Portal 2
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Portal 2, though, is an experience we feel could and should be enjoyed by everyone – literally everyone. Portal 2 defies genre. To label it as a “puzzler” diminishes the genius with which those puzzles have been blended into the fabric of the world, so seamlessly that you don’t even realize you’re solving them, or how genius you’re becoming yourself through doing so. Portal 2 transcends the tropes, conventions and limitations of what we’ve come to expect and accept from interactive storytelling. You meet hugely memorable characters voiced by hugely talented celebrities, you uncover a deeply developed mythology, and you learn mind-shattering secrets about your own protagonist, yet all of this is accomplished without cutscenes, without excessive menus or prompts, and often without dialogue – the immersion is whole, complete, never broken. Portal 2 is exactly the right length. Every moment serves a purpose and no part is unnecessary padding, yet if you feel it’s too short, you can always lose hours finding the meticulously conceived Easter eggs or joining a friend for the equally one-of-a-kind multiplayer.
Portal 2, in other words, is as close to perfect and pure as a game can possibly get. At least this year. Your move, 2012.