Blur image effect
Blur image effect blurs the rendered image in real-time.
As with the other image effects, Blur is only available in Unity Pro. Make sure to have the Pro Standard Assets installed.
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Blur effect applied to the sceneProperties
IterationsThe amount of blurriness desired. Higher iteration count makes the image more blurry, but each additional iteration has some performance cost. Blur SpreadHigher values will spread out the blur more at the same iteration count, but at some expense in quality. Usually values from 0.6 to 0.7 are a good compromise between quality and speed.
Hardware support
Blur effect works only on graphics cards with support for pixel shaders (2.0). Eg. GeForce FX 5200 or Radeon 9500 and up. All image effects automatically disable themselves when they can not run on an end-users graphics card.
Motion Blur image effect
Motion Blur image effect enhances fast-moving scenes by leaving "motion trails" of previously rendered frames.
As with the other image effects, Blur is only available in Unity Pro. Make sure to have the Pro Standard Assets installed.
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Motion Blur effect applied to the rotating scene
Blur AmountHow much of the previous frames to leave in the image. Higher values make longer motion trails. Extra BlurIf checked, this makes motion trails more blurry, by applying some extra blur to previous frames.
Tips:
- Motion Blur only works while in play mode because it's time based.
Hardware support
Motion Blur effect works all graphics cards that support rendering to a texture. E.g. GeForce2, Radeon 7000 and up. All image effects automatically disable themselves when they can not run on an end-users graphics card.