AMIR REZAs
02-04-2010, 19:11
سلام دوباره....
اینبار که داشتم گشت و گزار میکردم ، بدون اشتباه و مطمئنا دیگه با یه موتور حرفه ای طرف شدم....
گفتم به نظر شما این یکی چه طوره؟؟؟
یه سری اطلاعات هم بدست آوردم... اگر شما هم اطلاعاتی دارید همین جا بگذارید
این لینک دانلود ورژن1.0.1 هست:
منبع:
برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید
World Editor - Torque 3D's World Editor provides an entire suiteof WYSIWG tools for designing and editing a game or simulatedenvironment. The World Editor is fully integrated with the Torqueruntime and provides full access to all Torque subsystems, allowing forterrain editing, shader definition and application, river and roadcreation, and more.
Advanced Rendering - Torque'sflexible, powerful rendering is as well suited to photo-realisticsimulation as to achieving a custom, original-looking style. All modernfeatures are supported by the Torque 3D renderer, including per-pixeldynamic lighting, normal and parallax occlusion mapping, and much more.Lighting can support hundreds of lights and global real-time dynamicshadowing on every object in your scene.
Web Publishing -Deploy any Torque 3D project from the World Editor to a web browser inseconds with our web publishing option. Torque 3D supports all majorbrowsers and operating systems, including IE7, FF3, OS X and Chrome.
Source Code Access- With your license to Torque 3D, you can rest easy knowing that yourchosen engine is fully customizeable to suit any need. Integrate 3rdparty middleware such as physics and sound systems. Source code accessmeans you are only as limited as your development team.
Fluid Art Pipeline -Torque 3D supports the loading of COLLADA files, which are currentlysupported by every major art tool, including 3ds Max, Maya, XSI,Blender, and more. Torque's Live Asset Update feature automaticallyupdates any assets in a project while they are edited and saved in a3rd party application, even while you play the game. This creates alightning-fast, no hassle work flow for artists.
Community- Join our network of 150,000+ developers to see what you can do withTorque.... Yeah not so much for us. But meh at least it has good docsthis time!
C++ Compiler
All platforms require an installed C++ compilerin order to build the engine. Torque 3D is compatible with the freeMicrosoft Visual Studio 2005/2008 Express and Apple XCode.
Windows-based Computers
Minimum Requirements:
Windows XP or Vista
Intel or AMD Processor @ 1 Ghz
512 MB RAM (1GB recommended for Vista)
100% DirectX compatible video card with 256 MB video RAM required
DirectX 9.0c+
Recommended Requirements:
Windows XP or Vista with latest service packs installed
Dual-Core Intel or AMD processor @ 2.0 GHZ or better
2 GB RAM
100% DirectX compatible nVidia based video card with 1GB or more video RAM
PhysX SDK and Runtime
DirectX 9.0c+
Apple-based Computers
Minimum Requirements:*
OSX 10.6.1
Intel-based Macs only
2 GB RAM
ATI or nVidia shader model 4.0+ video cards with 256 MB video RAM required
XCode version 3.2 or better
*Not all features are available for Apple-based computers
File size: 262.0 mb
Depositfiles.com ([ برای مشاهده لینک ، لطفا با نام کاربری خود وارد شوید یا ثبت نام کنید ])[/URL]
rapidshare.com
[URL="[ برای مشاهده لینک ، لطفا با نام کاربری خود وارد شوید یا ثبت نام کنید ]"]Part 01 ([ برای مشاهده لینک ، لطفا با نام کاربری خود وارد شوید یا ثبت نام کنید ])
Part 02 ([ برای مشاهده لینک ، لطفا با نام کاربری خود وارد شوید یا ثبت نام کنید ])
Part 03 ([ برای مشاهده لینک ، لطفا با نام کاربری خود وارد شوید یا ثبت نام کنید ])
letitbit.net ([ برای مشاهده لینک ، لطفا با نام کاربری خود وارد شوید یا ثبت نام کنید ])
Pass: rl-team.net
اینبار که داشتم گشت و گزار میکردم ، بدون اشتباه و مطمئنا دیگه با یه موتور حرفه ای طرف شدم....
گفتم به نظر شما این یکی چه طوره؟؟؟
یه سری اطلاعات هم بدست آوردم... اگر شما هم اطلاعاتی دارید همین جا بگذارید
این لینک دانلود ورژن1.0.1 هست:
منبع:
برای مشاهده محتوا ، لطفا وارد شوید یا ثبت نام کنید
World Editor - Torque 3D's World Editor provides an entire suiteof WYSIWG tools for designing and editing a game or simulatedenvironment. The World Editor is fully integrated with the Torqueruntime and provides full access to all Torque subsystems, allowing forterrain editing, shader definition and application, river and roadcreation, and more.
Advanced Rendering - Torque'sflexible, powerful rendering is as well suited to photo-realisticsimulation as to achieving a custom, original-looking style. All modernfeatures are supported by the Torque 3D renderer, including per-pixeldynamic lighting, normal and parallax occlusion mapping, and much more.Lighting can support hundreds of lights and global real-time dynamicshadowing on every object in your scene.
Web Publishing -Deploy any Torque 3D project from the World Editor to a web browser inseconds with our web publishing option. Torque 3D supports all majorbrowsers and operating systems, including IE7, FF3, OS X and Chrome.
Source Code Access- With your license to Torque 3D, you can rest easy knowing that yourchosen engine is fully customizeable to suit any need. Integrate 3rdparty middleware such as physics and sound systems. Source code accessmeans you are only as limited as your development team.
Fluid Art Pipeline -Torque 3D supports the loading of COLLADA files, which are currentlysupported by every major art tool, including 3ds Max, Maya, XSI,Blender, and more. Torque's Live Asset Update feature automaticallyupdates any assets in a project while they are edited and saved in a3rd party application, even while you play the game. This creates alightning-fast, no hassle work flow for artists.
Community- Join our network of 150,000+ developers to see what you can do withTorque.... Yeah not so much for us. But meh at least it has good docsthis time!
C++ Compiler
All platforms require an installed C++ compilerin order to build the engine. Torque 3D is compatible with the freeMicrosoft Visual Studio 2005/2008 Express and Apple XCode.
Windows-based Computers
Minimum Requirements:
Windows XP or Vista
Intel or AMD Processor @ 1 Ghz
512 MB RAM (1GB recommended for Vista)
100% DirectX compatible video card with 256 MB video RAM required
DirectX 9.0c+
Recommended Requirements:
Windows XP or Vista with latest service packs installed
Dual-Core Intel or AMD processor @ 2.0 GHZ or better
2 GB RAM
100% DirectX compatible nVidia based video card with 1GB or more video RAM
PhysX SDK and Runtime
DirectX 9.0c+
Apple-based Computers
Minimum Requirements:*
OSX 10.6.1
Intel-based Macs only
2 GB RAM
ATI or nVidia shader model 4.0+ video cards with 256 MB video RAM required
XCode version 3.2 or better
*Not all features are available for Apple-based computers
File size: 262.0 mb
Depositfiles.com ([ برای مشاهده لینک ، لطفا با نام کاربری خود وارد شوید یا ثبت نام کنید ])[/URL]
rapidshare.com
[URL="[ برای مشاهده لینک ، لطفا با نام کاربری خود وارد شوید یا ثبت نام کنید ]"]Part 01 ([ برای مشاهده لینک ، لطفا با نام کاربری خود وارد شوید یا ثبت نام کنید ])
Part 02 ([ برای مشاهده لینک ، لطفا با نام کاربری خود وارد شوید یا ثبت نام کنید ])
Part 03 ([ برای مشاهده لینک ، لطفا با نام کاربری خود وارد شوید یا ثبت نام کنید ])
letitbit.net ([ برای مشاهده لینک ، لطفا با نام کاربری خود وارد شوید یا ثبت نام کنید ])
Pass: rl-team.net