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نسخه کامل مشاهده نسخه کامل : كتاب آموزش 3ds MaxTM 8 Bible



Mehran_trex
16-09-2006, 22:20
3ds MaxTM 8 Bible



Book Description
If 3ds Max 8 can do it, you can do it too …
Spark your creativity with the world’s most popular animation software and the detailed instruction in this power-packed book from an industry expert. If you’re new to 3ds Max, jump right in with a Quick Start program that will have you modeling and rendering a complete image your first day. Experienced users, discover exciting new Max 8 features such as a new module for hair and fur, a new cloth system, and much more. This comprehensive book covers every feature, and it’s loaded with professional techniques and full color examples to inspire you.

Inside, you’ll find complete coverage of 3ds Max 8
* Model a detailed creature right away with the Quick Start tutorial
* Add realistic and dynamic hair, fur, and cloth to your models
* Create complex characters with Max’s new biped features
* Use the expanded Edit Poly options to work more efficiently with Edge Ring and Edge Loop selections
* Explore Max’s new Asset Tracking system including the Autodesk(r) Vault client
* Make texture creation a snap with the new Pelt mapping method and the Render UVW Template feature
* Save, load, and retarget animation files using the supported XML Animation File (XAF) format
* Easily render a series of stills from several angles with the new Batch Render tool

Bonus DVD Included!

Features a wide selection of 3D models and textures just right for your own projects, plus the Max files and examples to more than 150 tutorials. The DVD also includes a full-color electronic version of the book!

From the Back Cover
If 3ds Max 8 can do it, you can do it too …

Spark your creativity with the world’s most popular animation software and the detailed instruction in this power-packed book from an industry expert. If you’re new to 3ds Max, jump right in with a Quick Start program that will have you modeling and rendering a complete image your first day. Experienced users, discover exciting new Max 8 features such as a new module for hair and fur, a new cloth system, and much more. This comprehensive book covers every feature, and it’s loaded with professional techniques and full color examples to inspire you.

Inside, you’ll find complete coverage of 3ds Max 8
Model a detailed creature right away with the Quick Start tutorial
Add realistic and dynamic hair, fur, and cloth to your models
Create complex characters with Max’s new biped features
Use the expanded Edit Poly options to work more efficiently with Edge Ring and Edge Loop selections
Explore Max’s new Asset Tracking system including the Autodesk® Vault client
Make texture creation a snap with the new Pelt mapping method and the Render UVW Template feature
Save, load, and retarget animation files using the supported XML Animation File (XAF) format
Easily render a series of stills from several angles with the new Batch Render tool

Bonus DVD Included!

Features a wide selection of 3D models and textures just right for your own projects, plus the Max files and examples to more than 150 tutorials. The DVD also includes a full-color electronic version of the book!

About the Author
Kelly L. Murdock has been authoring computer books for many years now and still gets immense enjoyment from the completed work. His book credits include various Web, graphics, and multimedia titles, including five previous editions of this book, 3ds Max 8 Bible.

Other major accomplishments include Master VISUALLY HTML and XHTML, JavaScript Visual Blueprint, gmax Bible, Adobe Atmosphere Bible, Maya 6 and 7 Revealed, LightWave 3D 8 Revealed, Poser 6 Revealed, and co-authoring duties on two editions of the Illustrator Bible (for versions 9 and 10) and two editions of the Adobe Creative Suite Bible.

With a background in engineering and computer graphics, Kelly has been all over the 3D industry and still finds it fascinating. He’s used high-level CAD workstations for product design and analysis, completed several large-scale visualization projects, created 3D models for feature films, worked as a freelance 3D artist, and even done some 3D programming. Kelly’s been using 3D Studio since version 3 for DOS.

In his spare time, Kelly enjoys the outdoors while rock climbing, mountain biking, or skiing. He works at the design company he co-founded with his brother Chris: Logical Paradox Design.

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