2 Syntax: .ticket on
    .ticket off
    .ticket #num
    .ticket $character_name

    on/off for GMs to show or not a new ticket directly, $character_name to show ticket of this character, #num to show ticket #num.
    titles add 2 Syntax: .titles add #title
    Add title #title (id or shift-link) to known titles list for selected player.
    titles current 2 Syntax: .titles current #title
    Set title #title (id or shift-link) as current selected titl for selected player. If title not in known title list for player then it will be added to list.
    titles remove 2 Syntax: .titles remove #title
    Remove title #title (id or shift-link) from known titles list for selected player.
    titles setmask 2 Syntax: .titles setmask #mask

    Allows user to use all titles from #mask.

    #mask=0 disables the title-choose-field
    unaura 3 Syntax: .unaura #spellid

    Remove aura due to spell #spellid from the selected Unit.
    unban account 3 Syntax: .unban account $Name
    Unban accounts for account name pattern.
    unban character 3 Syntax: .unban character $Name
    Unban accounts for character name pattern.
    unban ip 3 Syntax : .unban ip $Ip
    Unban accounts for IP pattern.
    unlearn 3 Syntax: .unlearn #spell [all]

    Unlearn for selected player a spell #spell. If ‘all’ provided then all ranks unlearned.
    unmute 1 Syntax: .unmute $playerName

    Restore chat messaging for any character from account of character $playerName.
    waterwalk 2 Syntax: .waterwalk on/off

    Set on/off waterwalk state for selected player.
    wchange 3 Syntax: .wchange #weathertype #status

    Set current weather to #weathertype with an intensity of #status.

    #weathertype can be 1 for rain, 2 for snow, and 3 for sand. #status can be 0 for disabled, and 1 for enabled.
    whispers 1 Syntax: .whispers on|off
    Enable/disable accepting whispers by GM from players. By default use mangosd.conf setting.
    wp 2 Using WP Command:
    Each Waypoint Command has it’s own description!
    wp add 2 Syntax: .wp add [#creature_guid or Select a Creature]
    wp export 3 Syntax: .wp export [#creature_guid or Select a Creature] $filename
    wp import 3 Syntax: .wp import $filename
    wp modify 2 Syntax: .wp modify [#creature_guid or Select a Creature]
    add – Add a waypoint after the selected visual
    waittime $time
    emote ID
    spell ID
    text1| text2| text3| text4| text5 <text>
    model1 ID
    model2 ID
    move(moves wp to player pos)
    del (deletes the wp)

    Only one parameter per time!
    wp show 2 Syntax: .wp show [#creature_guid or Select a Creature]
    on
    first
    last
    off
    info

    For using info you have to do first show on and than select a Visual-Waypoint and do the show info!

    ---------- Post added at 01:38 PM ---------- Previous post was at 01:38 PM ----------

    کد:
    برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید


    ---------- Post added at 01:39 PM ---------- Previous post was at 01:38 PM ----------

    سلام حسين DTجان داداش من دومين و هاست ميخوام توضيح بده بي زحمت و قيمت هاش FREE ش هم هست و من الان برنامه منگوس رو دارم و سرور اف لاين ديگه چه برنامه هايي مي خواد لينك ميكني همرو ريز و درشت مي خوام سرور با پدر مادر بسازم
    یا اینجا بگو یا بهم زنگ بزن

    کد:
    برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید


    ---------- Post added at 01:41 PM ---------- Previous post was at 01:39 PM ----------

    سلام ديگه سرور اف لاينم كار نميكنه ميگه runtime error r6002 كمك كنيد please .
    اینجا بگو رسیدگی میکنم

    کد:
    برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید

  8. #1568
    در آغاز فعالیت
    تاريخ عضويت
    May 2010
    محل سكونت
    Shiraz
    پست ها
    0

    پيش فرض

    اموزش ساخت سرور از ابتدایی تا پیشرفته همراه با عکس و توضیحات کامل و دقیق

    این آموزش واسه دوستانی که تازه کار هستند قرار میدم امیدوارم کارهمه راه بیوفته

    نرم افزارهای مورد نیاز

    GIT:
    کد:
    برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید
    Tortoise-SVN :

    32 bit

    کد:
    برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید
    64 Bit

    کد:
    برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید

    Visual C++ 2008 Express Edition :

    کد:
    برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید
    Platform SDK Installed For Windows System :

    کد:
    برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید
    MySQL :

    کد:
    برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید
    SQLYog


    آموزش نصب Mysql

    بعد از نصب 2 گزینه به شما میده Typical و Complete شما Complete انتخاب کنید و next بزنید

    مرحله بعدی Configure and Register انتخاب کنید و next کنید

    مرحله بعدی Standerd Configuration انتخاب کنید و next کنید

    مرحله بعدی تیکه Modify security seting بزنید و سپس یوزر پسورد طبق عکس زیر وارد کنید
    سپس تیکه Enable Root Access from remote Machines بزنید و next کنید





    نصب سرور منگوس

    ابتدا در روی دسکتاپ یا یکی از درایو ها فلدری با نام MaNGOS بسازید
    وارد فلدر منگوس بشید و فلدرهایی با نام های UDB و Server بسازید

    حالا
    روی فلدر منگوس راست کلیک کرده و گزینه Git GUI Here انتخاب کنید طبق عکس زیر



    سپس گزینه Clone Existing Repository کلیک کنید طبق عکس زیر




    سپس در کادر بالا این ادرس بزنید
    git://github.com/mangos/mangos.git

    ودر کادر پایین چون من درایو C انتخاب کردم به این صورت خواهد شد

    C:\MaNGOS\src

    سپس روی گزینه Clone کلیک کنید طبق عکس زیر



    تا این مرحله باید به صورت زیر فایل ها و فلدر ها ساخته شده باشه



    سپس روی فلدر UDB که قبلا ساخته بودید راست کلیک کنید و گزینه SVN Checkout انتخاب کنید طبق عکس زیر



    سپس در کارد بالا ادرس زیر را بدید بقیه موارد دست نزنید سپس ok کنید

    کد:
    برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید


    تقریبا 230 مگ دانلود میکنه

    سپس فلدر src باز کنید دوباره وارد فلدر src بشید سپس فلدر Bindings بشید و فلدری با نام scriptdev2 بسازید
    سپس روی این فلدر که ساختید راست کلیک کنید و گزینه SVN Checkout بزنید

    سپس ادرس زیر را در کارد بالا بدید و ok کنید

    کد:
    برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید

    سپس وارد فلدر زیر بشید

    MaNGOS\src\win

    اگه Visual C++ 2008 دارید فایل زیر اجرا کنید

    mangosdVC90.sln

    و اگه Visual C++ 2005 دارید فایل زیر

    mangosdVC80.sln

    طبق عکس زیر روی Build و سپس Configuration Manger کلیک کنید



    سپس طبق عکس زیر گزینه Release انتخاب کنید و close بزنید



    سپس طبق عکس از بالا Biuld و سپس build solution انتخاب کنید




    صبر کنید تا Build تکمیل بشه و 0 failed بشا بده در صورت اینکه failed داد حتما یه جا کار اشتباه کردید



    بعد از این SQLYog اجرا کنید و مشخصات Sql که در Mysql ساخته بودید بدید به صورت زیر

    Mysql adress : localhost
    UserName : root
    password: پسوردی که در نصب Mysql انتخاب کرده بودید
    Port : 3306

    سپس دیتابیس های زیر را بسازید

    mangos
    realmd
    scriptdev2
    characters

    طبق عکسهای زیر





    بعد از ساخت دیتابیس ها باید به صورت زیر باشه




    سپس به فلدر زیر برید

    MaNGOS\src\src\bindings\scriptdev2

    اگه Visual C++ 2008 دارید فایل زیر
    scriptVC90.sln

    و اگه Visual C++ 2005 دارید فایل زیر

    scriptVC80.sln


    و مانند فایل mangosdVC90.sln عمل کنید یعنی ابتدا از بالا Build سپس Configuration Manger و سپس Release انتخاب کنید و Close بزنید سپس از بالا build سپس Build solution انتخاب کنید

    پایان کار باید به شما 0 Failed بده در غیر این صورت اشتباه انجام دادید


    دوباره بر میگردیم به SQLYog بازش میکنید و یکی یکی Sql ها را ایمپورت میکنیم

    ابتدا روی Characters راست کلیک کرده و از کزینه import سپس Restore from Sql dump انتخاب کرده و سپس روی ... کلیکی کنید و فایل زیر را انتخاب کنید

    MaNGOS\src\sql\characters.sql



    سپس روی گزینهExecute کیلیک کنید و سپس Yes




    حالا روی Realmd راست کلیک و Import سپس Restore from Sql dump و فایل زیر را انتخاب کنید و Excute کنید

    MaNGOS\src\sql\realmd.sql

    سپس وارد فلدر MaNGOS\UDB\trunk\Full_DB\ میشید و فایل rar را Extract کنید

    سپس فایل اکسترکت شده را برای دیتابس mangos مانندrealmd و چرکتر import کنید




    دوباره روی دیتابس mangos راست کلیک منید و restor from sql dump و به فلدر زیر برید
    MaNGOS\UDB\trunk\Updates\0.11.6_additions\

    سپس فایل ها یی که بااس زیر شروع میشه یکی یکی ایمپورت کنید

    XXX_corepatch_mangos_XXX_to_XXX

    به طور مثال
    384_corepatch_mangos_8587_to_8734

    سپس فایل های
    XXX_updatepack_mangos.sql

    به ترتیب همه اپدیت ها انجام بدید


    سپس طبق عکس زیر از column db_verion ورژن دیتابس خودتون ببنید



    پس از اینکه ورژن دیتابیس مشخص شد روی mangos راست کلیک کنید سپس restor from sql dump و به فلدر زیر برید

    MaNGOS\src\sql\updates\

    و sql هایی که شمارشون از شماره ورژن دیتابس بالاتره به ترتیب انتخاب کنید و Excute کنید تا ایمپورت بشه

    سپس روی دیتابس scriptdev2 راست کلیک کنید و import >restor from sql dump سپس فایل های زیر ایمپورت کنید

    scriptdev2_create_structure_mysql.sql
    scriptdev2_script_full.sql

    سپس روی دیتابیس mangos راست کلیک کنید و import >restor from sql dump سپس فایل زیر ایمپورت کنید

    MaNGOS\src\src\bindings\scriptdev2\sql\mangos_scri ptname_full.sql



    سپس فلدر های UDB و Server کات کنید وارد فلدر src بشید و past کنید

    سپس وارد فلدر زیر بشید و تمام فایل های .exe و .dll داخل فلدر Server کپی کنید

    MaNGOS\src\bin\Win32_Release

    سپس وارد فلدر زیر بشید و فایل realm.config.dist.in داخل فلدر Server کپی کنید

    MaNGOS\src\src\realmd


    سپس وارد فلدر زیر بشید و فایل mangos.config.dist.in داخل فلدر Server کپی کنید

    MaNGOS\src\src\mangosd

    سپس وارد فلدر زیر بشید و فایل scriptdev2.config.dist.in داخل فلدر Server کپی کنید
    MaNGOS\src\src\bindings\scriptdev2

    سپس 3 فایل زیر را
    mangos.conf.dist.in
    realm.conf.dist.in
    scriptdev2.conf.dist.in

    به صورت زیر رینیم کنید
    mangos.conf
    realm.conf
    scriptdev2.conf

    سپس فایل mangos.conf باز کنید و خط زیر پیدا کنید



    RealmID = 1
    DataDir = "."
    LogsDir = ""
    LoginDatabaseInfo = "127.0.0.1;3306;root;mangos;realmd"
    WorldDatabaseInfo = "127.0.0.1;3306;root;mangos;mangos"
    CharacterDatabaseInfo = "127.0.0.1;3306;root;mangos;characters"
    MaxPingTime = 30
    WorldServerPort = 8085
    BindIP = "0.0.0.0"

    و به صورت زیر تغییر دهید

    RealmID = 1
    DataDir = "."
    LogsDir = ""
    LoginDatabaseInfo = "127.0.0.1;3306;root;YOUR ROOT PASSWORD;realmd"
    WorldDatabaseInfo = "127.0.0.1;3306;root;YOUR ROOT PASSWORD;mangos"
    CharacterDatabaseInfo = "127.0.0.1;3306;root;YOUR ROOT PASSWORD;characters"
    MaxPingTime = 30
    WorldServerPort = 8085
    BindIP = "0.0.0.0"

    به جای YOUR ROOT PASSWORD پسورد Mysql که ساختید بدید


    سپس فایل realmd.conf باز کنید خط زیر پیدا کنید


    LoginDatabaseInfo = "127.0.0.1;3306;root;mangos;realmd

    و با خط زیر عوض کنید

    LoginDatabaseInfo = "127.0.0.1;3306;root;YOUR PASSWORD;realmd


    سپس فایل scriptdev2.conf باز کنید خط زیر پیدا کنید

    ScriptDev2DatabaseInfo = "127.0.0.1;3306;mangos;mangos;scriptdev2

    و با خط زیر عوض کنید

    ScriptDev2DatabaseInfo = "127.0.0.1;3306;root;YOUR PASSWORD;scriptdev2

    سپس وارد فلدر زیر بشید
    MaNGOS\src\contrib\extractor
    وفایل Ad.exe داخل فلدری که بازی کامل همراه با پچ نصب کردید بریزید و اجرا کنید

    بعد از تکمیل فلدر های maps و dbc داخل فلدر server کپی کنید

    سپس وارد فلدر زیر بشید
    D:\New Folder (18)\src\contrib\vmap_extract_assembler_bin

    و فایل make vmaps.bat اجرا کنید و بعد از تکمیل فلدر های buildings و vmaps داخل فلدر server کپی کنید


    سپس فایل های realmd.exe و mangosd.exe اجرا کنید

    سرور شما اکنون آنلاینه و با یوزر و پسورد administrator میتونید وارد بازی بشید


    موفق باشید امیدوارم این اموزش مفید باشه اگه غلط املایی بود ببخشبد ساعت الان 4 نصفه شبه که این اموزش تو 1 ساعت و نیم نوشتم

    سوالی بود بپرسید
    aziz inja hichkodom az axa baz nemishe ke!:((

  9. #1569
    پروفشنال
    تاريخ عضويت
    Apr 2008
    محل سكونت
    ★★★★★
    پست ها
    705

    10 آموزش کامل اجرای یک سرور

    سلام این آموزش رو میزارم دیگه همیشه به این مراجعه کنید ! ( اموزش از Cussed )

    آموزش کامپایل منگوس 3.3.3a و نحوه نصب دیتابیس

    برنامه های مورد نیاز :

    • نصب Net Framework 3.5
    • نصب Visual Studio 2010
    • نصب Navicat For Mysql
    • نصب برنامه XAMPP
    • نصب github (این یکم نصبش پیچیدست به
      کد:
      برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید
      برید و برای ویندوز دانلود کنید )

    این برنامه های لازم و ضروری می باشد و برای اجرای یک سرور بهش احتیاج خواهید داشت .

    در این روش دیگه همیشه هسته شما به روز خواهد بود و یک جورایی سرور شما با پدر مادر میشه .

    آموزش دریافت سورس و کامپایل :

    1- بعد از نصب برنامه های بالا برنامه Github Bash را باز می کنید و در خط فرمان بزنید cd c:/mangos البته اول فایل منگوس را در درایو C بسازید

    2- سپس تایپ کنید git clone
    کد:
    برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید
    و منتظر بمانید تمام سورس های منگوس دانلود شود

    3- حال بعد از دریافت تمام سورس ها وارد فولدر مورد نظر شوید و فولدر Win را باز کنید و فایل mangosdVC100.sln را در Visual Basic 2010 اجرا کنید

    4- حالا در محیط Visual Basic برای کامپایل سورس ها باید از گزینه بالا Release را انتخاب کنید به تصویر زبر توجه کنید در صورتی که بخواهید از 64 بیت استفاده کنید کافیست Win32 را به X64 تغییر دهید .



    ________________

    5- حالا در بالا در قسمت Build گزینه Build Solution را انتخاب کنید و منتظر بمانید سورس ها کامپایل شود .



    __________

    6- بعد از کامپایل فایل های شما در پوشه bin ذخیره شده است ( در جایی که سورس ها قرار دارد )

    خوب تا اینجا نحوه کامپایل را یاد گرفتیم حالا نوبت ساخت دیتابیس می باشد

    آموزش ساخت دیتابیس :

    دیتابیس های زیادی وجود دارد که می توانید از آنها استفاده کنید و ما برای مثال از دیتابیس YTDB استفاده می کنیم .

    1-ابتدا برنامه XAMPP را نصب کنید ( از برنامه های Easy PHP و Wampp هم می توانید استفاده کنید )

    2-حال برنامه Xampp Control در دسکتاپ را اجرا کنید و گزینه Mysql را start کنید

    3- فایل زیر را دانلود کنید :
    کد:
    برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید
    و از حالت فشرده خارج کنید

    4- وارد Navicat شوید و در صفحه ظاهر شده و باقی تنظیمات را به صورت پیش فرض قرار دهید و OK کنید

    5- حالا بر روی Localhost_3306 دبل کلیک کنید و وارد شوید .

    6- بعد از ورود بر روی localhost_3306 راست کلیک کرده و گزینه New Database را انتخاب کنید و در Enter Database Name کلمه characters را بنویسید و ok کنید به همین صورت کلمه mangos و realmd را نیز بسازید

    7- بعد از ساخت این 3 دیتابیس زمان پر کردن آن رسیده از Characters شروع میکنم ، ابتدا بر روی characters دبل کلیک کرده و سپس بعد از وارد شدن بر روی Characters راست کلیک کنید و گزینه Exequte Sql File را انتخاب کنید و مانند تصویر عمل کنید



    __________

    8- بعد از کلیک بر روی این گزینه وارد جایی شوید که سورس ها را ریختید برای مثال c:/mangso و فایل sql را باز کرده و characters.sql را وارد کنید و استارت کنید

    9- برای گزینه Realmd هم مانند روش بالا عمل کنید و تنها فایل realmd.sql را ایمپورت میکنید

    10- برای mangos باید وارد فایلی که در بالا دادم یعنی شماره 3 وارد شوید و محتویات آن را در mangos ایمپورت کنید

    11- بهتر است برای دیتابیس خود یک پسورد وارد کنید بدین منظور وارد navicat شوید از بالا Manage Users را انتخاب کنید بر روی root@Localhost کلیک کرده و Edit User را انتخاب کنید و پسورد را برای مثال 1234 قرار دهید
    ___________________

    نحوه استخراج MAP و DBC (مهم) :

    1- وارد جایی که سورس ها را ریخته اید بشوید مثال c:/mangos و وارد فولدر contrib و extractor شوید فایل ad.exe را کپی کرده و وارد محل نصب بازی WoW 3.3.3a شوید و Paste کنید حال ad.exe را اجرا کنید و صبر کنید

    2- بعد از اتمام کار فایل های map و dbc ایجاد شده که در پایین میگم کجا کپی کنید


    آموزش تنظیم کانفیگ سرور
    :

    1- ابتدا فایل هایی که کامپایل کردید در فولدر bin جدا کرده و در درایو E:/server (مثال) بریزید فایل های MAP و DBC را نیز کپی کنید

    2- این 3 عدد فایل را به صورت زیر تغییر دهید
    mangos.conf.dist.in
    realm.conf.dist.in
    scriptdev2.conf.dist.in

    تغییر نام به :

    mangos.conf
    realm.conf
    scriptdev2.conf

    3-حالا وارد Mangos.conf شوید و گزینه های زیر را تغییر دهید
    کد:
    برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید
    توجه داشته باشید 1234 همان پسوردی است که در navicat تغییر دادیم .

    4- وارد realmd.conf شوید و کد زیر را تغییر دهید :
    کد:
    برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید
    5- وارد Scriptdev2.conf شوید و به تغییر دهید

    کد:
    برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید
    آموزش آپدیت کردن هسته :
    هسته تقریبا هر روز در حال به روز رسانی می باشد و برای این کار شما نیز می توانید هر چند رو یک بار هسته خود را آپدیت کنید برای آپدیت هسته به روش زیر عمل کنید :

    1- وارد github bash بشوید

    2-به فایل مربوط به سورس ها بروید بدین شکل cd c:/mangos (مثال)

    3-سپس دستور git pull را وارد کنید تا به صورت خودکار آپدیت شود
    ____________

    کار به پایان رسید حالا بر روی mangosd.exe و realmd.exe (اگه اشتباه نکنم ) کلیک کنید .


    توجه : کپی برداری از مطلب تنها با ذکر منبع مجاز است ! لطفا لینک اینجا و نام نویسنده را وارد کنید !
    Last edited by Black-Ninja; 16-06-2010 at 15:40.

  10. #1570
    در آغاز فعالیت
    تاريخ عضويت
    Nov 2005
    پست ها
    7

    پيش فرض delete spell

    salam be hame bebakhshid fingilish zadam farsi nadashtam - mikham 1 spell kolan az database delete konam yani mikham 1 spell to bazi aslan nabashe chi kar konam

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