++Programming Windows Games With Borland C
++Programming Windows Games With Borland C
++Programming Windows Games With Borland C
Sams Publishing; Har/Dsk edition | ISBN: 0672302926 | 500 pages | April 1993 | PDF | 2.7 Mb
The how-to guide for creating computer games! Intermediate and advanced programmers learn how to use object-oriented programming to write computer games.
* Provides a quick overview of Windows programming with Borland C++ and OWL
* Includes a disk containing shareware Windows games as well as source code and executable versions of SPUZZLE and BLOCKADE
حجم : 2.7 مگابایت
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Programming Microsoft Visual C# 2005 : The Language
Programming Microsoft Visual C# 2005 : The Language
Published in 2006
Author Donis Marshall
ISBN 0735621810
Get the in-depth reference and pragmatic, real-world insights you need to exploit the enhanced language features and core capabilities in Visual C# 2005. Programming expert Donis Marshall deftly builds your proficiency with classes, structs, and other fundamentals, and advances your expertise with more-advanced topics such as debugging, threading, and memory management. Combining incisive reference with hands-on coding examples and best practices, this CORE REFERENCE focuses on mastering the C# skills you need to build innovative solutions for smart clients and the Web.
حجم : 5.4 مگابایت
لینک مستقیم ( با قابلیت Resume )
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++Programming Embedded Systems in C and C
++Programming Embedded Systems in C and C
Programming Embedded Systems in C and C ++
O'Reilly Media, Inc. | ISBN: 1565923545 | 194 pages | January 30, 1999 | CHM | 483 KB
Description: Embedded software is in almost every electronic device designed today. There is software hidden away inside our watches, microwaves, VCRs, cellular telephones, and pagers; the military uses embedded software to guide smart missiles and detect enemy aircraft; communications satellites, space probes, and modern medicine would be nearly impossible without it. Of course, someone has to write all that software, and there are thousands of computer scientists, electrical engineers, and other professionals who actually do.
Each embedded system is unique and highly customized to the application at hand. As a result, embedded systems programming is a widely varying field that can take years to master. However, if you have some programming experience and are familiar with C or C++, you're ready to learn how to write embedded software. The hands-on, no-nonsense style of this book will help you get started by offering practical advice from someone who's been in your shoes and wants to help you learn quickly
The techniques and code examples presented here are directly applicable to real-world embedded software projects of all sorts. Even if you've done some embedded programming before, you'll still benefit from the topics in this book, which include:
* Testing memory chips quickly and efficiently
* Writing and erasing Flash memory
* Verifying nonvolatile memory contents with CRCs
* Interfacing to on-chip and external peripherals
* Device driver design and implementation
* Optimizing embedded software for size and speed
So whether you're writing your first embedded program, designing the latest generation of hand-held whatchamacalits, or simply managing the people who do, this book is for you.
حجم : 483 کیلوبایت
لینک دانلود :
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Sams Teach Yourself Visual C++ 6 in 21 Days
Sams Teach Yourself Visual C++ 6 in 21 Days
[ برای مشاهده لینک ، با نام کاربری خود وارد شوید یا ثبت نام کنید ]
Sams Teach Yourself Visual C++ 6 in 21 Days
Sams; 1 edition | ISBN: 0672312409 | 800 pages | August 4, 1998 | PDF | 5 Mb
Learn Visual C++ through the Teach Yourself series, with sections on: Q&A, Do's and Don'ts, Workshop, Shaded syntax boxes, Type/Output/Analysis icons. Week One starts you with Visual C++. After installing and maneuvering through the components of the software, you'll examine a preliminary program to get the feel for C++ and Visual C++. You'll learn: C++ basics; hierarchies; members, functions, and objects; inheritance; MFC; installing Visual C++, the Visual C++ compiler. In Week Two, you'll look at components of Windows applications and how they are invoked with Visual C++. Topics include: keyboard input; mouse usage; data file handling; lists and serialization; toolbars and status bars; graphics; and projects. Week Three examines the more involved aspects of Visual C++ and Windows applications.
حجم : 4.86 مگابایت
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Introduction to 3D Game Engine Design Using DirectX 9 and C# Sharp
Introduction to 3D Game Engine Design Using DirectX 9 and C# Sharp
friends of ED; 1 edition | ISBN: 1590590813 | 424 pages | August 20, 2003 | CHM
Microsoft DirectX is an advanced suite of multimedia APIs built directly into Microsoft Windows operating systems. DirectX provides a standard development platform for Windows-based PCs by enabling software developers to access specialized hardware features without having to write hardware-specific code. DirectX was first introduced in 1995 and is the recognized standard for multimedia application development on the Windows platform. Introduction to 3D Game Engine Design Using DirectX 9 and C# will illustrate the process of creating a simple 3D game engine. During this process many facets of the DirectX 9 software will be demonstrated. The C# language is used to show the power of developing a game using a Rapid Application Development (RAD) language. During the course of the book, readers will learn to develop an off-road driving game that brings such features as management of large scenes, environmental effects, and physics into play.
حجم : 3.2 مگابایت
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C# 2005 Programmer’s Reference
++Secure Programming Cookbook for C and C
++Secure Programming Cookbook for C and C
=======================
Published by O'Reilly
Author John Viega
ISBN 0596003943
Book Description:
Password sniffing, spoofing, buffer overflows, and denial of service: these are only a few of the attacks on today's computer systems and networks. At the root of this epidemic is poorly written, poorly tested, and insecure code that puts everyone at risk. Clearly, today's developers need help figuring out how to write code that attackers won't be able to exploit. But writing such code is surprisingly difficult. Secure Programming Cookbook for C and C++ is an important new resource for developers serious about writing secure code. It contains a wealth of solutions to problems faced by those who care about the security of their applications. It covers a wide range of topics, including safe initialization, access control, input validation, symmetric and public key cryptography, cryptographic hashes and MACs, authentication and key exchange, PKI, random numbers, and anti-tampering. The rich set of code samples provided in the book's more than 200 recipes will help programmers secure the C and C++ programs they write for both Unix? (including Linux?) and Windows? environments. Readers will learn: * How to avoid common programming errors, such as buffer overflows, race conditions, and format string problems * How to properly SSL-enable applications * How to create secure channels for client-server communication without SSL * How to integrate Public Key Infrastructure (PKI) into applications * Best practices for using cryptography properly * Techniques and strategies for properly validating input to programs * How to launch programs securely * How to use file access mechanisms properly * Techniques for protecting applications from reverse engineering
حجم : 1.34 مگابایت
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System Design with System C
System Design with System C
The emergence of the system-on-chip (SoC) era is creating many new challenges at all stages of the design process. Engineers are reconsidering how designs are specified, partitioned and verified. With systems and software engineers programming in C++/C
حجم : 33.8 مگابایت
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