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Metal Detector Hallway
=======================
Run to the metal detector area. It tells you to put your metallic items in the
box. Well, do what it says. Don't forget the LIGHTER.
Now run to the other end. Here you'll find a 3-D duplicator. You'll also find
some items. Some BOW GAS ROUNDS, some FLAME ROUNDS, a F. AID SPRAY, and the
USERS' MANUAL file.
Run through the metal detector without putting your metal items in the box.
This closes the shutter, but also puts a shield down over the windows, which
will keep the zombies from coming through.
Now put the metal items in the security box and take the other door here.
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Prison Security Room
=======================
Take the FACILTY ENT. FAX from the desk, then run around the divider to see
who's typing.
_Cutscene_
Take the file from the desk. Wait, it's not a file, it's the HAWK EMBLEM. Now
we can open those big doors in the Truck Wreckage Area.
But wait, it's metal, and we can't leave here with any metal items. Darn.
Well, use the panel Steve was playing with to unlock the shutter. Then take the
INK RIBBONs from beside the typewriter and leave the way you came in.
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Metal Detector Hallway
=======================
Run over to the 3-D duplicator and activate it. Then when it prompts you, put
in the HAWK EMBLEM. We'll have to duplicate it onto material that can't be
detected by metal detectors.
Let's check out what's behind that shutter.
Put all your metal items in the box and push the blue release switch. Then run
down the hall to the other security box. Take out:
HANDGUN
HANDGUN BULLETS
LIGHTER
You should still have 2 GREEN HERBs, as well.
Run through the detector with your items to lower the shutters, then go out the
door.
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Guillotine Area
=======================
Push the switch beside the shutter to open it.
_Cutscene_
Try to use the explosive to help you, but don't get yourself killed trying to.
Be sure they're all dead, then take the EXTINGUISHER from the room revealed by
the shutter. Then run into the area the zombies came out of and take the
PADLOCK KEY from the guillotine.
Now exit back to the Cerberus Path.
=======================
Cerberus Path
=======================
Run to the other side of the house. Use the PADLOCK KEY on the locked door at
the west side, then take the door leading back to the Truck Wreckage Area.
Ignore the Cerberus.
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Truck Wreckage Area
=======================
Take the door to the left of the burning truck. Dodge the zombies.
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Graveyard
=======================
You may be a little low on ammo, but whether you are or not, do not kill any of
these zombies. You'll need the ammo later.
Get to the fire and use the EXTINGUISHER. Then take the BRIEFCASE and leave the
way you came in. Don't kill any zombies.
=======================
Truck Wreckage Area
=======================
Examine the BRIEFCASE. Use your aiming button to zoom in on the red button.
Push it. You'll get TG-01 and TG-01 PRODUCT DES. It says TG-01 is a lot like
metal, except can't be detected by metal detectors. That will definitely help
us out.
Now go to the Cerberus Path.
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Cerberus Path
=======================
Run through the gate that you conveniently unlocked and take the next door you
come to.
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Guillotine Area
=======================
Run to the door at the other side.
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Metal Detector Hallway
=======================
Put your metal in the box (not the TG-01) and run to the other end.
Put the TG-01 onto the duplicator.
_Cutscene_
You get the SP. ALLOY EMBLEM. Now run back to the first security box, take out
everything (including the EMPTY EXTINGUISHER) except for the COMBAT KNIFE and
the INK RIBBON if you didn't use it already.
Now trip the metal detector and leave.
=======================
Guillotine Area
=======================
Use the only unlocked other door.
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Cerberus Path
=======================
Through the gate to the other door.
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Truck Wreckage Area
=======================
Put the SP. ALLOY EMBLEM in place on the front of the big double doors, then
proceed through.